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6th Edition. — Big Nerd Ranch Guides, 2017. — 480 p. — ISBN: 978-0134687445 Updated for Xcode 8, Swift 3, and iOS 10, iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the know-how and the confidence you need to tackle iOS projects of your own....
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GoalKicker.com, 2018. — 893 p. This iOS Developer Notes for Professionals book is compiled from Stack Overflow Documentation, the content is written by the beautiful people at Stack Overflow. Text content is released under Creative Commons BY-SA, see credits at the end of this book whom contributed to the various chapters. Images may be copyright of their respective owners...
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O’Reilly Media, 2018. — 1176 p. If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks.
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O’Reilly Media, 2012. - 262 p. - ISBN: 1449314325 When you’re under pressure to produce a well designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps. User...
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O’Reilly, 2018. — 645 p. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 9 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 4. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework. Explore Swift’s...
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Packt Publishing, 2016. — 678 p. — ISBN: 9781786464507. You want to build iOS applications for iPhone and iPad — but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more...
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Addison-Wesley, 2013. — 320 p. — ISBN: 0321917014. Effective Objective-C 2.0 will help you harness all of Objective-C’s expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott Meyers’ best-selling Effective C++, Matt Galloway brings together 52 Objective-C best practices, tips,...
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Seventh Edition. — O’Reilly Media, 2017. — 1087 p. — ISBN: 978-1-491-97016-4. If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features...
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O’Reilly, 2013. — 365 p. in color. — 3rd ed. — ISBN: 9781449316570 Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools - including Xcode - and...
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Razeware LLC, 2016. — 394 p. Make Delightful Animations with Swift! Theres no denying it: creating animations is one of the most enjoyable parts of iOS development. Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use. In this book, youll learn about iOS animation in Swift from beginning to advanced through a series...
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Addison-Wesley, 2012. - 329 p. ISBN: 0321636848 Audio can affect the human brain in the most powerful and profound ways. Using Apple’s Core Audio, you can leverage all that power in your own Mac and iOS software, implementing features ranging from audio capture to real-time effects, MP3 playback to virtual instruments, web radio to VoIP support. The most sophisticated audio...
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O’Reilly Media, 2016. — 620 p. — ISBN: 978-1491970072. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 3 — the latest version of Apple’s acclaimed programming language. With this thoroughly updated guide, you’ll learn Swift’s object-oriented concepts, understand how to use Apple’s development...
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AppCoda Limited, 2024 – 978 p. Take your iOS app development skills to the next level and learn ARKit & CoreML with our brand new book. It's fully updated for Xcode 15, iOS 17, and Swift 5.9. Learn by Doing It's not just about the theory or syntax of Swift. Just like our beginner book, this intermediate book (over 950 p.) will help you learn the new APIs practically introduced...
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Apress, 2012. - 360 p. - ISBN: 978-1-4302-3840-9 From Pro OpenGL ES for iOS, you'll learn how to take full advantage of OpenGL ES, as well as create your own 3D applications by creating a fully functional 3D model of the solar system. OpenGL has set the standard for 3D computer graphics, and is an important aspect of the iPhone, iPad, and iOS. This book offers everything you...
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Apress, 2010, -362 p. This is the fifth in the Apress series of iPhone Projects books and the first to have the word iPad mentioned. To say that we’re all hyperaware of the iPad and all that it promises is something of an understatement; will eBooks and Apple’s new iBooks store be the killer app for iPad, is this really as magical as Steve Jobs says it is, and who are all of...
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Pragmatic Bookshelf, 2016. — 360 p. Answer the question "Can we build this for ALL the devices?" with a resounding YES. Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you're new to mobile or an experienced...
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O’Reilly. ISBN: 0596809778. Format: PDF. Quality: eBook. Pages: 352. Anyone with programming experience can learn how to write an iPhone app. But if you want to build a great app, there’s a lot more to it than simple coding: you also need to know how design and market your creation. This easy-to-follow guide walks you through the entire process, from sketching out your idea to...
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Apress, 2018. — 234 p. — ISBN: 978-1-4842-3395-5. Learn how to incorporate your own conversational interfaces into iOS applications. This book will help you work comfortably multiple frameworks, including Apple's Speech and SiriKit frameworks; Google's API.AI conversational interfaces platform; and Facebook’s Wit.ai. You'll explore the basics of natural language processing on...
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O’Reilly Media, 2014. — 404 p. in color. — 2nd ed. — ISBN: 1449363636, 9781449363635 When you’re under pressure to produce a well-designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel — and no need to. This handy reference provides more than 90 mobile app design patterns, illustrated by 1,000 screenshots from current Android, iOS, and Windows Phone apps....
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O’Reilly Media, 2019. — 680 p. — ISBN: 9781492074533. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 10 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 5. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa...
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Kugler, Eggert und Eidhof GbR, 2016. — 376 p. A deep dive into Swift’s features, from low-level programming to high-level abstractions. In this book, we’ll write about advanced concepts in Swift programming. If you have read the Swift Programming Guide, and want to explore more, this book is for you. Swift is a great language for systems programming, but also lends itself for...
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2nd Edition. — O’Reilly Media, 2015. — 604 p. — ISBN10: 1-4919-3677-0, ISBN13: 978-1-4919-3677-1. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 2.0 — the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn Swift’s object-oriented...
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O’Reilly. ISBN: 0596804822. Format: PDF. Quality: eBook. Pages: 448. What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS — including the iPad and iPod Touch — with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides...
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Packt Publishing, 2023. — 320 p. Key Features Solve complex design and architecture tasks. Develop mature and complete answers to commonly asked questions. Enhance your interview prospects by building a strong developer brand through publications and online projects. Book Description In The Ultimate iOS Interview Playbook, you'll discover innovative ways to stand out as an iOS...
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Packt Publishing, 2017. — 570 p. Transition to a Professional iOS developer with the most in-depth and advanced level guide on Swift 4 and Xcode 9 With good pay for iOS developers, a mature development environment, and Apple users spending more money on the App store than Android users, becoming a professional iOS developer is a great move. The journey to master iOS development...
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Packt Publishing, 2017. — 570 p. Transition to a Professional iOS developer with the most in-depth and advanced level guide on Swift 4 and Xcode 9 With good pay for iOS developers, a mature development environment, and Apple users spending more money on the App store than Android users, becoming a professional iOS developer is a great move. The journey to master iOS development...
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Apress, 2014. — 748 p. — ISBN: 978-1484202098 Learn iOS 8 App Development is both a rapid tutorial and a useful reference. You’ll quickly get up to speed with Swift (Apple’s powerful new programming language), Cocoa Touch, and the iOS 8 SDK. It’s an all-in-one getting started guide to building useful apps. You’ll learn best practices that ensure your code will be efficient and...
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Author: Wes McDermott Title: Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines Publisher: Focal Press Year: 2010 Language: English Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is quickly becoming the best solution for creating visually stunning...
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Vandad Nahavandipoor. iOS 4 Programming Cookbook. O’Reilly, 2011. - 636 p. (PDF + EPUB) Solutions & Examples for iPhone, iPad, and iPod touch Apps. You can build a variety of amazing apps on the iOS platform — and every one of them presents a unique set of problems. With the recipes in this cookbook, you’ll go beyond theory to solve the vexing, real-life issues you’re likely to...
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O’Reilly Media, 2011. - 90 p. What really sets the iPhone apart from laptops and PCs is its use of onboard sensors, including those that are location-enabled. This concise book takes experienced iPhone and Mac developers on a detailed tour of iPhone and iPad hardware by explaining how these sensors work, and what they're capable of doing. With this book, you'll build sample...
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O’Reilly Media, 2012. - 410 p. - ISBN: 1449303773 (2nd Edition) Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you’ll learn the steps necessary for developing your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you’re a developer new to Mac programming or an...
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4th Edition. — Big Nerd Ranch, 2014. — 563 p. — ISBN10: 0321942051, ISBN13: 978-0321942050. Updated and expanded to cover iOS 7 and Xcode 5, iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the know-how and the confidence you need to tackle iOS...
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Wiley, 2014. — 456 p. — ISBN: 1118799275 The ultimate beginner's guide to programming in the iOS environment The Apple App Store is a gold mine for developers, but with more apps for the iPhone, iPad, and iPod touch being added every day, it?s essential to have a solid programming foundation to create the best apps possible. If you're eager to learn the ins and outs of iOS...
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Packt Publishing, 2017. — 191 p. — ISBN13: 978-1787280168. Automate your mobile app testing Appium is an open-source test automation framework for mobile applications. It allows you to test all three types of mobile applications: native, hybrid, and mobile web. It allows you to run the automated tests on actual devices, emulators, and simulators. Today, when every mobile app is...
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Packt Publishing, 2011. - 244 p. Much of Cocoa is implemented in Objective-C, an object-oriented language that is designed to run at high speed. In order to build powerful Cocoa applications you need more than the basics. This cookbook will provide you with the recipes needed to add Core Animation, gestures, Key Value Coding, and QuickTime to your appilications. The Cocoa and...
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Apress, 2013, ISBN: 1430245123, 764 p. The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for...
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O’Reilly Media, 2013. — 422 p. — ISBN: 978-1-491-94557-5. If you’re getting started with iOS development, or want a firmer grasp of the basics, this practical guide provides a clear view of its fundamental building blocks — Objective-C, Xcode, and Cocoa Touch. You’ll learn object-oriented concepts, understand how to use Apple’s development tools, and discover how Cocoa provides...
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Apress, 2017. — 179 p. — ISBN: 978-1-4842-2101-3 This short step by step guide walks you through unit testing, mocking and continuous integration and how to get these key ingredients running in your Swift projects. This book also looks at how to write your Swift apps using test driven development (TDD). Agile practices have made major inroads in iOS development, however it’s...
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6th Edition. — Pearson Education, 2015. — 928 p. — ISBN10: 0672337231, ISBN13: 9780672337239. IIn just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development...
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O’Reilly, 2016. — 464 p. in color. — ISBN: 149191100X, 9781491911006 Now that more people spend more time interacting with mobile apps than with their desktop counterparts, you need to think about your iOS app’s performance the moment you write your first line of code. This practical hands-on guide shows you how. Through specific and concise tips for designing and optimizing...
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Manning Publications Co., 2020. — 368 p. — ISBN: 9781617296147. In 2017, consumers downloaded 178 billion apps, and analysts predict growth to 258 billion by 2022. Mobile customers are demanding more-and better-apps, and it's up to developers like you to write them! Flutter, a revolutionary new cross-platform software development kit created by Google, makes it easier than ever...
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Apress, 2012. - 392 p. - ISBN: 978-1-4302-4035-8 The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform. Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation...
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Year: 2010 Author: Michael Daley Publisher: Addison Wesley ISBN: 0321699424 Language: English Format: PDF Quality: Originally computer (eBook) Pages: 440 Learning IOS Game Programming: A Hands-on Guide to Building Your First IPhone Game /by Michael Daley. Get Started Fast with iOS Game Programming. Since the launch of the App Store, games have been the hottest category of apps...
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Packt Publishing, 2017. — 520 p. — ISBN13: 9781786460981. Over 50 exciting and powerful recipes to help you unearth the promise of iOS programming. Do you want to understand all the facets of iOS programming and build complex iOS apps? Then you have come to the right place. This problem-solution guide will help you to eliminate expensive learning curves and focus on specific...
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Neal Goldstein, Tony Bove. iPad Application Development For Dummies. Wiley Publishing Inc. , 2011. - 552 p. - ISBN: 0470920505 "Create apps for the hottest device on the market — the iPad!iPad application development is the new gold rush — iPad sales are booming and new apps are arriving daily. Whether you’re a serious programmer new to the iPad or a beginner who wants to get...
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Razeware LLC, 2016. — 462 p. Learn How to Make 3D iOS Games! Learn how to make 3D games in Swift, using Apple's built-in 3D game framework: Scene Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own 3D game! By the time you’re finished reading this book, you will have made 4 complete mini-games,...
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3rd Edition. — Apress, 2016 — 790 p. — ISBN: 978-1-4842-2222-5. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 10 SDK, and...
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Apress, 2019. — 493 p. — ISBN: 1484241010, 9781484241011. Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image...
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Peachpit Press, 2011. - 549 p. - ISBN: 0321769600 With more than 250 million iOS devices sold Apple’s booming mobile platform provides a large and rapidly growing app market for developers, and with the release of the iOS 5 SDK, Apple has provided their richest, most exciting set of development tools yet. In this book, iOS programming expert Richard Warren shows you how to use...
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Packt Publishing, 2017. — 400 p. — ISBN13: 978-0-321-84284-8. In iOS and macOS Performance Tuning, Marcel Weiher drills down to the code level to help you systematically optimize CPU, memory, I/O, graphics, and program responsiveness in any Objective-C, Cocoa, or CocoaTouch program. This up-to-date guide focuses entirely on performance optimization for macOS and iOS. Drawing on...
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Apress, 2010. - 393 p. The phenomenal success of the iPhone and the iPod touch has ushered in a gold rush for developers, but with well over 100,000 apps in the highly competitive App Store, it has become increasingly difficult for new apps to stand out in the crowd. Achieving consumer awareness and sales longevity for your iPhone app requires a lot of organization and some...
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Apress, 2016. - 192 p. This book is your hands-on guide to developing native iOS apps with ease. With React Native for iOS Development you'll challenge the status quo of native iOS development with revolutionary components, asynchronous execution, unique methods for touch handling, and much more. You will begin by understanding the path breaking concepts of React.js, which...
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Apress. Simplify the User Interface for Complex Games: Chess, the Deep Green Way. Responsive Social Gaming with RESTful Web Services. Rapid Game Development Using (Mostly) Standard C. Brian Greenstone’s Jedi Master List for Game Optimization. Starting with a Game Design Document: A Methodology for Success. Multiplatform Game Development: iPhone Games for Linux and Windows. Code...
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Ray Wenderlich, n.d. — 91 p. Our 6th installment in our popular iOS by Tutorials series! Covers the new features for developers in Xcode 8 and iOS 10, such as Message Apps, SiriKit, and Memory Debugging. This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn the new APIs introduced in iOS. If you are new to Swift,...
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Addison-Wesley, 2014. — 192 p. — 2nd ed. — ISBN: 9780133762617 Fully updated for iOS 7, iOS UICollectionView: The Complete Guide, Second Edition will help you build highly immersive, cutting-edge iOS user interfaces that transform your apps from good to great! Ash Furrow covers everything that's new and valuable in UICollectionViews for iOS 7, showing how it eliminates annoying...
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Independently published, 2017. — 861 p. — ISBN10: 1520688555. — ISBN13: 978-1520688558. Augmented Reality is not a new technology, but its use has been seen by the public since the advent of the Pokemon GO, which shows that the AR technology has a great potential. The book deals with different ways of developing applications with augmented reality, from native development in...
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Apress, 2017. — 440 p. — ISBN13: 978-1-4842-2688-9. Put into motion practical examples to master Test-Driven Development (TDD) and acceptance testing in Swift. This book uses a pragmatic approach to writing well-tested code and provides techniques that can be used to retrofit tests to legacy code bases. You'll be introduced to basic principles of TDD, such as Test First,...
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O’Reilly Media, 2018. — 1176 p. If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks.
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3rd Edition. — Razeware LLC, 2019. — 547 p. In our Advanced Apple Debugging and Reverse Engineering book, you'll explore code with LLDB to discover more about any program than you ever thought possible. Learn the powerful secrets of Apple's software debugger, LLDB! In Advanced Apple Debugging and Reverse Engineering, you'll come to realize debugging is an enjoyable process to...
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Vamsee Puligadda & Indian Wolf Publications, 2019. — 267 p. Are you looking for a switch with better pay? Or Have you already started preparing for your next interview? Imagine the interviewer sitting in front of you and asking the questions. You might have good hands-on experience with the technology or you might even be the Star of the Month in your company. But as you...
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Apress, 2018. — 455 p. — ISBN: 1484238346. Starting an app development company is one of the most rewarding things you’ll ever do. Or it sends you into bankruptcy and despair. If only there was a guide out there, to help you along the way. This book is your guide to starting, running, expanding, buying, and selling a development consulting firm. But not just any consulting...
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Apress, 2016. — 183 p. — ISBN10: 1484224175. This brief book focuses on using Appium for automation on both Android and iOS platforms. Learn how Appium is implemented in Java and integrated with tools such as TestNG, Cucumber, Maven, Jenkins and Selenium Grid to create test automation frameworks. With these frameworks, you can test Mobile Apps on simulators or real devices and...
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Wrox, 2014. — 340 p. — ISBN: 1118841476, 9781118841471 iOS 7 is a major shift in the look and feel of apps — the first major sea change since the iPhone was first introduced. For apps to blend in with the new UI, each needs a complete redesign. Beginning iOS Programming: Building and Deploying iOS Applications starts at the beginning — including an introduction to Objective C —...
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Packt Publishing, 2016. — 228 p. — ISBN: 978-1-78528-949-1. Create four mobile apps and explore the world through photography and computer vision iOS Application Development with OpenCV 3 enables you to turn your smartphone camera into an advanced tool for photography and computer vision. Using the highly optimized OpenCV library, you will process high-resolution images in real...
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Addison-Wesley, 2013. — 464 p. — ISBN10: 032194786X, ISBN13: 978-0321947864. The Only Tutorial Covering BOTH iOS and Android — for students and professionals alike! Now, one book can help you master mobile app development with both market-leading platforms: Apple’s iOS and Google’s Android. Perfect for both students and professionals, Learning Mobile App Development is the only...
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UXpin, 2014. — 135 p. UI design patterns are frequently misinterpreted and misused concepts. I’ve learned a lot about them in writing this e-book and hope you do too. Too often, they’re confused with specific elements (or features) that can simply be developed as-is from one of the popular Design Pattern and Wireframing Libraries. While those examples are a great start, they’re...
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John Wiley & Sons, Inc., 2011. - 404 p. - ISBN: 978-1-118-10732-4 Whether you only have a little experience with iOS programming or even none at all, this accessible guide is ideal for getting started developing games for the iPhone and iPad. Experienced developer and author Patrick Alessi presents the iOS system architecture, gives you the step-by-step of game development, and...
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O’Reilly Media, Inc., 2013. - 452 p. 3rd Edition. True PDF. Language: English Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you’ll learn how to develop your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you’re a developer new to Mac programming or an experienced...
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Razeware LLC, 2016. — 676 p. Learn How to Make 2D Games for iOS, tvOS, watchOS and macOS! Learn how to make games for all the major Apple platforms in Swift, using Apple's built-in 2D game framework: Sprite Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game! By the time you’re finished...
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Packt Publishing, 2015. — 300 p. — ISBN: 978-1-78439-825-5. As mobile game development is increasing in popularity, iOS Game Programming Cookbook offers a cutting-edge platform for you to visualize and strengthen your game ideas and implementation. You will start by understanding the concepts of SpriteKit and implement them in your games. You will learn about the particle...
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O’Reilly Media, Inc., 2012. - 122 p. Language: English Want to turn your mobile device into a musical instrument? Or equip your game with interactive audio, rather than canned samples? You can do it with Pure Data (Pd), an open-source visual programming environment that lets you manipulate digital audio in real time. This concise book shows you how to use Pd - with help from...
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Apress, 2019. — 550 p. — ISBN: 978-1-4842-4981-9. Take advantage of this comprehensive reference to solving common problems when developing with Flutter. Along with an introduction to the basic concepts of Flutter development, the recipes in this book cover all important aspects of this emerging technology, including development, testing, debugging, performance tuning, app...
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Apress, 2011. - 307 p. Beginning iOS Apps with Facebook and Twitter APIs shows you how to add the power of social networking to your mobile apps on iPhone, iPad, and iPod touch. With this book as your guide, you can write apps that connect to Facebook and Twitter quickly, securely, and discreetly. Instead of starting from scratch, you will build on the vast resources, data...
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Addison-Wesley, 2013. — 355 p. — ISBN10: 0133440753, ISBN13: 978-0133440751. Core Animation is the technology underlying Apple’s iOS user interface. By unleashing the full power of Core Animation, you can enhance your app with impressive 2D and 3D visual effects and create exciting and unique new interfaces. In this in-depth guide, iOS developer Nick Lockwood takes you...
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O’Reilly Media, 2015. — 1148 p. — ISBN: 9781491936856. PDF True. If you're grounded in the basics of Swift, Xcode and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and use iOS frameworks for adding...
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O’Reilly Media, 2012. - 984 p. - ISBN: 1449319343, 978-1449319342 (second edition) final version of the book, more pages (Final Edition 2012-03) Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and...
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Packt Publishing, 2016. — 204 p. — ISBN13: 978-1785883255. iOS has become one of the most popular mobile operating systems with more than 1.4 million apps available in the iOS App Store. Some security weaknesses in any of these applications or on the system could mean that an attacker can get access to the device and retrieve sensitive information. This book will show you how...
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Razeware LLC, 2016. — 676 p. Learn How to Make 2D Games for iOS, tvOS, watchOS and macOS! Learn how to make games for all the major Apple platforms in Swift, using Apple's built-in 2D game framework: Sprite Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game! By the time you’re finished...
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Packt Publishing, 2016. — 226 p. SpriteKit is Apple’s game engine to develop native iOS games. Strongly boosted by the Apple Inc., Cupertino, it has increased in popularity since its first release. This book shows you the solutions provided by SpriteKit to help you create any 2D game you can imagine and apply them to create animations that will highlight your existing apps....
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O’Reilly Media, 2013. — 422 p. — ISBN13: 978-1-4919-4556-8, ISBN10: 1-4919-4556-7. If you’re getting started with iOS development, or want a firmer grasp of the basics, this practical guide provides a clear view of its fundamental building blocks — Objective-C, Xcode, and Cocoa Touch. You’ll learn object-oriented concepts, understand how to use Apple’s development tools, and...
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10th Edition. — O’Reilly Media, 2020. — 1208 p. — ISBN: 1492074616. If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS...
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O’Reilly Media, 2018. — 1390 p. — ISBN13: 978-1-49204463-5. If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks....
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AppCoda Limited, 2021. — 981 p. Take your iOS app development skill to the next level and learn ARKit & CoreML with our brand new book. It's fully updated for Xcode 12, iOS 14, and Swift 5.3. And, it includes 1 Year free update. It's not just about the theory or syntax of Swift. Just like our beginner book, this intermediate book (over 950 p.) will help you learn the new APIs...
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Sams. Year: 2010. Pages: 682. Language: English. The clear, easy-to-understand tutorial for developers who want to write software for today's hottest new device: Apple's iPad! In just 24 sessions of one hour or less, learn how to build powerful applications for today’s hottest tablet device: the iPad! Using this book’s straightforward, step-by-step approach, you’ll master every...
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Addison-Wesley, 2014. — 672 p. — 5th ed. — ISBN: 9780321948106 Completely updated for iOS 7 and Xcode 5 This book brings together reliable, proven solutions for the heart of day-to-day iOS 7 development. Renowned iOS programming expert Erica Sadun and top iOS developer Rich Wardwell cover all you need to create successful iOS 7 mobile apps with standard APIs and interface...
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EBookFrenzy, 2013. — 879 p. — ISBN13: 978-0-9860273-5-2. Fully updated for iOS 7 and Xcode 5 and consisting of 89 in-depth chapters, the aim of this book is to teach you the skills necessary to build your own iOS 7 apps for the iPhone, iPad and iPod Touch. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment....
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CreateSpace Independent Publishing, 2016. — 816 p. iOS 10 App Development Essentials is latest edition of this popular book series and has now been fully updated for the iOS 10 SDK, Xcode 8 and the Swift 3 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the...
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4th Edition. — Kodeco, 2023. — 556 p. Learn the powerful secrets of Apple’s software debugger, LLDB! In Advanced Apple Debugging & Reverse Engineering, you’ll come to realize debugging is an enjoyable process to help you better understand software. Not only will you learn to find bugs faster, but you’ll also learn how other developers have solved problems similar to yours....
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Packt Publishing, 2017. — 614 p. With usage of apps growing rapidly, mobile application development has become the most sought-after skill set. Within the mobile market, iOS commands a massive presence and is a highly lucrative platform. The goal of our book is to help you become a professional developer by unleashing the full potential of iOS 10 to build applications. Written...
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O’Reilly Media, Inc., 2013. — 332 p. — ISBN: 978-1-449-36350-5. Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as...
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John Wiley & Sons, Inc., 2013. - 384 p. 2nd Edition. Language: English Updated and revised coverage that includes the latest versions of iOS and Xcode Whether you’re a novice or experienced developer, you will want to dive into this updated resource on database application programming for the iPhone and iPad. Packed with more than 50 percent new and revised material – including...
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Apress, 2011. - 386 p. 978-1430236085 Building on your knowledge of how to write basic applications, Pro iOS 5 Tools: Xcode, Instruments and Build Tools shows how to take your apps from promising to real, and from good to great, by using numerous performance and debugging techniques and tools found in Xcode, Apple's Integrated Development Environment (IDE), Interface Builder...
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Packt Publishing, 2016. - 118 p. Apple Pay, one of the most talked about offerings of the latest iOS 9 release, is a digital wallet and electronic payment system developed by Apple Inc. Paying in stores or within apps has never been easier or safer. Gone are the days of searching for your wallet, and the wasted moments finding the right card! Now you can use your credit cards...
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Packt Publishing, 2012. - 402 p. - ISBN: 184969138X The latest version of Flash Professional can directly target iOS, allowing Flash developers to write applications that will run natively on Apple’s iPhone, iPad, and iPod touch. What’s more, with Apple loosening its restrictions on third-party technologies, apps written in Flash can now be sold and distributed within the App...
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Razeware LLC, 2016. — 324 p. Learn the New iOS 10 APIs! iOS 10 introduces lots of great APIs and other changes, from exciting developments in Message Apps, to the long-awaited SiriKit, to improvements in Memory Debugging. There’s also new Source Editor extensions, additional Measurement and Unit types, and Photography updates for taking and editing Live Photos. Reading and...
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Archives Technologies Pvt. Ltd., 2024. — 249 p. Top 150 Interview Questions and Answers (Updated release). Are you eager to secure your dream job as an iOS developer? Do you want to stand out from the competition and impress hiring managers with your iOS expertise? Look no further! "Cracking the iOS Interview" is the ultimate resource that will equip you with the knowledge,...
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Apress, 2013. — 804 p. — ISBN10: 1430259590, ISBN13: 978-1430259596. iOS 7 Development Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on the iPad, iPhone, and other iOS 7 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of...
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By Jeff LaMarche. ISBN13: 978-1-4302-2505-8. ISBN10: 1-4302-2505-X. 552 p. Published Jan 2010. Interested in iPhone development? Want to learn more? Whether you’re a self-taught iPhone development genius or have just made your way through the pages of Beginning iPhone 3 Development, we have the perfect book for you. More iPhone 3 Development: Tackling iPhone SDK 3 digs deeper...
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Apress, 2016. — 634 p. — ISBN13: 978-1-4842-1819-8. App Development Recipes for iOS and watchOS explores the technical side of app development with tips and tricks to avoid those little things that become big frustrations, outside of the realm of development, causing many people to throw up their hands and say “It’s just not worth the hassle!” The experiential nature of this...
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O’Reilly Media, 2011. - 58 p. ISBN: 978-1-4493-0563-5. Language: English Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X. Managing your...
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O’Reilly Media, 2019. — 680 p. — ISBN: 9781492074533. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 10 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 5. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa...
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Addison-Wesley Professional, 2015. — 576 p. Apple’s iOS SDK provides an amazingly powerful collection of frameworks. But it has been difficult to find detailed and useful knowledge about them–until now. With this book’s practical insights and tested code, you can use Apple’s frameworks to create apps that are more innovative and usable…faster and more reliable…more successful...
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Wrox, 2012. - 400 p. - ISBN: 1118159004 Web developers with HTML/JS skills will quickly learn to apply them to the iPhone/iPad platform. Beginning to intermediate web developers who want to apply their existing HTML/CSS/JS/Ajax skills to the wildly popular iPhone/iPad OS will love this book. In the highly successful Wrox Beginning format, it enables developers who know these...
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Packt Publishing, 2017. — 570 p. Transition to a Professional iOS developer with the most in-depth and advanced level guide on Swift 4 and Xcode 9 With good pay for iOS developers, a mature development environment, and Apple users spending more money on the App store than Android users, becoming a professional iOS developer is a great move. The journey to master iOS development...
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Wrox, 2012. - 628 p. - ISBN: 1118144252 The ideal starting point for iPhone and iPad app development with iOS 5 If you want to develop apps for Apple's iPhone and iPad, first you need to know how to use the tools-iPhone's new iOS 5 operating system and SDK, and the new xCode toolset that come with it. This full-color book is the perfect starting point. Beginning developers,...
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Razeware LLC, 2013. — 1522 p. — ISBN: 1481812785, 9781481812788 iOS 6 introduces an abundance of great new APIs and technologies that all iOS developers should learn – from Auto Layout, to Collection Views, to Passbook, to the new literal syntax that makes code so much more compact – and that’s just the start! In fact, there’s so much new stuff that learning it all via the...
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O’Reilly Media, 2010. — 320 p. — ISBN: 1449381650. So you've got an idea for an iPhone app - along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and...
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Packt Publishing, 2015. - 196 p. Through this comprehensive one-stop guide, you'll get to grips with the entire UIKit framework and in a flash, you'll be creating modern user interfaces for your iOS devices using Swift. Starting with an overview of the iOS drawing system and the available tools, you will then learn how to use these technologies to create adaptable layouts and...
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Apress, 2012. - 336 p. - ISBN: 1430233486 If you’re an iOS app developer, chances are you’ll be using table views in your development projects. Table views are the bread and butter of iOS apps. With them, you can create everything from the simplest of lists to fully tricked-out user interfaces. Table views are one of the most complex components found in UIKit. While using them...
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Apress, 2019. — 244 p. Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book...
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Leanpub, 2014. — 91 p. — ISBN: n/a, ASIN: B00HKIZFYG. Functional reactive programming introduction using ReactiveCocoa Ever wanted to learn about functional programming, but didn't know where to start? Grab this book to learn about applied, real-world use of functional reactive programming on iOS using ReactiveCocoa. About this book: Functional Philosophy. Before we can talk...
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Leanpub, 2015. — 241 p. This book was written using Swift 2.0, Alamofire 3.1, Xcode 7, and iOS 9. All code samples are included. This book is for: Software developers getting started with iOS but experienced in other languages. Front-end devs looking to implement native UIs for iOS apps (no CSS, oh noes!). Back-end devs tasked with getting the data into the user's hands-on iOS....
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10th Edition. — O’Reilly Media, 2019. — 2076 p. — (Early Release). With Early Release ebooks, you get books in their earliest form — the author’s raw and unedited content as they write — so you can take advantage of these technologies long before the official release of these titles. If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a...
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Apress, 2017. — 258 p. — ISBN: 1484226828. Learn iOS App Distribution is every developers thorough and accessible guide to successfully distributing apps. For readers who already know how to code and create apps, this book explains how the app industry works, how it is evolving, and what the key trends are. Rather than focus on the well-covered aspects of working with Swift and...
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Apress, 2011. - 486 p. ISBN: 978-1-4302-3246-9. Language: English With Pro iOS Web Design and Development , you'll design websites and develop web applications for iPhone and iPad using web standards deployed with Apple's Safari browser. Utilizing the very latest web and mobile technologies and releases, this book shows every web professional how to use HTML5 to do the heavy...
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7th ed. — Sams Teach Yourself, 2016. — 982 p. in color. — ISBN: 0672337673, 9780672337673 In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development...
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Packt Publishing, 2014, ISBN: 1783551577, 120 p. Sprite Kit, a new framework introduced in iOS7, has been designed as a built-in animation workflow for keyframing 2D animation without the need of engines such as Unity to serve as an intermediate. Sprite Kit enables the easy and fast development cycle, leaving more time to work on gameplay and polish, and less on tedious tasks....
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Course Technology PTR, 2010, ISBN: 1435454782, 432 p. This is a complete guide to iPhone and iPod Touch game development. Beginning with the basics and ending with a finished game published in the App store this book covers all the fundamentals. The combined strength of Unity and the iPhone development platform are used to full effect allowing even complete novices to create...
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Packt Publishing, 2014. — 126 p. — ISBN: 1783550317, 9781783550319 Unleash the new features of iOS 7 within the latest Xcode development environment. One of the most important pieces of any SDK is the Integrated Development Environment (IDE), which is why we will start by learning all the new features of Xcode 5. Moreover, we will get to know what's new in Foundation Framework,...
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Apress, 2009, -232 p. You are going to love this book! I know I do, and I had to read every word of it and check every line of code, twice! If you’re like me, you’ve registered as an iPhone developer with Apple, read some documentation, and sought help in taking the next bold step. Perhaps you’ve picked up Beginning iPhone Development, dutifully working through all of the...
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Apress, 2019. — 550 p. — ISBN: 978-1-4842-4981-9. Take advantage of this comprehensive reference to solving common problems when developing with Flutter. Along with an introduction to the basic concepts of Flutter development, the recipes in this book cover all important aspects of this emerging technology, including development, testing, debugging, performance tuning, app...
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Packt Publishing, 2016. — 678 p. — ISBN: 978-1786464507. You want to build iOS applications for iPhone and iPad?but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more...
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Packt Publishing, 2013. — 338 p. — ISBN: 1849691029. Create compelling web applications specifically tailored for distribution on iOS Safari. Work through real world examples with references, and in-depth discussions on the approach; including its benefits and drawbacks. HTML5 iPhone Web Application Development strives to teach all levels of developers, beginners and...
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Apress, 2013. - 684 p. Language: English iOS 6 Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on iPad, iPhone, and other iOS 6 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to...
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Addison-Wesley, 2013. — 352 p. — ISBN: 0321887492. As an app developer, you know design is important. But where do you start? Learning iOS Design will help you think systematically about the art and science of design, and consistently design apps that users will appreciate–and love. Pioneering Omni Group user experience expert William Van Hecke first explains what design really...
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Packt Publishing, 2014. — 300 p. — ISBN: 1849698082. iOS and OS X Network Programming Cookbook is an enthralling code-focused book on developing client and server applications for the iOS and OS X environments. You will learn how to integrate a number of Unix (BSD Sockets), Apple specific (CFNetworking, NSMutableURLRequest, Bonjour) and third-party APIs (AFNetworking,...
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Sixth Edition. Packt Publishing, 2020. — 286 p. This book is for the developer who wants to dive into the newest version of Swift. If you are a developer that learns best by looking at and working with code, then this book is for you. This book assumes no knowledge of the Swift programming language or any other language. All code examples have been tested using Xcode 12.01 on a...
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Apress, 2019. — 223 p. — ISBN: 148424284X. Make an app from start to finish on your own or with a dedicated team. This book is your all-in-one, go-to resource for designing, building, and marketing, a trending app that others flock to buy. Use detailed analysis to decide what designs you should choose and whether you should learn to code or hire someone else to do the trench...
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Wrox, 2012. — 864 p. — ISBN10: 1118057651; ISBN13: 978-1118057650. Powering Macs, iPhones, iPads and more, OS X and iOS are becoming ubiquitous. When it comes to documentation, however, much of them are shrouded in mystery. Cocoa and Carbon, the application frameworks, are neatly described, but system programmers find the rest lacking. This indispensable guide illuminates the...
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Addison-Wesley, 2013. — 355 p. — ISBN10: 0133440753, ISBN13: 978-0133440751. Core Animation is the technology underlying Apple’s iOS user interface. By unleashing the full power of Core Animation, you can enhance your app with impressive 2D and 3D visual effects and create exciting and unique new interfaces. In this in-depth guide, iOS developer Nick Lockwood takes you...
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Amazon Digital Services LLC, 2017. — 518 p. — ISBN B075VBSXDQ. Official workbook for the Practical Paranoia: Security Essentials Workshop, STEM and college cybersecurity courses. Designed for instructor-led and self-study. The entire course is contained within the book. Includes all instructor presentations, hands-on assignments, links to all software, and security checklist.
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Packt Publishing, 2011. - 315 p. Undoubtedly, the iPhone is one of the most exciting mobile devices in the world. Its iOS is used in other Apple devices such as the iPad and iPod Touch. With this book you’ll learn how to build and develop applications for these devices without applying Apple’s burdensome and at times restrictive technologies. Just use your experience and...
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O’Reilly Media, 2011. - 274 p. Got a great game idea? This complete do-it-yourself guide shows you how to make your game idea a reality for the iPhone and iPad. By developing a real game hands-on through the course of this book, you’ll get a thorough introduction to Xcode and Objective-C, while learning how to implement game logic, sophisticated graphics, game physics, sounds,...
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O’Reilly Media, Inc., 2013. - 1000 p. 3rd Edition: Covers iOS 6.1 and Xcode 4.6. Language: English Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a...
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O’Reilly, 2013. — 929 p. — 4th ed. — ISBN: 1449372341, 9781449372347 If you’re grounded in the basics of Objective-C and Xcode, this practical guide takes you through the components you need for building your own iOS apps. With examples from real apps and programming situations, you’ll learn how to create views, manipulate view controllers, and use iOS frameworks for adding...
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O’Reilly Media, 2018. — 1390 p. — ISBN13: 978-1-49204463-5. If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks....
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Razeware LLC, 2016. — 536 p. Make Apple Watch apps with Swift 3! With the announcement of watchOS 3, Apple is clearly striving to make the Apple watch as independent of your iPhone as possible. Now you can build apps that interact even more deeply with the rich features and hardware features of watchOS 3. In this book, you’ll learn how to make native apps for watchOS 3 the...
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Apress, 2017. — 101 p. — ISBN: 978-1484223543. When it comes to security, iOS has been in the spotlight for a variety of reasons. Although a tough system to manipulate, there are still critical security bugs that can be exploited. In response to this issue, author Kunal Relan offers a concise, deep dive into iOS Security, including all the tools and methods to master reverse...
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No Starch Press, 2016. — 297 p. — ISBN10: 159327601X. — ISBN13: 978-1593276010 Eliminating security holes in iOS apps is critical for any developer who wants to protect their users from the bad guys. In iOS Application Security, mobile security expert David Thiel reveals common iOS coding mistakes that create serious security problems and shows you how to find and fix them....
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Packt Publishing, 2024. — 418 p. Key Features: Stay up-to-date with the latest changes and improvements in iOS SDK and Swift programming language. Learn how you can improve user experience by focusing on customizing components and animations. Get to grips with advanced topics such as SwiftData and high-efficiency applications through an in-depth discussion. Book Description:...
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John Wiley & Sons, Inc., 2013. — 578 p. — ISBN: 978-1-118-66113-0. Hands-on guidance for programming the next generation of iOS apps. If you want to create advanced level iOS apps that get noticed in the App Store, start with this expert book. Written by an international software developer and consultant who has delivered winning solutions for clients all over the world, this...
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Apress Media LLC, 2023. — 676 p. — ISBN-13: 978-1-4842-9455-0. Scale mobile applications to handle an enormous user base and development team. This book outlines the scaling challenges that mobile engineers face and some standard techniques and design patterns to deal with those issues. You already know the basics of iOS development, but how do you learn the key concepts and...
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Peachpit Press, 2013. — 512 p. — ISBN: 032193413X. With more than 600 million iOS devices sold, Apple’s booming mobile platform provides a immense and continuously growing app market for developers. And with each update to the iOS SDK, Apple offers the richest set of additional developer tools. iOS 7.0 is no exception. iOS programming expert Richard Warren shows you how to use...
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Wiley Publishing, 2010. - 668 p. The ideal starting point for creating apps using iOS 4. Written by an experienced Apple developer and trainer, this full-color reference serves as an ideal jumping point for creating applications for Apple’s iOS 4 that runs on the iPhone, iPod Touch, and iPad. In addition to in-depth coverage of the iOS SDK, the book walks you through the...
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Razeware LLC, 2014. — 804 p. — ISBN10: 0989675106; ISBN13: 978-0989675109. Christine Abernathy, Soheil Moayedi Azarpour, Colin Eberhardt, Charlie Fulton, Matt Galloway, Greg Heo, Matthijs Hollemans, Felipe Laso Marsetti, Jeremy Olson, Pietro Rea, Marin Todorov, Cesare Rocchi, Jamie Syke, Chris Wagner. Learn the new iOS 7 APIs Quickly and Easily! iOS 7 is one of the most massive...
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Apress, 2013. — 322 p. — ISBN: 978-1-4302-4704-3. Deepen your app development skills with Pro iOS Geo. This book shows you how to use geolocation-based tools to enhance the iOS apps you develop. Author Giacomo Andreucci describes different ways to integrate geo services, depending on the kind of app you’re looking to develop: a web app, a hybrid app, or a native app. You’ll...
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Apress, 2010. — 728 p. — ISBN10: 1430225998 ISBN13: 978-1430225997 ASIN: B008SLN7XU Authors: Bakhirev P., Cabrera P.J., Marsh I., Penberthy S., Smith B.B., Wing E. Phone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with...
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Apress, 2018. — 166 p. — ISBN: 1484237560. Examine how to keep iOS devices safe in the physical world, including creating company policies for iPhones; assessing and defending against cyber vulnerabilities and attacks; working with preinstalled as well as third-party tools; and strategies for keeping your data safe including backing up and screen locks. Managing and maintaining...
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Packt Publishing, 2016. — 678 p. — ISBN: 9781786464507. You want to build iOS applications for iPhone and iPad — but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more...
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Big Nerd Ranch, Inc., 2010. — 476 p. Language: English Based on Big Nerd Ranch’s popular iPhone Bootcamp class, iPhone Programming: The Big Nerd Ranch Guide leads you through the essential tools and techniques for developing applications for the iPhone, iPad, and iPod Touch. In each chapter, you will learn programming concepts and apply them immediately as you build an...
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Apress, 2011. - 493 p. Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod...
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Eidhof Chris, Begemann Ole, Kugler Florian, Cohen Ben. — Kugler und Eidhof GbR, 2019. — 431 p. — ISBN: 978-1070881393. Advanced Swift takes you through Swift’s features, from low-level programming to high-level abstractions. In this book, we’ll write about advanced concepts in Swift programming. If you have read the Swift Programming Guide, and want to explore more, this book...
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7th Edition. — Razeware LLC, 2018. — 793 p. If you’re new to iOS or Swift, or to programming in general, learning how to write an app can seem incredibly overwhelming. That’s why you need a book that: Shows you how to write an app step-by-step. Has tons of illustrations and screenshots to make everything clear. Is written in a fun and easygoing manner! In this book, you will...
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Peachpit Press, 2011, -222 p. What makes a five-star app? A program has to be interesting, even if the task it’s performing is routine. When you look at a dozen apps that have the same informational, utilitarian, or entertainment goal, five-star apps have that extra something special that floats to the top. In reading thousands of recommendations, testing hundreds of apps, and...
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Tutorial Team, 2019. — 144 p. — ISBN10: 0, 13 0 This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to write code which is both testable and maintainable. To start, you’ll learn the TDD Cycle and how to implement these concepts within an iOS application. The book then takes you through Test Expressions and...
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Apress, 2012. - 351 p. Language: English Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK. Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and...
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Apress, 2015. — 200 p. — ISBN: 978-1-484214-59-6. Designing for iOS with Sketch takes you through the process of designing your iOS app using Bohemian Code's Sketch. Sketch is a powerful new design program that is quickly replacing Adobe PhotoShopfor many designers designing for mobile apps and the mobile web. This book will introduce you to the program and then take you...
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O’Reilly Media, 2016. — 620 p. — ISBN: 978-1491970072. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 3 — the latest version of Apple’s acclaimed programming language. With this thoroughly updated guide, you’ll learn Swift’s object-oriented concepts, understand how to use Apple’s development...
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O’Reilly Media, 2018. — 652 p. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 9 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 4. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework.
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The Pragmatic Programmers, LLC., 2013. — 217 p. — ISBN: 1937785521. If you're an iOS developer or QA professional tapping through an app to reproduce bugs or performance issues you thought were solved two releases ago, then this is your book. Learn how to script the user interface, assert correct behavior, stub external dependencies, reproduce performance problems, organize...
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Addison-Wesley, 2013. — 573 p. — ISBN-10: 0-321-85671-6, ISBN-13: 978-0-321-85671-5. Take Your Next Leap Forward as an iOS App Developer! Covers iOS 7 and Xcode 5 iOS Components and Frameworks will help you leverage iOS’s powerful components and frameworks to build apps with outstanding performance, reliability, interactivity, media support, and customization. Pioneering iOS...
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Addison-Wesley Professional, 2013. — 284 p. — 2nd Ed. — ISBN: 9780321967190 Auto Layout transforms the way you create iOS user interfaces. As flexible as it is powerful, Auto Layout gives you unprecedented control over your iOS user interfaces. But Auto Layout has a reputation for difficulty. In iOS Auto Layout Demystified, Second Edition, world-renowned iOS developer and...
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O’Reilly Media, 2011. - 92 p. - ISBN: 1449311482 iOS development is a real pleasure, that is until you have to try and integrate the freewheeling development style of iOS with the realities of enterprise software deployment. This book leads you through the steps needed to create successful applications in the enterprise, both for internal consumption and sale to end users....
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Vamsee Puligadda & Indian Wolf Publications, 2019. — 267 p. Are you looking for a switch with better pay? Or Have you already started preparing for your next interview? Imagine the interviewer sitting in front of you and asking the questions. You might have good hands-on experience with the technology or you might even be the Star of the Month in your company. But as you...
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Packt Publishing, 2017. — 191 p. — ISBN13: 978-1787280168. Automate your mobile app testing Appium is an open-source test automation framework for mobile applications. It allows you to test all three types of mobile applications: native, hybrid, and mobile web. It allows you to run the automated tests on actual devices, emulators, and simulators. Today, when every mobile app is...
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O’Reilly, 2010. - 356 p. The arrival of the iPhone changed everything. Or, at the very least, it changed the direction of software development for mobile platforms, which is a pretty big thing. It spawned an entire generation of copycat devices and shook an entire multibillion-dollar industry to its knees. Despite this, it still fits in your pocket. This book gives a rapid...
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Apress, 2013. - 336 p. Language: English Deepen your app development skills with Pro iOS Geo. This book shows you how to use geolocation-based tools to enhance the iOS apps you develop. Author Giacomo Andreucci describes different ways to integrate geo services, depending on the kind of app you’re looking to develop: a web app, a hybrid app, or a native app. You’ll discover how...
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Paula Borowska, 2014. — 68 p. — ASIN B00MNWKM1A. Discover what makes mobile apps successful. In order to make successful apps, you need to understand what makes them great in the first place. The best to way to learn is to observe what others are doing to figure out what works and what doesn’t. Mobile Design Book is a quick guide to help you get familiarized with how to design...
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Apress, 2018. — 166 p. — ISBN: 1484237560. Examine how to keep iOS devices safe in the physical world, including creating company policies for iPhones; assessing and defending against cyber vulnerabilities and attacks; working with preinstalled as well as third-party tools; and strategies for keeping your data safe including backing up and screen locks. Managing and maintaining...
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Packt Publishing, 2016. — 678 p. — ISBN: 9781786464507. You want to build iOS applications for iPhone and iPad — but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more...
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Julian Dolce. iOS Development with Flash: Your visual blueprint for developing Apple apps. Visual, 2010. - 350 p. The new version of Flash allows you to export your developed applications as iOS apps, which can then be uploaded to Apple?s app store. Written by an expert Flash and iOS developer, this visual guide takes your Flash skills to the next level so that you can begin...
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2nd ed. — Packt Publishing, 2016. — 323 p. — ISBN: 1785882082. Mobile forensics is used within many different domains, but is chiefly employed in the field of information security. By understanding common attack vectors and vulnerability points, security professionals can develop measures and examine system architectures to harden security on iOS devices. This book is a...
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Packt Publishing, 2016. — 234 p. — ISBN10: 178588736X. This easy-to-understand book takes beginners on a delightful journey of discovering the features available to the developer, right up to the completion of medium-level projects ready for App Store submission. It provides the fastest way to develop real-world apps for the Apple Watch by teaching you the concepts of Watch UI,...
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2nd Edition. — Razeware LLC., 2019. — 169 p. — ISBN: 978-1950325030. Master iOS Push Notifications! Push Notifications are one of the most important interaction points of your app with your users. Simply put, a push notification is a way to send any type of data to your users’ apps, even if they aren’t actively using them.Even though most developers feel they know everything...
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Archives Technologies Pvt. Ltd., 2024. — 216 p. Top 100 Interview Questions and Answers. Are you eager to secure your dream job as an iOS developer? Do you want to stand out from the competition and impress hiring managers with your iOS expertise? Look no further! "Cracking the iOS Interview" is the ultimate resource that will equip you with the knowledge, confidence, and...
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7th Edition. — Big Nerd Ranch Guides, 2020. — 480 p. — ISBN: 978-0135264027. Updated for Xcode 11, Swift 5, and iOS 13, iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the know-how and the confidence you need to tackle iOS projects of your own....
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2nd Edition. — Razeware LLC., 2022. — 380 p. his book is the easiest and fastest way to get hands-on experience using Apple frameworks and technologies like Reality Composer, RealityKit, and ARKit — all the available rendering technologies Apple has to offer, as well as a collection of fun projects for creating various real-world AR experiences. After reading this book, you’ll...
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Apress, 2015. — 512 p. — ISBN-10: 1430260378, ISBN-13 (electronic): 978-1-4302-6038-7. If you are looking to extend your iOS programming skills beyond the basics then More iPhone Development with Objective-C is for you. Authors Dave Mark, Jayant Varma, Jeff LaMarche, Alex Horovitz, and Kevin Kim explain concepts as only they can — with code snippets you can customize and use,...
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Apress, 2014. — 144 p. — ISBN: 1430263644. Learn Design for iOS Development is for you if you're an iOS developer and you want to design your own apps to look great and be in tune with the latest Apple guidelines. You'll learn how to design your apps to work with the exciting new iOS 7 look and feel, which your users expect within their latest apps. Learn Design for iOS...
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O’Reilly, 2012. - 900 p. This popular cookbook, thoroughly updated in response to reader requests and new developments in iOS 5, helps you solve the vexing, real-life issues you’re likely to face when creating apps for the iPhone, iPad, or iPod Touch. This edition contains more than 100 new recipes, each providing a clear solution and sample code that you can use right away....
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O’Reilly Media, pages: 82, 2011, ISBN: 978-1-4493-0567-3, A Beginner's Guide to Core Graphics and Core Animation Language: English File format: PDF Language: English File format: PDF Jazz up your iPhone and iPad apps with some slick graphics and animation - and keep users from looking elsewhere. This short and concise book shows developers with even little Cocoa programming...
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O’Reilly, 2012. - 955 p. Thoroughly updated for iOS 6 SDK, this cookbook shows you how to use hundreds of techniques to solve problems that developers of all levels commonly face. Each recipe includes sample code you can use right away.
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O’Reilly Media, 2016. — 1081 p. — ISBN: 1491970162. If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. All...
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Razeware LLC, 2020. — 381 p. This book teaches you Auto Layout, Apple’s elegant solution to making your user interfaces flexible and adaptable. Learn How to Use Auto Layout! This book will be your guide as you explore and master the many capabilities of Auto Layout. This book is for iOS developers of all skill levels, from those just getting started building user interfaces to...
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Manning Publications, 2020. — 289 p. — ISBN: 978-1617296857. Objects are the central concept of languages like Java, Python, C#. Applying best practices for object design means that your code will be easy to read, write, and maintain. Object Design Style Guide captures dozens of techniques for creating pro-quality OO code that can stand the test of time. Examples are in an...
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ISBN13: 978-1-4302-6022-6 720 p., 2014 year Description: The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode. There’s coverage of brand-new technologies, including a new chapter on...
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Apress, January 2011. – 394 p. 1st Edition. Once you’ve learned the basics of iOS development and you’re ready to dig deeper into how to write great iOS applications, ‘‘Pro Core Data for iOS’’ leads you through the important topic of data persistence. This book starts by setting a clear foundation for what Core Data is and how it works and then takes you step-by-step through...
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Amazon Digital Services LLC, 2016. — 78 p. — ASIN: B01MF9YCNJ. Discover how to consistently take eye-catching, professional-quality photos using the cameras that are built into your iPhone or iPad. This easy-to-understand, non-technical mini-guide explains all of the features and functions that are built into the iOS 10 (and iOS 10.1) editions of the Camera app (which comes...
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Packt Publishing, 2016. — 480 p. — ISBN: 978-1785885723. — True PDF. Over the last few years, we've seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications,...
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London App Brewery, no date. — 32 p. Trick Your Brain with the 20min Rule. Code for a Purpose. Have a project. There is no “perfect language to learn”. Understand what you’re writing. It’s Ok to Not Know. Be a Copycat. Be accountable to someone. Show your work. Keep Learning. Play Foosball. Get a mentor - Try Pair Programming. Get into the Habit of Chunking. Break someone...
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Apress, 2013. — 312 p. — ISBN: 143026070X. With Pro iOS and Android Apps for Business , you can take your web development experience and apply it toward creating a full-featured business app, from soup to nuts. Frank Zammetti shows you how to create a client app using jQuery Mobile wrapped in PhoneGap, and how to create a node.js-based server that uses MongoDB as its data...
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Pragmatic Bookshelf Publishing, 2012. — 286 p. Welcome to the new state of the art development for iOS, with the radically overhauled Xcode 4 toolchain and iOS 5 SDK. With this book you'll accelerate your development for iPhone, iPad and iPod Touch. You will learn the new tools like Storyboards, practice on new APIs like the Twitter framework and use the latest features of the...
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John Wiley & Sons, Inc., 2013. - 384 p. 2nd Edition. Language: English Updated and revised coverage that includes the latest versions of iOS and Xcode Whether you’re a novice or experienced developer, you will want to dive into this updated resource on database application programming for the iPhone and iPad. Packed with more than 50 percent new and revised material – including...
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Apress, 2009. — 262 p. iPhone User Interface Design Projects is unique within the series for being design, rather than code, focused. All of those hard-core developer topics that dominated our earlier books needed to be written, because there really is no other place to start. But the really successful apps, the ones you never get tired of using and remain popular on Apple’s...
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O’Reilly Media, 2010. — 320 p. — ISBN: 1449381650. So you've got an idea for an iPhone app - along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and...
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Shinobicontrols, 2015. — 315 p. This response was great. However, I think the it overshadowed the other announcements that formed iOS 8 (and OSX Yosemite). iOS 8 introduced many thousands of new APIs, with some fantastic new functionality, but got significantly less attention than it deserved since it wasn’t the new, shiny thing in the room. iOS8 affects developers before they...
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2015. - 75 p. - ASIN: B017SZ9MAI The App Maker’s Handbook will give you an effective framework for building your own apps. It combines two distinct disciplines: - Programming, building, coding: utilizing technology to solve problems. - Marketing, selling, growing: winning hearts by providing solutions. As an indie developer, you wear double hats: debugging your app, using your...
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Adiison-Wesley, 2015. — 256 p. — ISBN: 0133888215. Create Web Designs That Work Perfectly on Any Device — Simply and Beautifully! Billions of people access the web via smartphones, tablets, and devices of all types, using every imaginable interface and display. But they all want the same thing: the right information, right now, delivered in the most aesthetically pleasing way...
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Apress, 2016. - 128 p. - ISBN: 1484215281 This book is the complete guide to Apple's home automation technology, HomeKit. You’ll learn the HomeKit platform structure and how it supports devices — existing and planned — and you’ll get a thorough grounding on new and useful apps that deliver a new generation of home automation in a secure and innovative environment. Learn Apple...
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Aperiodical LLC, 2015. — 126 p. — ISBN10: 0991439953, ISBN13: 978-0-9914399-4-2. This book describes how to use your iPhone, iPod touch, or iPad with iOS 8 on Wi-Fi and cellular/mobile networks securely, making connections with ease while protecting your data. A Practical Guide to Networking and Security in iOS 8 covers a huge range of common setup and routine usage issues,...
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Apress, 2019. — 244 p. Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book...
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Packt Publishing, 2015. — 224 p. — ISBN: 978-1-78439-143-0. Design, build, and publish an iOS game from scratch using the stunning features of iOS 9. Game development has always been a combination of programming and art, and mobile game development is no exception to this rule. The iOS platform has been both a staple in the ever-growing mobile game market, as well as a...
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Apress Media LLC, 2023. — 416 p. — ISBN: 978-1-4842-9068-2. Develop well-structured applications using tested techniques and patterns. When you start to develop an application, you not only have to think about the idea of the finished application, but also about how it will evolve as it is built. This book shows you how to plan for changes, scope creep, and for the possibility...
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Tutorial Team, 2019. — 118 p. — ISBN10: 0, 13 0 This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to write code which is both testable and maintainable. To start, you’ll learn the TDD Cycle and how to implement these concepts within an iOS application. The book then takes you through Test Expressions and...
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4th Edition. — Razeware LLC., 2022. — 213 p. Get Started with Push Notifications on iOS! Push notifications may seem simple at first since almost everyone is familiar with them; however, knowing how and when to use them in practice can prove challenging. With advancements in the latest iOS releases bringing advanced features, such as rich media notifications, notification...
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Learn And Code With Enid, 2023. — 47 p. Practical short tips to increase your app downloads. This book is an essential handbook crafted specifically for iOS app developers, offering invaluable insights into the intricate world of App Store optimization (ASO). Delving deep into the strategies and tactics that can significantly elevate an app's visibility and success in the...
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McGraw-Hill eBooks, 2011. - 337 p. ISBN: 978-0-07175907-6. Language: English Securely deploy iPads and iPhones on corporate networks Seamlessly integrate iPads and iPhones into your company's IT systems using the detailed instructions contained in this practical book. iPad & iPhone Administrator's Guide shows you how to use iPads and iPhones as business devices and manage them...
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Packt Publishing, 2014. — 300 p. — ISBN: 1849698082. iOS and OS X Network Programming Cookbook is an enthralling code-focused book on developing client and server applications for the iOS and OS X environments. You will learn how to integrate a number of Unix (BSD Sockets), Apple specific (CFNetworking, NSMutableURLRequest, Bonjour) and third-party APIs (AFNetworking,...
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Packt Publishing, 2013. — 118 p. — ISBN10: 1782163700, ISBN13: 978-1-78216-370-1. RestKit is an iOS framework for streamlining communication with web services, and it relies on the AFNetworking library that is used by thousands of app developers. It has an interface that is elegant and well designed, and it provides a powerful object-mapping engine that integrates well with the...
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Apress, 2012. - 459 p. Language: English Taking a hands-on learning approach, Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK quickly enables existing programmers to become familiar and comfortable coding Objective-C using Xcode 4.5, Storyboarding and the iOS 6 SDK to create apps for the iPhone. Nick Kuh, an experienced, Apple award-winning...
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O’Reilly Media, Inc., 2019. — 400 p. — ISBN: 978-1-492-05287-6. Get professionally developed and curated recipes for 20 of the most common tasks for functionality in modern native iOS and Android applications. With this practical book, developers can use an easily translatable set of instructions for completing routine functionality in both platforms in a way that follows best...
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CRC Press, 2014. — 394 p. — ISBN: 146656993X, ISBN13: 978-1-4665-6995-9. To create successful games for the iPhone family of mobile devices, developers need to know how touch-input, real-time graphics, and sound come together in the iOS environment. iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch takes you from the basics of app coding to releasing and...
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ISBN13: 978-1-484202-00-5 808 p., 2014 year Description: The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode (6.1). You'll have everything you...
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Wiley, 2014. — 506 p. — ISBN 978-1-118-81834-3 (pbk); ISBN 978-1-118-81832-9 (ebk). With Apple's introduction of iOS 7, demand for developers who know the new iOS will be high. You need in-depth information about the new characteristics and capabilities of iOS 7, and that's what you'll find in this book. If you have experience with C or C++, this guide will show you how to...
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Peachpit Press, 2012. - 193 p. ISBN: 032181410X Learn how to use Apple's iCloud service to share your content across all your Apple devices. This indispensable guide to Apple's iCloud service walks readers how to share their iTunes songs, photos, books, apps, files, email, contacts, and calendars across their PC, Mac, and iOS devices. Readers will learn how to create documents...
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2nd Edition. — O’Reilly Media, 2015. — 604 p. — ISBN10: 1-4919-3677-0, ISBN13: 978-1-4919-3677-1. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 2.0 — the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn Swift’s object-oriented...
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4th Edition. — O’Reilly Media, Inc., 2013. — 929 p. — ISBN: 978-1-449-37234-7 If you’re grounded in the basics of Objective-C and Xcode, this practical guide takes you through the components you need for building your own iOS apps. With examples from real apps and programming situations, you’ll learn how to create views, manipulate view controllers, and use iOS frameworks for...
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SAMS Publishing ISBN: 978-0-672-33587-7 Year: 2012 Pages: 704 Language: English File format: PDF In just 24 sessions of one hour or less, Sams Teach Yourself Xcode 4 in 24 Hours will help you achieve breakthrough productivity with Apple's new Xcode 4.3+ development environment for OS X and iOS devices. Every lesson introduces new concepts and builds on what you've already...
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Addison Wesley, 2013. — 449 p. — ISBN: 0321905768, 9780321905765 Tim Roadley is a senior analytics software consultant at Emite Pty Ltd. He is primarily focused on delivering business intelligence dashboards, currently for one of Australia's major banks. Prior to Emite, Tim was Infrastructure Manager at Cuscal Pty Ltd, where he was heavily involved in designing and implementing...
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Addison-Wesley Professional, 2013. — 586 p. — ISBN: 978-0321862969 Leading iOS authors Maurice Sharp, Erica Sadun, and Rod Strougo offer the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS user interface development. With hands-on sample projects and end-of-chapter exercises, this book is...
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No Starch Press, 2016. — 297 p. — ISBN10: 159327601X. — ISBN13: 978-1593276010. Eliminating security holes in iOS apps is critical for any developer who wants to protect their users from the bad guys. In iOS Application Security, mobile security expert David Thiel reveals common iOS coding mistakes that create serious security problems and shows you how to find and fix them....
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Carl Hanser Verlag, 2013. — 235 s. — ISBN: 3446431926. Sie sind Entwickler mit grundlegenden Kenntnissen in moderner objektorientierter Programmierung und/oder App-Entwickler, der bislang aber nicht für iOS entwickelt hat? Dieses Buch zeigt Ihnen, wie Sie Ihr Programmierwissen auf iOS übertragen, und ermöglicht Ihnen somit einen schnellen und kompakten Einstieg in die...
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Packt Publishing, 2017. — 400 p. — ISBN13: 978-0-321-84284-8. In iOS and macOS Performance Tuning, Marcel Weiher drills down to the code level to help you systematically optimize CPU, memory, I/O, graphics, and program responsiveness in any Objective-C, Cocoa, or CocoaTouch program. This up-to-date guide focuses entirely on performance optimization for macOS and iOS. Drawing on...
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Getting started. Displayingand persisting data. Advanced iPad programming tehniques. Network programming tehniques. Appendices.
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O’Reilly Media, Inc., 2013. - 452 p. 3rd Edition. Language: English Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you’ll learn how to develop your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you’re a developer new to Mac programming or an experienced Mac...
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Apress, 2016. — 186 p. This book offers readers a fantastic introduction into creating CareKit based applications using the Swift language. It starts with the basics and provides a step-by-step guide to learning all aspects of creating a CareKit iOS application that could serve as the basis for a patient care plan. Beginning Carekit Development introduces the key modules and...
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Razeware LLC, 2019. — 196 p. — ISBN: n/a. Run iOS apps natively on macOS with Catalyst! The Catalyst framework lets you port your iOS apps to macOS. But like everything else with Apple, it’s not always as straightforward as you’d like. This book will show you how to design your apps to work well on macOS, what you can and can’t port between the two platforms, and any other...
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Apress, 2019. — 550 p. — ISBN13: 978-1-4842-4981-9. Take advantage of this comprehensive reference to solving common problems when developing with Flutter. Along with an introduction to the basic concepts of Flutter development, the recipes in this book cover all important aspects of this emerging technology, including development, testing, debugging, performance tuning, app...
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Apress, 2010. - 500 p. ISBN: (pbk): 978-1-4302-3174-5, (electronic): 978-1-4302-3175-2 Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there’s MonoTouch, Novell’s .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch...
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John Wiley & Sons, Inc., 2012. - 364 p. Language: English Learn to develop iPhone and iPad applications for networked enterprise environments. The iPhone and iPad have made a powerful impact on the business world. Developers creating iOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide...
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Packt Publishing, 2016. — 358 p. — ISBN: 9781785886362 Wearable are the next wave of mobile technology and with the release of Apple's WatchKit SDK, a whole new world of exciting development possibilities has opened up. Apple Watch App Development introduces you to the architecture and possibilities of the Apple Watch platform, as well as an in-depth look at how to work with...
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Apress, 2018. — 455 p. — ISBN: 1484238346. Starting an app development company is one of the most rewarding things you’ll ever do. Or it sends you into bankruptcy and despair. If only there was a guide out there, to help you along the way. This book is your guide to starting, running, expanding, buying, and selling a development consulting firm. But not just any consulting...
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Wiley, 2013. — 385 p. in color — ISBN: 9781118356579 A practical introduction for using iOS 6 to create universal apps If you have prior experience programming in an object-oriented language and are eager to start building universal apps for iPad and iPhone (including the iPod touch), then this is the book for you! Using the latest version of iOS (iOS 6) along with the latest...
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Apress, 2016. — 137 p. — ISBN: 978-1-4842-1527-2. This book is the complete guide to Apple's home automation technology, HomeKit. You’ll learn the HomeKit platform structure and how it supports devices — existing and planned — and you’ll get a thorough grounding on new and useful apps that deliver a new generation of home automation in a secure and innovative environment. Learn...
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Packt Publishing, 2017. — 520 p. — ISBN13: 9781786460981. Over 50 exciting and powerful recipes to help you unearth the promise of iOS programming. Do you want to understand all the facets of iOS programming and build complex iOS apps? Then you have come to the right place. This problem-solution guide will help you to eliminate expensive learning curves and focus on specific...
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Learn And Code With Enid, 2023. — 98 p. Increase your iOS development skills and productivity. 90+ practical short tips. Covered topics: Swift. Xcode. Testing. Design.
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Rockable Press, 2013. — 377 p. Written by five seasoned iOS experts and packed with almost 500 p. of essential iOS 6 development fundamentals, Decoding the iOS 6 SDK will quickly get you up to speed with the iOS 6 SDK and all the fundamental changes that occurred to Xcode and the iOS device landscape in 2012. Beginning iOS developers who understand the fundamentals of the SDK...
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Apress, 2014. — 456 p. — ISBN-10: 1484202635, ISBN-13 (electronic): 978-1-4842-0262-3. SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development , experienced game developer and author Steffen Itterheim shows you how to get the most out of SpriteBuilder to...
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Addison-Wesley, 2013. — 464 p. — ISBN10: 032194786X, ISBN13: 978-0321947864. The Only Tutorial Covering BOTH iOS and Android — for students and professionals alike! Now, one book can help you master mobile app development with both market-leading platforms: Apple’s iOS and Google’s Android. Perfect for both students and professionals, Learning Mobile App Development is the only...
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Peachpit Press, 2012. - 369 p. ISBN: 0321832760, 5th Edition If you’re looking for a book that focuses on just the most important, most useful, and most fun stuff about your iPhone 4S, iPhone 4, or iPhone 3GS–you’ve found it. There are basically two types of iPhone books out there: (1) The tell-me-all-about-it kind, which includes in-depth discussions on everything from...
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O’Reilly Media, 2012. - 168 p. When developing apps for the latest smartphones, you’re faced with several vexing questions. How many platforms do you need to accommodate? What level of support do mobile browsers provide? To help you address these and many other key issues, this guide provides a hands-on tour of the most powerful JavaScript frameworks available today.
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New Riders, 2011. - 258 p. Language: English If you are a designer who knows HTML, CSS, and JavaScript, you can easily learn how to make native iPhone, iPod touch, and iPad apps — and distribute them worldwide via the App Store. When combined with an Objective-C framework, web standards can be used to format and style content for iOS, using native controls and behaviors for an...
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Addison-Wesley, 2012. - 244 p. As iOS apps become increasingly complex and business-critical, iOS developers must ensure consistently superior code quality. This means adopting best practices for creating and testing iOS apps. Test-Driven Development (TDD) is one of the most powerful of these best practices. Test-Driven iOS Development is the first book 100% focused on helping...
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Designations used by companies to distinguish their products are often claimed as trademarks. All brand names and product names used in this book are trade names, service marks, trademarks or registered trademarks of their respective owners. The publisher is not associated with any product or vendor mentioned in this book. This publication is designed to provide accurate and...
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Wrox, 2011 — 304 p. With this invaluable book, Tyson McCann offers a non-technical look at all aspects of the iPhone application development landscape and gets to the core of what makes a popular — and profitable — application. From knowing your customer to to launching a successful app, and everything in between, this must-have guide navigates such topics as developing a...
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Packt Publishing, 2011. - 256 p. Written to be read straight through as well as to be used as a technical reference, each chapter of this book focuses on an individual aspect of application performance and how it relates to the overall development and tune-up process. The reader will be introduced to the fundamentals of iOS performance bottlenecks and how poor application...
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O’Reilly Media, 2013. — 1101 p. — ISBN: 1449372422, 978-1449372422. Overcome the vexing issues you’re likely to face when creating apps for the iPhone, iPad, or iPod touch. With new and thoroughly revised recipes in this updated cookbook, you’ll quickly learn the steps necessary to work with the iOS 7 SDK, including solutions for bringing real-world physics and movement to your...
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O’Reilly, 2013. — 1101 p. Overcome the vexing issues you’re likely to face when creating apps for the iPhone, iPad, or iPod touch. With new and thoroughly revised recipes in this updated cookbook, you’ll quickly learn the steps necessary to work with the iOS 7 SDK, including solutions for bringing real-world physics and movement to your apps with UIKit Dynamics APIs. You’ll...
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John Wiley & Sons Ltd, 2013. — 552 p. Language: English iOS 6 Programming: Pushing the Limits gives experienced mobile developers a wealth of knowledge for creating outstanding iPhone and iPad apps on the latest platform. iOS is the hottest development platform around, and iOS 6 adds a new and deeper dimension to explore. This guide offers serious information for serious...
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Apress, 2022. — 366 p. — ISBN13: 978-1-4842-8097-3. Boost your iOS developer career by learning from real-life examples and start writing code for one of the most successful platforms ever. No matter if you’re an experienced developer or just a beginner, you’ll find something new and something useful for your future projects here. Working with Data. Working with JSON and Other...
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O’Reilly Media, 2013. — 832 p. — ISBN: 978-1-4493-7234-7 (Fourth Edition) If you’re grounded in the basics of Objective-C and Xcode, this practical guide takes you through the components you need for building your own iOS apps. With examples from real apps and programming situations, you’ll learn how to create views, manipulate view controllers, and use iOS frameworks for...
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O’Reilly Media, 2020. — 680 p. — ISBN: 978-1-492-07453-3. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 10 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 5. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa...
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O’Reilly Media, 2022. — 700 p. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 13 IDE, Cocoa Touch, and Swift 5.5, the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn the Swift language, understand Apple's Xcode development tools, and discover the Cocoa framework. Explore...
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Razeware LLC, 2020. — 381 p. This book teaches you Auto Layout, Apple’s elegant solution to making your user interfaces flexible and adaptable. Learn How to Use Auto Layout! This book will be your guide as you explore and master the many capabilities of Auto Layout. This book is for iOS developers of all skill levels, from those just getting started building user interfaces to...
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The Pragmatic Programmers, LLC., 2013. — 217 p. — ISBN: 1937785521. If you're an iOS developer or QA professional tapping through an app to reproduce bugs or performance issues you thought were solved two releases ago, then this is your book. Learn how to script the user interface, assert correct behavior, stub external dependencies, reproduce performance problems, organize...
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The Pragmatic Programmers, 2014. — 211 p. — ISBN10: 1941222102, ISBN13: 978-1-94122-210-2. For beginning iOS developers who want to write games and interactive applications. Take your game ideas from paper to pixels using Sprite Kit, Apple's 2D game development engine. Build two exciting games using Sprite Kit and learn real-world, workshop-tested insights about game design,...
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3rd Edition. — O’Reilly Media, 2013. — 368 p. — ISBN-10: 1449316573, ISBN-13: 978-1449316570. A Learner's Guide to Creating Objective-C Applications for the iPhone and iPad. Whether you're a seasoned Mac developer who wants to jump into the App store, or someone with strong object-oriented programming skills but no Mac experience, this book is a complete learning experience for...
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Apress, 2015. - 248 p. Apple Watch for Developers: Advice & Techniques from 5 Top Professionals gives you the base-knowledge and valuable secrets you'll need for your own projects from a core team of successful, experienced Apple Watch app-development experts. You'll explore elements such as branding within Watch apps, translating audio data into visual information, taming...
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Addison-Wesley, 2013. — 573 p. — ISBN-10: 0-321-85671-6, ISBN-13: 978-0-321-85671-5. Take Your Next Leap Forward as an iOS App Developer! Covers iOS 7 and Xcode 5 iOS Components and Frameworks will help you leverage iOS’s powerful components and frameworks to build apps with outstanding performance, reliability, interactivity, media support, and customization. Pioneering iOS...
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Payload Media, 2015. — 287 p. WatchKit App Development Essentials is intended for readers with some existing experience of iOS development using Xcode and the Swift programming language. Beginning with the basics, this book provides an introduction to WatchKit apps and the WatchKit app development architecture before covering topics such as tables, navigation, user input...
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7th Edition. — Razeware LLC, 2022. — 429 p. A book on creating delightful iOS animations in Swift! From beginning to advanced topics like layer animations, view controller transitions, and more. Make Delightful Animations with Swift! This book is for iOS developers who already know the basics of iOS and Swift, and want to dive deep into animations. Start with basic view...
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7th Edition. — Razeware LLC., 2022. — 429 p. A book on creating delightful iOS animations in Swift! From beginning to advanced topics like layer animations, view controller transitions, and more. Make Delightful Animations with Swift! This book is for iOS developers who already know the basics of iOS and Swift, and want to dive deep into animations. Start with basic view...
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Apress, 2015. - 464 p. Learn WatchKit for iOS covers the development of applications for the new Apple Watch using the WatchKit framework in iOS 8 and the Swift programming language. In this book, an Apple Watch application is an extension to an existing iOS app and is packaged and submitted to the App Store along with it. Using a suite of simple examples, Kim Topley, co-author...
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Packt Publishing, 2013, ISBN: 184969026X, 358 p. Designing and selling games on the iOS platform has become a phenomenon ever since the introduction of the App Store. With mobile gaming taking the World by storm, users are indulging in all different types of games. iPhone Game Blueprints is a hands on guide to both inspire and help developers, graphic designers, and game...
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Packt Publishing, 2017. — 191 p. — ISBN13: 978-1787280168. Automate your mobile app testing Appium is an open-source test automation framework for mobile applications. It allows you to test all three types of mobile applications: native, hybrid, and mobile web. It allows you to run the automated tests on actual devices, emulators, and simulators. Today, when every mobile app is...
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Packt Publishing, 2017. — 191 p. — ISBN13: 978-1787280168. Automate your mobile app testing Appium is an open-source test automation framework for mobile applications. It allows you to test all three types of mobile applications: native, hybrid, and mobile web. It allows you to run the automated tests on actual devices, emulators, and simulators. Today, when every mobile app is...
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Wrox, 2010. — 516 p. — ISBN: 978-1-4571-0490-9 Learning to develop iPhone applications doesn't need to be an overwhelming undertaking. This book provides an easy-to-follow,example-driven introduction to the fundamentals of the Apple iPhone SDK and offers you a clear understanding of how things are done when programming iPhone applications with Objective-C. As you progress...
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Packt Publishing, 2016. — 204 p. — ISBN13: 978-1785883255. iOS has become one of the most popular mobile operating systems with more than 1.4 million apps available in the iOS App Store. Some security weaknesses in any of these applications or on the system could mean that an attacker can get access to the device and retrieve sensitive information. This book will show you how...
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The Pragmatic Programmers, LLC., 2013. - 256 p. 2nd Edition Core Data is intricate, powerful, necessary - and this book is your guide to harnessing its power. Core Data is Apple's recommended way to persist data: it's easy to use, built-in, and integrated with iCloud. You'll learn fundamental Core Data principles such as thread and memory management, and you'll discover how to...
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3rd Edition. — Razeware LLC, 2022. — 238 p. — ISBN: n/a. Run iOS apps Natively on macOS With Catalyst! Catalyst by Tutorials shows you how to take all of those great apps you’ve built on iOS and run them right on macOS. But like everything else with Apple, it’s not always as straightforward as you’d like it to be. This book will show you how to design your apps to work well on...
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Packt Publishing, 2015. — 300 p. — ISBN: 978-1-78439-825-5. Code only. As mobile game development is increasing in popularity, iOS Game Programming Cookbook offers a cutting-edge platform for you to visualize and strengthen your game ideas and implementation. You will start by understanding the concepts of SpriteKit and implement them in your games. You will learn about the...
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BPB Publications, 2024. — 314 p. — ISBN-13: 978-93-55516-695. Build your iOS apps for fun and profit. Key Features Learn the basics of Swift and SwiftUI. Go from concept to app with step-by-step instructions. Create interactive apps with SwiftUI and prepare them for App Store launch. Description “Creating iOS apps with Xcode” introduces you to the premier programming language...
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Apress, 2019. — 550 p. — ISBN: 978-1-4842-4981-9. Take advantage of this comprehensive reference to solving common problems when developing with Flutter. Along with an introduction to the basic concepts of Flutter development, the recipes in this book cover all important aspects of this emerging technology, including development, testing, debugging, performance tuning, app...
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John Wiley & Sons, Inc., 2012. - 364 p. Language: English Learn to develop iPhone and iPad applications for networked enterprise environments The iPhone and iPad have made a powerful impact on the business world. Developers creating iOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide...
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Packt Publishing, 2013. — 338 p. — ISBN: 1849691029. Create compelling web applications specifically tailored for distribution on iOS Safari. Work through real world examples with references, and in-depth discussions on the approach; including its benefits and drawbacks. HTML5 iPhone Web Application Development strives to teach all levels of developers, beginners and...
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Packt Publishing, 2015. — 228 p. iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a...
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DeQuadros Miguel. Mastering iOS Game Development (code)

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Packt Publishing, 2015. — 228 p. iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a...
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8th Edition. — Joey deVilla, Eli Ganim & Matthijs Hollemans. — Razeware LLC, 2019. — 1383 p. — ISBN: n/a. In this iOS programming book for beginners, you’ll learn how to build five complete iOS and Swift apps by following easy step-by-step tutorials. If you’re completely new to Swift and iOS development (or need a brush-up), this is the series for you. The iOS Apprentice is a...
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Pragmatic Programmers, LLC., 2011. - 226 p. Language: English Take your iPhone and iPad apps to the next level. You've seen cool features and tricks in other apps, but haven't had the time to really look into how they're done. We've got the answers for you. This book walks you through clean, reusable solutions to a wide variety of problems and patterns common to iOS development...
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Apress Media LLC, 2021. — 343 p. — ISBN13: 978-1-4842-7427-9. Improve current or new projects with top-notch testability and maintainability. Writing tests improve the design of your apps, as it pushes you to have a more modularized design. This in turn improves the maintainability and sustainability of your apps. This book is for iOS developers who already know the basics of...
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Packt Publishing, 2015. - 220 p. Mobile device forensics relates to the recovery of data from a mobile device. It has an impact on many different situations including criminal investigations and intelligence gathering. iOS devices, with their wide range of functionality and usability, have become one of the mobile market leaders. Millions of people often depend on iOS devices...
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Addison-Wesley Professional, 2014. — 552 p. — ISBN10: 0321889118. — ISBN13: 978-0321889119. Series: Learning Get Hands-On Mastery of iCloud Data Management for iOS 7 and OS X Mavericks As apps rapidly move into business and the cloud, iOS and OS X developers need new data management techniques. In Learning iCloud Data Management, renowned Apple database expert Jesse Feiler...
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Packt Publishing, 2015. — 224 p. — ISBN: 978-1-78439-143-0. Design, build, and publish an iOS game from scratch using the stunning features of iOS 9. Game development has always been a combination of programming and art, and mobile game development is no exception to this rule. The iOS platform has been both a staple in the ever-growing mobile game market, as well as a...
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Tutorial Team, 2019. — 325 p. — ISBN13: 978-1942878803. Learn how to test iOS Applications! iOS Test-Driven Development introduces you to a broad range of concepts with regard to not only writing an application from scratch with testing in mind, but also applying these concepts to already written applications which have little or no tests written for their functionality. Topics...
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Razeware LLC., 2019. — 286 p. — ISBN: N/a. The book that teaches you to write maintainable and sustainable apps by building them with testing in mind or adding tests to already-written apps. Learn How to Test iOS Applications! This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to write code which is both...
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Apress, 2013. - 346 p. Language: English iOS 6 Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on iPad, iPhone, and other iOS 6 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to...
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2nd Edition. — Razeware LLC., 2019. — 178 p. — ISBN: 978-1950325030. Master iOS Push Notifications! Push Notifications are one of the most important interaction points of your app with your users. Simply put, a push notification is a way to send any type of data to your users’ apps, even if they aren’t actively using them.Even though most developers feel they know everything...
