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Apress, 2013. — 292 p. — ISBN10: 143026604X, ISBN13: 978-1-4302-6605-1 2D games are hugely popular across a wide range of platforms and the ideal place to start if you're new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game. C#...
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Apress, 2013. — 499 p. — ISBN: 1430258365, 9781430258360 Creating fun, sophisticated games for Windows devices large or small has never been easier! With masses of example code and fully working games for you to download and run straight away Windows 8 and Windows Phone 8 Game Development is your ideal first step into modern games development. This book gives you everything you...
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Apress Media LLC, 2021. — 215 p. — ISBN13: 978-1-4842-7770-6. Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game while improving the performance of the game engine. By the end of Game Development with MonoGame, you will have created a game worthy of being published.
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Apress, 2020. - 341 p. - ISBN: 9781484263082 Master the art of game creation with MonoGame — the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more. The MonoGame framework provides an incredible canvas for the programmer...
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Syncfusion Inc., 2022. — 154 p. — ISBN-13: 978-1-64200-224-9. For MonoGame developers looking to build their role-playing game, this ebook is an essential guide. Authors Jim Perry and Charles Humphrey break down design complexities into smaller topics that are easy to think through to help you produce a working game. Learn how to animate sprites, construct conversation trees,...
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2nd Edition. — Springer, 2019. — 512 p. — ISBN: 978-3662592519. Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games – and without requiring any previous programming experience. Contrary to most programming books, van Toll, Egges, and Fokker do not...
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Syncfusion Inc., 2022. — 154 p. — ISBN-13: 978-1-64200-224-9. For MonoGame developers looking to build their role-playing game, this ebook is an essential guide. Authors Jim Perry and Charles Humphrey break down design complexities into smaller topics that are easy to think through to help you produce a working game. Learn how to animate sprites, construct conversation trees,...
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