Independently published, 2024. — 65 p. This book is a full guide on how to use C and C++ for programming on Windows. It talks about important things like making user interfaces, working with images, handling files, doing many tasks at the same time, connecting to networks, finding and fixing problems, testing, and starting programs. It provides simple examples and useful tips...
Auerbach Publications (A CRC Press Company), 2004. — 824 p. — ISBN: 978-0-849-32213-6. The popularity of serial communications demands that additional serial port interfaces be developed to meet the expanding requirements of users. The Windows Serial Port Programming Handbook illustrates the principles and methods of developing various serial port interfaces using multiple...
2nd Edition. — Prentice Hall PTR, 2000. — 544 p. — ISBN: 0-13-020431-5. This book explains how to write, install, and debug device drivers for Windows 2000. It is intended to be a companion to the Microsoft DDK documentation and software. Windows 2000 represents a major improvement to previous versions of Windows NT. Device drivers for Windows 2000 may be designed for the new...
Addison-Wesley Developers Press, 1997. — 368 p. Using multiple threads, you can create high-performance servers, build extensions for Internet servers, take advantage of multiprocessor systems, build sophisticated objects in OLE and COM, and improve application responsiveness. Writing such software requires more than theory and a reference manual; it requires a comprehensive...
5th edition. — Microsoft Corporation, 1998. Basics Getting Started An Introduction to Unicode Windows and Messages An Exercise in Text Output Basic Drawing The Keyboard The Mouse The Timer Child Window Controls Menus and Other Resources Dialog Boxes The Clipboard More Graphics Using the Printer Bitmaps and Bitblts The Device-Independent Bitmap The Palette Manager Text and Fonts...
5th Edition — Microsoft Press, 2008. — 852 p. Get the preeminent guide to programming application for Windows with C++. Programming Applications for Microsoft Windows is a classic book (formerly titled Advanced Windows, Third Edition) and is now fully updated for Windows Vista, including the latest information about Windows XP. In-depth and comprehensive, this essential...
2nd Edition — Microsoft Press, 1999. — 1337 p. A definitive book for developers who want to understand and profit from the advances inherent in C++ and the Microsoft Foundation Class (MFC) library, this book explores the basics and, for the first time, gives authoritative coverage of OLE and ActiveX.
4th edition. — Microsoft Press, 1999. — 1096 p. — ISBN: 1-57231-996-8. An update to a bestselling, practical Windows programming guide, this title is a comprehensive inside look at the Windows 2000 and 64-bit Windows environments. It provides detailed system information that's unavailable elsewhere, including architectural and implementation details and sample code.
5th. ed. — Microsoft Press, 1998. — 1105 p. — ISBN13: 978-1572319950; ISBN10: 157231995X. The basics — input, output, dialog boxes An introduction to Unicode Graphics — drawing, text and fonts, bitmaps and metafiles The kernel and the printer Sound and music Dynamic-link libraries Multitasking and multithreading The Multiple-Document Interface Programming for the Internet and...
7th Edition. — Microsoft Press, 2017. — 800 p. — ISBN: 978-0735684188. The definitive guide–fully updated for Windows 10 and Windows Server 2016. Delve inside Windows architecture and internals, and see how core components work behind the scenes. Led by a team of internals experts, this classic guide has been fully updated for Windows 10 and Windows Server 2016. Whether you are...
New York: Amazon Digital Services LLC, 2016. - 362 p. Win32 API (hereinafter WinAPI) – a set of functions (API – application programming interfaces), running under Windows environment. These functions are contained in windows.h library. Windows API is designed to be used with C language to write the applications under MS Windows operating system environment. Windows API is the...
California, 1993, — 137 p. The Windows Sockets specification defines a network programming interface for Microsoft Windows 1 which is based on the "socket" paradigm popularized in the Berkeley Software Distribution (BSD) from the University of California at Berkeley. It encompasses both familiar Berkeley socket style routines and a set of Windows-specific extensions designed to...
First Edition, December 01, 2000, Prentice Hall PTR, 1234 p. To deliver high-performance Windows applications, you need an in-depth understanding of the Win32 GDI and DirectDraw-but until now, it’s been virtually impossible to discover what’s going on "behind" Microsoft’s API calls. This book rips away the veil, giving experienced Windows programmers all the information and...
Wrox, 3012, ISBN: 1118012682, 624 p. If you're a beginning developer, there's no better place to get up to speed on the Windows 8 SDK than this guide. A team of Microsoft experts walks you through the new, easy-to-understand, and inexpensive process for creating, deploying, marketing, and selling your own applications. They detail the ways in which the new Microsoft operating...
Microsoft Press, 2012. - 560 p. - ISBN: 0735662789 Use Windows debuggers throughout the development cycle — and build better software Rethink your use of Windows debugging and tracing tools — and learn how to make them a key part of test-driven software development. Led by a member of the Windows Fundamentals Team at Microsoft, you’ll apply expert debugging and tracing...
5th edition. — Microsoft Corporation, 1998. Basics Getting Started An Introduction to Unicode Windows and Messages An Exercise in Text Output Basic Drawing The Keyboard The Mouse The Timer Child Window Controls Menus and Other Resources Dialog Boxes The Clipboard More Graphics Using the Printer Bitmaps and Bitblts The Device-Independent Bitmap The Palette Manager Text and Fonts...
One day I started writing some program that should have access to documents done with Microsoft Word for Windows 6. I wanted to keep it portable, so it was necessary not to use methods specific to operating systems. So I decided to learn to understand the binary structure of the documents. When looking at the document binaries I soon got confused. At a first glance the...
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