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2nd Edition. — Razeware LLC., 2019. — 169 p. — ISBN: 978-1950325030. Code files only! Master iOS Push Notifications! Push Notifications are one of the most important interaction points of your app with your users. Simply put, a push notification is a way to send any type of data to your users’ apps, even if they aren’t actively using them.Even though most developers feel they...
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Apress, 2012. - 405 p. ISBN: 978-1-4302-4356-4. Language: English So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool. Learn GameSalad for iOS shows you how to set up your...
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Learn And Code With Enid, 2024. — 125 p. With LACWE, you will learn about Core Data and Persistence. Most of LACWE’s content is organized in series, so it guides you step-by-step through the learning process. Advantages of visual learning: Makes complex topics easier to understand. Helps in retaining information for a longer time. Visuals can act as memory triggers, aiding in...
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Syncfusion Inc, 2013. — 118 p. Categories: Mobile Development iOS Succinctly is for developers looking to step into the sometimes frightening world of iPhone and iPad app development. Written as the companion to Objective-C Succinctly, this e-book guides you from creating a simple, single page application to managing assets in a complex, multi-scene application. Advanced...
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2nd Edition. — Razeware LLC., 2019. — 565 p. — SBN 13:978-1942878582. The best book on machine learning for iOS. Covers CoreML, Vison, image and sequence classifiers, natural language processing, and more. Get started with Machine Learning for Apple and iOS! Want to know a secret? Machine learning isn’t really that hard to learn. The truth is, you don’t need a Ph.D. from a...
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2nd Edition. — Razeware LLC., 2019. — 565 p. — SBN 13:978-1942878582. The best book on machine learning for iOS. Covers CoreML, Vison, image and sequence classifiers, natural language processing, and more. Get started with Machine Learning for Apple and iOS! Want to know a secret? Machine learning isn’t really that hard to learn. The truth is, you don’t need a Ph.D. from a...
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2nd Edition. — Razeware LLC., 2019. — 565 p. — SBN 13:978-1942878582. Code files only! The best book on machine learning for iOS. Covers CoreML, Vison, image and sequence classifiers, natural language processing, and more. Get started with Machine Learning for Apple and iOS! Want to know a secret? Machine learning isn’t really that hard to learn. The truth is, you don’t need a...
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Apress, 2019. — 223 p. — ISBN: 148424284X. Make an app from start to finish on your own or with a dedicated team. This book is your all-in-one, go-to resource for designing, building, and marketing, a trending app that others flock to buy. Use detailed analysis to decide what designs you should choose and whether you should learn to code or hire someone else to do the trench...
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Packt Publishing, 2016. — 228 p. — ISBN: 978-1-78528-949-1. Create four mobile apps and explore the world through photography and computer vision iOS Application Development with OpenCV 3 enables you to turn your smartphone camera into an advanced tool for photography and computer vision. Using the highly optimized OpenCV library, you will process high-resolution images in real...
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Razeware LLC, 2020. — 359 p. — ISBN: n/a Learn Augmented Reality! Augmented reality is going to be the next big thing — there’s absolutely no doubt about it. If you want to build realistic and immersive AR experiences for the Apple platform, this book is your golden ticket. Apple Augmented Reality by Tutorials is the easiest and fastest way to get hands-on experience using...
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Addison-Wesley Professional, 2015. — 288 p. Create Breakthrough Apple Watch Apps with the New watchOS 2 and the Updated WatchKit Framework! Apple Watch is improving quickly: Using Apple’s new watchOS 2 operating system and the updated WatchKit framework, you can create tomorrow’s hottest wearable apps. Learning WatchKit Programming, Second Edition, will help you master these...
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Apress Media LLC., 2021. — 296 p. — ISBN13: 978-1-4842-7001-1. Leverage Swift to practice effective and efficient test-driven development (TDD) methodology. Software testing and TDD are evergreen programming concepts — yet Swift developers haven't widely adopted them. What's needed is a clear roadmap to learn and adopt TDD in the Swift world. Over the past years, Apple has...
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O’Reilly Media,2011, Pages:78, ISBN: 978-1-4493-0565-9 Language: English File format: PDF Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements,...
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Gold Medal Solutions, Inc., 2013. — 258 p. — ASIN: B00GDFM7Q6. iOS 7 is really the first major new release of iOS since it was first released in 2007. iOS 7 brings a fresh new look and added functionality. Do you want to know if you are able to upgrade to iOS 7 and what the benefits are? Would you like 10 tips about how to improve your battery life of your device using iOS 7?...
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8th Edition. — O’Reilly Media, 2022. — 790 p. — ISBN: 978-1-098-11850-1. 2021-10-01: First Release Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 13 IDE, Cocoa Touch, and Swift 5.5, the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn the Swift language, understand Apple's...
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11th Edition. — O’Reilly Media, 2020-10-08. — 1264 p. — ISBN: 978-1-492-09217-9. If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features...
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2nd Edition. — Apress Media LLC, 2024. — 342 p. — ISBN-13: 979-8-8688-0846-3. Embark on a journey to build an augmented reality world. This book puts theory into practical application by building unique augmented reality apps specific to each chapter’s topic. You’ll learn to engineer successful, well-designed, and comprehensive augmented reality applications for iOS devices....
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The Pragmatic Programmers, 2014. — 211 p. — ISBN10: 1941222102, ISBN13: 978-1-94122-210-2. For beginning iOS developers who want to write games and interactive applications. Take your game ideas from paper to pixels using Sprite Kit, Apple's 2D game development engine. Build two exciting games using Sprite Kit and learn real-world, workshop-tested insights about game design,...
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Dennis Publishing Ltd., 2013. - 164 p. True PDF. Language: English This comprehensive guide to the iPhone 4 - the world's most desirable mobile - is effectively the manual Apple forgot to supply with the handset. Covering all iPhone features and reviews for top applications, this is the only guide you'll need to make the most of your phone.
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Pragmatic Programmers, LLC., 2020. — 360 p. — ISBN13: 978-1-68050-681-5. Fearlessly change the design of your iOS code with solid unit tests. Use Xcode’s built-in test framework XCTest and Swift to get rapid feedback on all your code – including legacy code. Learn the tricks and techniques of testing all iOS code, especially view controllers (UIViewControllers), which are...
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Apress, 2013. — 284 p. — ISBN: 1430249056 It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and...
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Razeware LLC, Apr 21 2021 (v1.0.0). — 205 p. Learn how to sign up for the Apple Developer Program, generate the various certificates needed, configure your app, and submit an app to the App Store for approval, both manually and through automated processes through automated pipelines. You’ll learn how to use Apple TestFlight to add internal and external testers and receive...
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4th Edition. — Packt Publishing, 2020. — 805 p. — ISBN: 978-1-83882-190-6. A step-by-step guide to learning iOS app development and exploring the latest Apple development tools iOS 13 comes with features ranging from Dark Mode and Catalyst through to SwiftUI and Sign In with Apple. If you’re a beginner and are looking to experiment and work with these features to create your...
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Packt Publishing, 2024. — 585 p. Key Features: Experience iOS 18 and Swift 6 through hands-on projects. Build your first iOS apps, complete with user-friendly interfaces using UIKit. Learn best practices from an experienced developer for robust app design. Book Description: Want to turn your app idea into reality? iOS 18 Programming for Beginners is a guide that revolves around...
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BPB Publications, 2023. — 298 p. — ISBN: 978-93-5551-348-9. Get solutions to the most common problems faced by developers in iOS app development Description Facing roadblocks while developing an iOS app? There are many challenges that every iOS developer faces during the app development phase. While these challenges can be difficult to overcome, here’s a one-stop solution guide...
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BPB Publications, 2023. — – 244 p. Get solutions to the most common problems faced by developers in iOS app development. Description. Facing roadblocks while developing an iOS app? There are many challenges that every iOS developer faces during the app development phase. While these challenges can be difficult to overcome, here’s a one-stop solution guide for all your problems....
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Flame Tree Publishing, 2014. — 65 p. — ISBN10: 1783613947. — ISBN13: 978-1783613946 Apple created iOS, the incredible operating system that their iPhones use. With so many apps and new features being added all the time, this book will help you to get started. Learn how to use this great modern system in a way that is suited to your needs. This handy guide will take you through...
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Payload Media, 2024. — 958 p. This book aims to teach the skills necessary to create iOS apps using the iOS 17 SDK, UIKit, Xcode 15 Storyboards, and the Swift programming language. Beginning with the basics, this book outlines the steps necessary to set up an iOS development environment. Next, an introduction to the architecture of iOS 17 and programming in Swift is provided,...
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6th Edition. — Razeware LLC, 2019. — 428 p. — ISBN: n/a. A book on creating delightful iOS animations in Swift! From beginning to advanced topics like layer animations, view controller transitions, and more. Make Delightful Animations with Swift! This book is for iOS developers who already know the basics of iOS and Swift, and want to dive deep into animations. Start with basic...
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Packt Publishing, 2013. — 136 p. — ISBN: 1782165061. Language: English Moai SDK is a fast, minimalist, open-source Lua mobile framework for pro game developers. Moai is built around Lua, a common programming language for games, and offers a single open-source platform for both the front-end elements seen by consumers and the back-end infrastructure. Developing Mobile Games with...
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Packt Publishing, 2017. — 191 p. — ISBN13: 978-1787280168. Automate your mobile app testing Appium is an open-source test automation framework for mobile applications. It allows you to test all three types of mobile applications: native, hybrid, and mobile web. It allows you to run the automated tests on actual devices, emulators, and simulators. Today, when every mobile app is...
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Peachpit Press, 2012. - 258 p. Language: English In this book, readers will learn to how manage iOS in business settings, from small to large, using Apple's iOS configuration and management utilities. The first half of the book provides a strong foundation of managing iOS devices, looking at the various methods of management, from the simple to the complex. The second half of...
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Apress, 2011. - 144 p. ISBN: 1430238798. True PDF With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves? iOS Wow Factor shows you how to get noticed! It explains how to go beyond the basics and where to "break the rules" to give your...
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Packt Publishing, 2016. — 204 p. — ISBN13: 978-1785883255. iOS has become one of the most popular mobile operating systems with more than 1.4 million apps available in the iOS App Store. Some security weaknesses in any of these applications or on the system could mean that an attacker can get access to the device and retrieve sensitive information. This book will show you how...
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Apress, 2013. — 295 p. — ISBN13: 978-1-4302-6070-7. With Pro iOS and Android Apps for Business, you can take your web development experience and apply it toward creating a full-featured business app, from soup to nuts. Frank Zammetti shows you how to create a client app using jQuery Mobile wrapped in PhoneGap, and how to create a node.js-based server that uses MongoDB as its...
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The Pragmatic Programmers, LLC., 2013. - 256 p. 2nd Edition Core Data is intricate, powerful, necessary - and this book is your guide to harnessing its power. Core Data is Apple's recommended way to persist data: it's easy to use, built-in, and integrated with iCloud. You'll learn fundamental Core Data principles such as thread and memory management, and you'll discover how to...
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4th edition. — Packt Publishing, 2021. — 559 p. — ISBN: 978-1838822842. Become a professional iOS developer with the most in-depth and advanced guide to Swift 5.3, Xcode 12, ARKit 4, Core ML, and iOS 14’s new features. Key Features Explore the world of iOS app development through practical examples. Understand core iOS programming concepts such as Core Data, networking, and the...
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Amer E., Atkinson S., Azarpour S., Morey M, Morrow B., Tam A., Wu J. — 3rd edition. — Razeware LLC, 2017. — 535 p. — ISBN: 978-1942878452. Make Apple Watch apps with Swift 4! With the announcement of watchOS 4, Apple is clearly striving to make the Apple watch as independent of your iPhone as possible. Now you can build apps that interact even more deeply with the rich features...
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Razeware LLC, 2019. — 196 p. — ISBN: n/a. Run iOS apps natively on macOS with Catalyst! The Catalyst framework lets you port your iOS apps to macOS. But like everything else with Apple, it’s not always as straightforward as you’d like. This book will show you how to design your apps to work well on macOS, what you can and can’t port between the two platforms, and any other...
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Packt Publishing, 2015. — 300 p. — ISBN: 978-1-78439-825-5. As mobile game development is increasing in popularity, iOS Game Programming Cookbook offers a cutting-edge platform for you to visualize and strengthen your game ideas and implementation. You will start by understanding the concepts of SpriteKit and implement them in your games. You will learn about the particle...
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Apress, 2018. — 91 p. — ISBN-13 (electronic): 978-1-4842-3757-1. Examine how to keep iOS devices safe in the physical world, including creating company policies for iPhones; assessing and defending against cyber vulnerabilities and attacks; working with preinstalled as well as third-party tools; and strategies for keeping your data safe including backing up and screen locks....
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SitePoint Pty. Ltd., 2011. - 280 p. Build Mobile Websites and Apps for Smart Devices is a practical guide for front-end web designers and developers. You’ll discover a fun and fresh approach to mobile web design and development, with enormous scope for opportunity. Mobile web development is changing rapidly, with a greater emphasis on modern touch-screen smartphones. By...
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Apress, 2019. — 550 p. — ISBN-13 (electronic): 978-1-4842-4982-6. Take advantage of this comprehensive reference to solving common problems when developing with Flutter. Along with an introduction to the basic concepts of Flutter development, the recipes in this book cover all important aspects of this emerging technology, including development, testing, debugging, performance...
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Pearson P T R, 2009. — 408 p. — ISBN-10 0-13-705842-X; ISBN-13 978-0-13-705842-6 Provides syntax shading, code walkthroughs, and sample outputs for fourteen different iPhone applications, including a tip calculator, an address book, and Twitter Discount Airfares.
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Packt Publishing, 2015. - 228 p. iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a...
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3rd Ed. — Peachpit Press, 2016. — 737 p. — ISBN10: 0134301854. — ISBN13: 978-0134301853. Managing Apple Devices, Third Edition will enable you to create an effective plan for deploying and maintaining groups of Apple devices using iOS 9 and OS X El Capitan in your organization. This all-in-one resource teaches a wide variety of Apple management technologies; explains the theory...
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Apress, 2010. - 392 p. ISBN: 1430230096. Language: English Are you an IT professional involved in deploying the iPhone and or iPad in your company or organization? Do you have fellow employees who are eager to use their iPhones and iPads for work? Then this is the book for you. Enterprise iPhone and iPad Administrator’s Guide provides step-by-step instructions on how to deploy...
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Apress, 2018. — 455 p. — ISBN: 1484238346. Starting an app development company is one of the most rewarding things you’ll ever do. Or it sends you into bankruptcy and despair. If only there was a guide out there, to help you along the way. This book is your guide to starting, running, expanding, buying, and selling a development consulting firm. But not just any consulting...
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Amazon Digital Services LLC, 2018. — 465 p. — ASIN B07MTHR6QV. The twenty-first century offers more technology than we have ever seen before, but with new updates, and apps coming out all the time, it’s hard to keep up. Essential iPhone: iOS 12 Edition is here to help. Along with easy to follow step-by-step instructions, illustrations, and photographs, this guide offers...
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Apress, 2019. — 244 p. — ISBN13: 978-1-4842-3617-8. Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience...
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Apress, 2019. — 206 p. — ISBN13: 978-1-4842-3617-8. Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience...
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BackupBrain Publishing, 2017. — 408 p. — ISBN: 978-1775128007. In this book, you will learn the basics of how to program Central and Peripheral devices that communicate over Bluetooth Low Energy using iOS in Swift. These tutorials will culminate in three projects: A Beacon and Scanner An Echo Server and Client A Remote Controlled Device Through the course of the book, you will...
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Addison-Wesley, 2013. — 320 p. — ISBN: 0321917014. Effective Objective-C 2.0 will help you harness all of Objective-C’s expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott Meyers’ best-selling Effective C++, Matt Galloway brings together 52 Objective-C best practices, tips,...
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Packt Publishing, 2017. — 520 p. — ISBN13: 9781786460981. Over 50 exciting and powerful recipes to help you unearth the promise of iOS programming. Do you want to understand all the facets of iOS programming and build complex iOS apps? Then you have come to the right place. This problem-solution guide will help you to eliminate expensive learning curves and focus on specific...
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John Wiley & Sons, Inc., 2012. - 579 p. 3rd edition . ISBN: 978-1-118-21392-6. Language: English iPad app development is hot, with more than 140,000 apps available specifically for the device and that number growing every day. The introduction of iOS 5 and iCloud gives developers even more options to create incredible iPad apps. Updated with iOS 5 and Xcode 4.3, this beginner's...
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Razeware LLC., 2019. — 286 p. — ISBN: N/a. The book that teaches you to write maintainable and sustainable apps by building them with testing in mind or adding tests to already-written apps. Learn How to Test iOS Applications! This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to write code which is both...
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Razeware LLC., 2019. — 324 p. — ISBN: N/a. Code files only! The book that teaches you to write maintainable and sustainable apps by building them with testing in mind or adding tests to already-written apps. Learn How to Test iOS Applications! This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to write...
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3rd Edition. — Razeware LLC., 2021. — 178 p. — ASIN 1950325032. Push notifications may seem simple at first since almost everyone is familiar with them; however, knowing how and when to use them in practice can prove challenging. With advancements in the latest iOS releases bringing advanced features, such as rich media notifications, notification actions, grouped...
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4th Edition. — Packt Publishing, 2022. — 280 p. — ISBN: 180323248X, 9781803232485. Build robust applications using TDD with Swift 5.5 and become a TDD expert by writing tests for view controller, views, network code, and even SwiftUI view. Key Features: Build a complete iOS app using test-driven development. Explore testing view controllers, table views, navigation, and network...
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Pragmatic Programmers, LLC., 2020. — 153 p. — ISBN: 978-1680507812. Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a...
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O’Reilly Media, 2010. — 150 p. Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual walks you through developing your first iPhone App and introduces you to your programming environments and tools: Cocoa Touch, Interface Builder, Xcode, and the Objective-C programming language. If you're a Java or C developer, this eBook is your fast track to App development.
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Fourth Edition. Packt Publishing, 2019 - 206 p. This book is intended for the developer who has at least an introductory knowledge of the Swift programming language and wants to understand what protocol-oriented programming is. This book is written for the developer who not only wants to understand protocol-oriented programming but also wants to fully understand the different...
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2nd Edition. — Razeware LLC., 2019. — 565 p. — SBN 13:978-1942878582. Code files only! The best book on machine learning for iOS. Covers CoreML, Vison, image and sequence classifiers, natural language processing, and more. Get started with Machine Learning for Apple and iOS! Want to know a secret? Machine learning isn’t really that hard to learn. The truth is, you don’t need a...
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2nd Edition. — Razeware LLC., 2019. — 565 p. — SBN 13:978-1942878582. Code files only! The best book on machine learning for iOS. Covers CoreML, Vison, image and sequence classifiers, natural language processing, and more. Get started with Machine Learning for Apple and iOS! Want to know a secret? Machine learning isn’t really that hard to learn. The truth is, you don’t need a...
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Packt Publishing, 2016. — 228 p. — ISBN: 978-1-78528-949-1. Create four mobile apps and explore the world through photography and computer vision iOS Application Development with OpenCV 3 enables you to turn your smartphone camera into an advanced tool for photography and computer vision. Using the highly optimized OpenCV library, you will process high-resolution images in real...
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7th Edition. — Big Nerd Ranch Guides, 2020. — 480 p. — ISBN: 978-0135264027. Updated for Xcode 11, Swift 5, and iOS 13, iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the know-how and the confidence you need to tackle iOS projects of your own....
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Apress, 2014. — 456 p. — ISBN-10: 1484202635, ISBN-13 (electronic): 978-1-4842-0262-3. SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development , experienced game developer and author Steffen Itterheim shows you how to get the most out of SpriteBuilder to...
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N.Y., etc.: McGraw-Hill, 2008. - 161 p. Like every other electronic device, iPods break down. Until now, the prospect of repairing an iPod was daunting, if not nearly impossible for the average user. In this full-color, inexpensive guide, the owner of the fastest-growing chain of iPod repair shops in the U.S. shares the secrets of figuring out what is wrong with an iPod and...
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Packt Publishing, 2016. — 226 p. SpriteKit is Apple’s game engine to develop native iOS games. Strongly boosted by the Apple Inc., Cupertino, it has increased in popularity since its first release. This book shows you the solutions provided by SpriteKit to help you create any 2D game you can imagine and apply them to create animations that will highlight your existing apps....
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Razeware LLC, 2020. — 289 p. — ISBN: n/a This book will teach you to build realistic and immersive AR experiences for the Apple platform. Learn Augmented Reality for the Apple Platform! This book is the easiest and fastest way to get hands-on experience using Apple frameworks and technologies like Reality Composer, RealityKit, and ARKit! Our older book, ARKit by Tutorials, is a...
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Addison-Wesley Professional, 2015. — 288 p. Create Breakthrough Apple Watch Apps with the New watchOS 2 and the Updated WatchKit Framework! Apple Watch is improving quickly: Using Apple’s new watchOS 2 operating system and the updated WatchKit framework, you can create tomorrow’s hottest wearable apps. Learning WatchKit Programming, Second Edition, will help you master these...
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O’Reilly Media, Inc., 2019. — 400 p. — ISBN: 978-1-492-05287-6. Get professionally developed and curated recipes for 20 of the most common tasks for functionality in modern native iOS and Android applications. With this practical book, developers can use an easily translatable set of instructions for completing routine functionality in both platforms in a way that follows best...
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Apress, 2012. - 351 p. Language: English Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK. Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and...
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O’Reilly Media, 2020. — 708 p. — ISBN: 1492092096. 9781492092094. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 12 IDE, Cocoa Touch, and the latest version of Appleâ?s acclaimed programming language, Swift 5.3. With this thoroughly updated guide, youâ?ll learn the Swift language, understand Appleâ?s Xcode development tools, and...
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BPB Publications, 2021. — 894 p. — ISBN: 978-93-90684-755. Explore the complex app development concepts for iOS application programming with fun and ease. Key Features In-depth knowledge with practical examples on how to develop professional iOS apps. Includes coverage on the entire iOS application development, right from designing the UI to application deployment. Get to know...
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Apress, 2014. — 144 p. — ISBN: 1430263644. Learn Design for iOS Development is for you if you're an iOS developer and you want to design your own apps to look great and be in tune with the latest Apple guidelines. You'll learn how to design your apps to work with the exciting new iOS 7 look and feel, which your users expect within their latest apps. Learn Design for iOS...
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O’Reilly, 2013. — 1101 p. Overcome the vexing issues you’re likely to face when creating apps for the iPhone, iPad, or iPod touch. With new and thoroughly revised recipes in this updated cookbook, you’ll quickly learn the steps necessary to work with the iOS 7 SDK, including solutions for bringing real-world physics and movement to your apps with UIKit Dynamics APIs. You’ll...
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John Wiley and Sons, Ltd., 2012. - 431 p. Language: English Open the door to endless new app development possibilities Pushing the Limits with iOS 5 Programming is an expert guide for developers aiming to create unique applications for Apple's iPad 2, iPhone, and the iPod Touch, which includes the latest version of the Apple iPhone SDK, iOS 5. This text goes beyond the basics...
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2nd Edition. — O’Reilly Media, 2015. — 604 p. — ISBN10: 1-4919-3677-0, ISBN13: 978-1-4919-3677-1. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 2.0 — the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn Swift’s object-oriented...
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O’Reilly Media, Inc., 2013. - 1000 p. 3rd Edition: Covers iOS 6.1 and Xcode 4.6. Language: English Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a...
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O’Reilly Media, 2015. - 1048 p. - ISBN: 1491936851 If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Stay...
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Apress, 2017. — 258 p. — ISBN: 1484226828. Learn iOS App Distribution is every developers thorough and accessible guide to successfully distributing apps. For readers who already know how to code and create apps, this book explains how the app industry works, how it is evolving, and what the key trends are. Rather than focus on the well-covered aspects of working with Swift and...
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Apress, 2013. — 92 p. You are interested in making an app. You have read all of the stories of successful developers and appreneurs. You are determined to get a piece of the pie. The world of apps is the fastest growing market in the world today, and it is here to stay. The best part is you can get in on it! Now what if I told you that without the knowledge contained in this...
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Apress, November 2011. - 397 p. 2nd Edition. Language: English Fully updated for Xcode 4.2, Pro Core Data for iOS explains how to use the Core Data framework for iOS SDK 5 using Xcode 4.2. This book starts by giving you a solid grounding in Core Data, providing a foundation for the rest of the book. With this knowledge, you'll have all you need to master Core Data and power...
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The Pragmatic Programmers, LLC., 2013. — 130 p. — ISBN13: 978-1937785604. Get up-to-date fast on the techniques you need get your applications iCloud-ready. With Apple’s iCloud servers now available to developers, there’s every reason to make synchronization a core feature of your product. You’ll learn how to iCloud-enable the data formats you’re most likely to use in an iOS...
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Razeware LLC, Apr 21 2021 (v1.0.0). — 205 p. Learn how to sign up for the Apple Developer Program, generate the various certificates needed, configure your app, and submit an app to the App Store for approval, both manually and through automated processes through automated pipelines. You’ll learn how to use Apple TestFlight to add internal and external testers and receive...
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Pearson Education, Inc., 2012. - 828 p. 3rd Edition. Language: English Covers iOS 5, Xcode 4.2, Objective-C 2.0’s ARC, LLVM, and more! In this book, bestselling author and iOS development guru Erica Sadun brings together all the information you need to quickly start building successful iOS apps for iPhone, iPad, and iPod touch. Sadun has thoroughly revised this book to focus on...
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6th Edition. — Packt, 2021. — 813 p. — ISBN: 1801811245, 9781801811248. Learn iOS app development and work with Xcode 13 and Apple's iOS 15 simulators Key Features Explore the latest features of Xcode 13 and the Swift 5.5 programming language in this updated sixth edition Start your iOS programming career and have fun building your iOS apps Discover the new features of iOS 15...
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Smashing Media GmbH, 2012. — 224 p. With almost half of the smartphone market share, the iPhone is a concrete confirmation that it's worth it to be a vanguardist in technology. Designers that have familiarity with the Apple iOS are one step ahead in designing mobile interfaces. If you want do discover trends and special requirements that iPhone applications ask for, this eBook...
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Leanpub, 2021. — 212 p. This book is based on experience in the field of mobile automation. I tried to create a tutorial on how to write code for mobile automation testing. In this book, I tried to focus more on the concept of how and with what vision it is necessary to approach the testing of mobile applications.
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Now updated with five new chapters dedicated to Xcode Storyboards, the aim of iPhone iOS 5 Development Essentials is to teach you the skills necessary to build your own applications for the iPhone. Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 5. An introduction to programming in Objective-C is provided followed by...
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O’Reilly Media, 2010. — 186 p. — ISBN10: 0596805780; ISBN13: 978-0596805784. "The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies." --John Allsopp, author and founder of Web Directions "Jonathan's book...
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Dim Sum Thinking, 2021. — 517 p. — ISBN-13: 978-1-944994-02-0. This best-selling book gets experienced programmers up to speed quickly with Swift 5. Swift is Apple’s open-source programming language for writing everything from iOS apps to server-side code. This new version is updated to Swift 4, the latest release of Swift, and is filled with hands-on examples that you can...
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Dim Sum Thinking, 2020. — 726 p. — ISBN-13: 978-1-944994-01-3. This best-selling book gets experienced programmers up to speed quickly with Swift 5. Swift is Apple’s open-source programming language for writing everything from iOS apps to server-side code. This new version is updated to Swift 4, the latest release of Swift, and is filled with hands-on examples that you can...
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2nd Edition. — Dim Sum Thinking, 2021. — 723 p. — ISBN-13: 978-0-9830669-8-9. This best-selling book gets experienced programmers up to speed quickly with Swift 5. Swift is Apple’s open-source programming language for writing everything from iOS apps to server-side code. This new version is updated to Swift 4, the latest release of Swift, and is filled with hands-on examples...
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No Starch Press, 2016. — 297 p. — ISBN10: 159327601X. — ISBN13: 978-1593276010. Eliminating security holes in iOS apps is critical for any developer who wants to protect their users from the bad guys. In iOS Application Security, mobile security expert David Thiel reveals common iOS coding mistakes that create serious security problems and shows you how to find and fix them....
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6th Edition. — Razeware LLC, 2019. — 428 p. — ISBN: n/a. A book on creating delightful iOS animations in Swift! From beginning to advanced topics like layer animations, view controller transitions, and more. Make Delightful Animations with Swift! This book is for iOS developers who already know the basics of iOS and Swift, and want to dive deep into animations. Start with basic...
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6th Edition. — Razeware LLC, 2019. — 428 p. — ISBN: n/a. Code files only! A book on creating delightful iOS animations in Swift! From beginning to advanced topics like layer animations, view controller transitions, and more. Make Delightful Animations with Swift! This book is for iOS developers who already know the basics of iOS and Swift, and want to dive deep into animations....
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7th Edition. — Razeware LLC, 2022. — 451 p. — ISBN-13: 978-1950325658. Make Delightful Animations with Swift! There’s no denying it: creating animations is one of the most enjoyable parts of iOS development. Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use. In this book, you’ll learn about iOS animation in Swift...
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Apress, 2020. — 302 p. — ISBN: 9781484263815. Discover what tools there are for unit testing in iOS, and how to work in a test-driven environment. This book reveals how testing is a crucial capability in any iOS developer’s toolset, and a minimum requirement in iOS interviews. A few years ago, tests on mobile platforms were not very popular. It wasn’t a technical constraint,...
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Pearson Education, Inc., 2012. - 790 p. Language: English Learning iPad Programming walks you through the process of building PhotoWheel (free on the App Store), a photo management and sharing app that leverages every aspect of iOS 5. With PhotoWheel, you can organize your favorite photos into albums, share photos with family and friends, view them on your TV using AirPlay and...
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John Wiley & Sons, Inc., 2013. — 578 p. — ISBN: 978-1-118-66113-0. Hands-on guidance for programming the next generation of iOS apps. If you want to create advanced level iOS apps that get noticed in the App Store, start with this expert book. Written by an international software developer and consultant who has delivered winning solutions for clients all over the world, this...
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Apress, 2019. — 189 p. — ISBN: 978-1-4842-5515-5. Dive into the world of developing for all of Apple platforms with SwiftUI, Apple’s new framework that makes writing applications faster and easier with fewer lines of code. This book teaches the basics of SwiftUI to help you write amazing native applications using XCode. For developers already familiar with ReactNative, this...
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Packt Publishing, 2016. — 542 p. With usage of apps growing rapidly, mobile application development has become the most sought-after skill set. Within the mobile market, iOS commands a massive presence and is a highly lucrative platform. The goal of our book is to help you become a professional developer by unleashing the full potential of iOS 10 to build applications. Written...
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O’Reilly Media, Inc., 2013. — 332 p. — ISBN: 978-1-449-36350-5. Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as...
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Elluminet Press, 2019. — 357 p. — ISBN: 1708619690. iPad Fundamentals is the perfect companion for your new iPad, iPad Air or iPad mini. Written by best-selling technology author, lecturer, and computer trainer Kevin Wilson, iPad Fundamentals is packed with step-by-step instructions, photos, illustrations, helpful tips and video demos. Updated to cover iPadOS, iPad Fundamentals...
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Apress, 2013. — 312 p. — ISBN: 143026070X. With Pro iOS and Android Apps for Business , you can take your web development experience and apply it toward creating a full-featured business app, from soup to nuts. Frank Zammetti shows you how to create a client app using jQuery Mobile wrapped in PhoneGap, and how to create a node.js-based server that uses MongoDB as its data...
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Apress, 2013. — 335 p. — ISBN13: 978-1-4302-6070-7. With Pro iOS and Android Apps for Business, you can take your web development experience and apply it toward creating a full-featured business app, from soup to nuts. Frank Zammetti shows you how to create a client app using jQuery Mobile wrapped in PhoneGap, and how to create a node.js-based server that uses MongoDB as its...
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Apress, 2013. — 335 p. — ISBN13: 978-1-4302-6070-7. With Pro iOS and Android Apps for Business, you can take your web development experience and apply it toward creating a full-featured business app, from soup to nuts. Frank Zammetti shows you how to create a client app using jQuery Mobile wrapped in PhoneGap, and how to create a node.js-based server that uses MongoDB as its...
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Amer E., Atkinson S., Azarpour S., Morey M, Morrow B., Tam A., Wu J. — 3rd edition. — Razeware LLC, 2017. — 535 p. — ISBN: 978-1942878452. Make Apple Watch apps with Swift 4! With the announcement of watchOS 4, Apple is striving to make the Apple watch as independent of your iPhone as possible. Now you can build apps that interact even more deeply with the rich features and...
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Apple, 2017. — 911 p. This course is designed to teach you the skills needed to be an app developer capable of bringing your ideas to life. Whether you’re new to coding or want to expand your skills, by the end of this course you should be able to build a fully functioning app of your design. The course starts by introducing iOS development tools, basic programming concepts...
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Wiley, 2011. — 602 p. — ISBN: 9780470878194 Everything you need to create top-notch applications for the iPhone and iPad Developers have demanded an advanced guide to using the very latest version of the iPhone and iPad SDK to develop applications-and this book answers that call! Packed with over twenty complete standalone applications that are designed to be recreated,...
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Pact Publishing, 2020. — 290 p. This book is aimed at anyone, from a beginner to the world of iOS development to an experienced Swift developer looking to get their hands on SwiftUI for the first time. If you've been developing for other platforms, be it mobile, web, or APIs, and want to get stuck into something new, then this book is a great place to start.
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Razeware LLC, 2019. — 193 p. — ISBN: n/a. Run iOS apps natively on macOS with Catalyst! The Catalyst framework lets you port your iOS apps to macOS. But like everything else with Apple, it’s not always as straightforward as you’d like. This book will show you how to design your apps to work well on macOS, what you can and can’t port between the two platforms, and any other...
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Razeware LLC, 2019. — 193 p. — ISBN: n/a. Run iOS apps natively on macOS with Catalyst! The Catalyst framework lets you port your iOS apps to macOS. But like everything else with Apple, it’s not always as straightforward as you’d like. This book will show you how to design your apps to work well on macOS, what you can and can’t port between the two platforms, and any other...
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Razeware LLC, 2019. — 193 p. — ISBN: n/a. Run iOS apps natively on macOS with Catalyst! The Catalyst framework lets you port your iOS apps to macOS. But like everything else with Apple, it’s not always as straightforward as you’d like. This book will show you how to design your apps to work well on macOS, what you can and can’t port between the two platforms, and any other...
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Razeware LLC, 2019. — 196 p. — ISBN: n/a. Code files only! Run iOS apps natively on macOS with Catalyst! The Catalyst framework lets you port your iOS apps to macOS. But like everything else with Apple, it’s not always as straightforward as you’d like. This book will show you how to design your apps to work well on macOS, what you can and can’t port between the two platforms,...
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Apress, 2018. — 91 p. — ISBN-13 (electronic): 978-1-4842-3757-1. Examine how to keep iOS devices safe in the physical world, including creating company policies for iPhones; assessing and defending against cyber vulnerabilities and attacks; working with preinstalled as well as third-party tools; and strategies for keeping your data safe including backing up and screen locks....
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Apress, 2018. — 166 p. — ISBN13: 978-1-4842-3756-4. Examine how to keep iOS devices safe in the physical world, including creating company policies for iPhones; assessing and defending against cyber vulnerabilities and attacks; working with preinstalled as well as third-party tools; and strategies for keeping your data safe including backing up and screen locks. Managing and...
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3rd Edition. — Packt Publishing Ltd., 2019. — 672 p. — ISBN: 978-1-78934-866-8. Begin your iOS 12 app development journey with this practical guide Want to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the...
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Packt Publishing, 2012. - 252 p. Language: English Each chapter will take you through a new major feature of iOS 5. You will learn how to integrate each feature into your applications. If you ever wanted to learn about the latest features of iOS 5 and learn how to incorporate Twitter, iCloud and Core Image framework effects functionality into your applications, then this book...
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Manning Publications, 2015. — 227 p. Barcodes with iOS is the first and only book that comprehensively addresses barcode technology for the iOS developer. It offers an introduction to commonly used formats, such as ISBN: and UPC codes, and provides real-world examples that teach you how to integrate code scanning and generation into your apps. This book consolidates information...
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The Pragmatic Programmers, 2009. — 560 p. — ISBN: 978-1-93435-625-8 Jump into application development for today's most remarkable mobile communications platform, the Pragmatic way, with iPhone SDK Development. This Pragmatic guide takes you through the tools and APIs, the same ones Apple uses for its applications, that you can use to create your own software for the iPhone and...
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Eidhof Chris, Begemann Ole, Kugler Florian, Cohen Ben. — Kugler und Eidhof GbR, 2019. — 431 p. — ISBN: 978-1070881393. Advanced Swift takes you through Swift’s features, from low-level programming to high-level abstractions. In this book, we’ll write about advanced concepts in Swift programming. If you have read the Swift Programming Guide, and want to explore more, this book...
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Apress, 2019. — 206 p. — ISBN13: 978-1-4842-3617-8. Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience...
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Springer, 2019. — 260 p. — ISBN: 978-3-030-15615-2. This is the first of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by a team of 70 leading researchers, practitioners...
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Razeware LLC., 2019. — 324 p. — ISBN: N/a. The book that teaches you to write maintainable and sustainable apps by building them with testing in mind or adding tests to already-written apps. Learn How to Test iOS Applications! This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to write code which is both...
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Razeware LLC., 2019. — 324 p. — ISBN: N/a. The book that teaches you to write maintainable and sustainable apps by building them with testing in mind or adding tests to already-written apps. Learn How to Test iOS Applications! This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to write code which is both...
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Razeware LLC., 2019. — 286 p. — ISBN: N/a. The book that teaches you to write maintainable and sustainable apps by building them with testing in mind or adding tests to already-written apps. Learn How to Test iOS Applications! This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to write code which is both...
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2nd Edition. — Razeware LLC., 2022. — 347 p. — ISBN-13: 978-1950325429. Learn how to test iOS Applications! iOS Test-Driven Development introduces you to a broad range of concepts about not only writing an application from scratch with testing in mind but also applying these concepts to already written applications wthathave little or no tests written for their functionality....
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2nd Edition. — Razeware LLC., 2022. — 347 p. — ISBN-13: 978-1950325429. Learn how to test iOS Applications! iOS Test-Driven Development introduces you to a broad range of concepts with regard to not only writing an application from scratch with testing in mind, but also applying these concepts to already written applications which have little or no tests written for their...
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2nd Edition. — Razeware LLC., 2019. — 178 p. — ISBN: 978-1950325030. Master iOS Push Notifications! Push Notifications are one of the most important interaction points of your app with your users. Simply put, a push notification is a way to send any type of data to your users’ apps, even if they aren’t actively using them.Even though most developers feel they know everything...
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2nd Edition. — Razeware LLC., 2019. — 169 p. — ISBN: 978-1950325030. Master iOS Push Notifications! Push Notifications are one of the most important interaction points of your app with your users. Simply put, a push notification is a way to send any type of data to your users’ apps, even if they aren’t actively using them.Even though most developers feel they know everything...
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2nd Edition. — Razeware LLC., 2019. — 178 p. — ISBN: 978-1950325030. Master iOS Push Notifications! Push Notifications are one of the most important interaction points of your app with your users. Simply put, a push notification is a way to send any type of data to your users’ apps, even if they aren’t actively using them.Even though most developers feel they know everything...
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Syncfusion Inc, 2013. — 125 p. Categories: Mobile Development iOS Succinctly is for developers looking to step into the sometimes frightening world of iPhone and iPad app development. Written as the companion to Objective-C Succinctly, this e-book guides you from creating a simple, single page application to managing assets in a complex, multi-scene application. Advanced...
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2nd Edition. — Razeware LLC., 2019. — 537 p. — SBN 13:978-1942878582. The best book on machine learning for iOS. Covers CoreML, Vison, image and sequence classifiers, natural language processing, and more. Get started with Machine Learning for Apple and iOS! Want to know a secret? Machine learning isn’t really that hard to learn. The truth is, you don’t need a Ph.D. from a...
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2nd Edition. — Razeware LLC., 2019. — 537 p. — SBN 13:978-1942878582. The best book on machine learning for iOS. Covers CoreML, Vison, image and sequence classifiers, natural language processing, and more. Get started with Machine Learning for Apple and iOS! Want to know a secret? Machine learning isn’t really that hard to learn. The truth is, you don’t need a Ph.D. from a...
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2nd Edition. — Razeware LLC., 2019. — 537 p. — SBN 13:978-1942878582. The best book on machine learning for iOS. Covers CoreML, Vison, image and sequence classifiers, natural language processing, and more. Get started with Machine Learning for Apple and iOS! Want to know a secret? Machine learning isn’t really that hard to learn. The truth is, you don’t need a Ph.D. from a...
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Apress, 2019. — 231 p. — ISBN: 148424284X. Make an app from start to finish on your own or with a dedicated team. This book is your all-in-one, go-to resource for designing, building, and marketing, a trending app that others flock to buy. Use detailed analysis to decide what designs you should choose and whether you should learn to code or hire someone else to do the trench...
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Apress, 2014. — 456 p. — ISBN-10: 1484202635, ISBN-13 (electronic): 978-1-4842-0262-3. SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development , experienced game developer and author Steffen Itterheim shows you how to get the most out of SpriteBuilder to...
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Apress, 2014. — 456 p. — ISBN-10: 1484202635, ISBN-13 (electronic): 978-1-4842-0262-3. SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development , experienced game developer and author Steffen Itterheim shows you how to get the most out of SpriteBuilder to...
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7th Edition. — Big Nerd Ranch Guides, 2020. — 480 p. — ISBN: 978-0135264027. Updated for Xcode 11, Swift 5, and iOS 13, iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the know-how and the confidence you need to tackle iOS projects of your own....
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Independently published, 2021. — 157 p. — ISBN B08V36W3HZ. You are one step away from Programming iOS Apps using Swift 5.3 and Xcode if only you can make the decision by purchasing this book. With the release of iOS 14, users of the Apple device can now perform basic to advanced level programming. Thanks to the great programming languages that this operating system can support....
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3rd Edition. — Ray Wenderlich, 2019. — 511 p. Build immersive and engaging AR apps in ARKit! Learn how to use Apple’s augmented reality framework, ARKit, to bring the magic of AR into your apps as you work through some polished projects: Tabletop Poker Dice Immersive Sci-Fi Portal D Face Masking Location-Based Content Monster Truck Sim D and 3D detection and tracking app and...
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Razeware LLC, 2020. — 163 p. This book will teach you to build realistic and immersive AR experiences for the Apple platform. Learn Augmented Reality for the Apple Platform! This book is the easiest and fastest way to get hands-on experience using Apple frameworks and technologies like Reality Composer, RealityKit, and ARKit! Our older book, ARKit by Tutorials, is a collection...
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Razeware LLC, 2020. — 359 p. Learn Augmented Reality! Augmented reality is going to be the next big thing — there’s absolutely no doubt about it. If you want to build realistic and immersive AR experiences for the Apple platform, this book is your golden ticket. Apple Augmented Reality by Tutorials is the easiest and fastest way to get hands-on experience using Apple frameworks...
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O’Reilly Media, Inc., 2019. — 400 p. — ISBN: 978-1-492-05287-6. Get professionally developed and curated recipes for 20 of the most common tasks for functionality in modern native iOS and Android applications. With this practical book, developers can use an easily translatable set of instructions for completing routine functionality in both platforms in a way that follows best...
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Apress, 2014. — 808 p. This book is a guide to help you get started down the path to creating your own iOS applications. Our goal is to get you past the initial difficulties to help you understand the way iOS applications work and how they are built. As you work your way through this book, you will create a number of small applications, each designed to highlight specific iOS...
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6th Ed. — AARP, 2020. — 752 p. — ISBN: 978-0-135912-55-5. Easy, clear, readable, and focused on what you want to do. Step-by-step instructions for the tasks you care about most. Large, full-color, close-up photos with callouts to iPhone photos that show you exactly what to do. Common-sense help when you run into iPhone problems or limitations. Tips and notes to help you get the...
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John Wiley & Sons, Inc., 2020. — 336 p. — ISBN: 978-1-119-60287-3. Harness the power of Apple iOS machine learning (ML) capabilities and learn the concepts and techniques necessary to be a successful Apple iOS machine learning practitioner! Machine earning (ML) is the science of getting computers to act without being explicitly programmed. A branch of Artificial Intelligence...
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O’Reilly Media, 2019. — 680 p. — ISBN: 9781492074533. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 10 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 5. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa...
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O’Reilly Media, 2019. — 680 p. — ISBN: 9781492074533. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 10 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 5. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa...
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8th edition. — O’Reilly Media, Inc., 2021. — 700 p. — ISBN 978-1-098-11850-1. Code Files Only! 2021-10-01: First Release. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 13 IDE, Cocoa Touch, and Swift 5.5, the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn the Swift language,...
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Tenth Edition. — O’Reilly Media, 2020. — 1231 p. — ISBN: 978-1-492-07461-8. If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from...
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Apress, 2022. — 550 p. This book puts theory into practical application by building unique augmented reality apps specific to each chapter’s topic. You’ll learn to engineer successful, well-designed, and comprehensive augmented reality applications for Apple devices. First, uncover the foundation of augmented reality on Apple platforms. Understand the building blocks and inner...
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2nd Edition. — Apress Media LLC, 2024. — 342 p. — ISBN-13: 979-8-8688-0847-0. Embark on a journey to build an augmented reality world. This book puts theory into practical application by building unique augmented reality apps specific to each chapter’s topic. You’ll learn to engineer successful, well-designed, and comprehensive augmented reality applications for iOS devices....
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The Pragmatic Programmers, LLC., 2013. — 130 p. — ISBN13: 978-1937785604. Get up-to-date fast on the techniques you need get your applications iCloud-ready. With Apple’s iCloud servers now available to developers, there’s every reason to make synchronization a core feature of your product. You’ll learn how to iCloud-enable the data formats you’re most likely to use in an iOS...
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17th ed. Packt, 2022. — 687 p. — ISBN: 978-1-80323-704-6. With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store, which means that competent iOS developers are in high demand. iOS 16 Programming for Beginners, Seventh Edition, is a...
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3rd Edition. — Razeware LLC, 2019. — 336 p. In our Advanced Apple Debugging and Reverse Engineering book, you'll explore code with LLDB to discover more about any program than you ever thought possible. Learn the powerful secrets of Apple's software debugger, LLDB! In Advanced Apple Debugging and Reverse Engineering, you'll come to realize debugging is an enjoyable process to...
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Flame Tree Publishing, 2014. — 68 p. — ISBN10: 1783613947. — ISBN13: 978-1783613946 Apple created iOS, the incredible operating system that their iPhones use. With so many apps and new features being added all the time, this book will help you to get started. Learn how to use this great modern system in a way that is suited to your needs. This handy guide will take you through...
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Flame Tree Publishing, 2014. — 65 p. — ISBN10: 1783613947. — ISBN13: 978-1783613946 Apple created iOS, the incredible operating system that their iPhones use. With so many apps and new features being added all the time, this book will help you to get started. Learn how to use this great modern system in a way that is suited to your needs. This handy guide will take you through...
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Payload Media, 2024. — 715 p. This book aims to teach the skills necessary to create iOS apps using the iOS 17 SDK, UIKit, Xcode 15 Storyboards, and the Swift programming language. Beginning with the basics, this book outlines the steps necessary to set up an iOS development environment. Next, an introduction to the architecture of iOS 17 and programming in Swift is provided,...
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9th edition. — Wiley, 2020. — 464 p. — (For Dummies). — ISBN: 978-1-119-60771-7. Get down to iPhone basics — and beyond It’s fun to play with new gadgets — but getting to the point where you can navigate around a new iPhone with ease can feel daunting at any age. Written with you in mind, the easy-to-follow steps, larger text, and full-color images in this book help you manage,...
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6th Edition. — Razeware LLC, 2019. — 449 p. — ISBN: n/a. A book on creating delightful iOS animations in Swift! From beginning to advanced topics like layer animations, view controller transitions, and more. Make Delightful Animations with Swift! This book is for iOS developers who already know the basics of iOS and Swift, and want to dive deep into animations. Start with basic...
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6th Edition. — Razeware LLC, 2019. — 449 p. — ISBN: n/a. A book on creating delightful iOS animations in Swift! From beginning to advanced topics like layer animations, view controller transitions, and more. Make Delightful Animations with Swift! This book is for iOS developers who already know the basics of iOS and Swift, and want to dive deep into animations. Start with basic...
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6th Edition. — Razeware LLC, 2019. — 449 p. — ISBN: n/a. A book on creating delightful iOS animations in Swift! From beginning to advanced topics like layer animations, view controller transitions, and more. Make Delightful Animations with Swift! This book is for iOS developers who already know the basics of iOS and Swift, and want to dive deep into animations. Start with basic...
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O’Reilly Media, Inc., 2012. - 114 p. ISBN: 978-1-449-31148-3. