Friends of ED, 2013. — 460 p. — True PDF. — ISBN-13 (electronic): 978-1-4302-4465-3. Processing: Creative Coding and Generative Art in Processing 2 is a fun and creative approach to learning programming. Using the easy to learn Processing programming language, you will quickly learn how to draw with code, and from there move to animating in 2D and 3D. These basics will then...
O’Reilly, 2015. — 238 p. — ISBN: 1457187086. Processing opened up the world of programming to artists, designers, educators, and beginners. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, Getting Started with Processing shows you how easy it is to make...
Maker Media, 2016. — 242 p. — ISBN13: 978-1457186837. Processing opened up the world of programming to artists, designers, educators, and beginners. The Processing.py Python implementation of Processing reinterprets it for today's web. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the...
Boca Raton: CRC Press, 2017. — 576 p. This book demonstrates how Processing is an excellent language for beginners to learn the fundamentals of computer programming. Originally designed to make it simpler for digital artists to learn to program, Processing is a wonderful first language for anyone to learn. Given its origins, Processing enables a multimodal approach to...
Manning Publications, 2011. — 240 p. Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components...
Friends of ED, 2013. — 460 p. — True PDF. — ISBN-13 (electronic): 978-1-4302-4465-3. Processing: Creative Coding and Generative Art in Processing 2 is a fun and creative approach to learning programming. Using the easy-to-learn Processing programming language, you will quickly learn how to draw with code, and from there move to animating in 2D and 3D. These basics will then...
No Starch Press, 2015. — 312 p. Processing is a free, beginner-friendly programming language designed to help non-programmers create interactive art with code. The SparkFun Guide to Processing, the first in the SparkFun Electronics series, will show you how to craft digital artwork and even combine that artwork with hardware so that it reacts to the world around you. Start with...
CRC, 2017. — 576 p. — ISBN: 978-1482255959. This book demonstrates how Processing is an excellent language for beginners to learn the fundamentals of computer programming. Originally designed to make it simpler for digital artists to learn to program, Processing is a wonderful first language for anyone to learn. Given its origins, Processing enables a multimodal approach to...
O’Reilly, 2010. — 210 p. — ISBN: 144937980X. Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and...
O’Reilly, 2015. — 238 p. — ISBN: 1457187086. Processing opened up the world of programming to artists, designers, educators, and beginners. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, Getting Started with Processing shows you how easy it is to make...
CRC, 2017. — 576 p. — ISBN: 978-1482255959. This book demonstrates how Processing is an excellent language for beginners to learn the fundamentals of computer programming. Originally designed to make it simpler for digital artists to learn to program, Processing is a wonderful first language for anyone to learn. Given its origins, Processing enables a multimodal approach to...
No Starch Press, Inc., 2021. — 296 p. — ISBN: 978-1718500969. An accessible, visual, and creative approach to teaching core coding concepts using Python's Processing.py, an open-source graphical development environment. This beginners book introduces non-programmers to the fundamentals of computer coding within a visual, arts-focused context. Tristan Bunn’s remarkably effective...
O’Reilly, 2015. — 238 p. — ISBN: 1457187086. Processing opened up the world of programming to artists, designers, educators, and beginners. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, Getting Started with Processing shows you how easy it is to make...
No Starch Press, Inc., 2021. — 296 p. — ISBN: 978-1718500969. An accessible, visual, and creative approach to teaching core coding concepts using Python's Processing.py, an open-source graphical development environment. This beginner's book introduces non-programmers to the fundamentals of computer coding within a visual, arts-focused context. Tristan Bunn’s remarkably...
No Starch Press, 2022. — 463 p. Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations. A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based...
Apress, 2021. — 284 p. — ISBN: 1484262638, 9781484262634. Finally, a book on creative programming, written directly for artists and designers! Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. In this book you’ll learn to apply computation into the creative process by following...
Comments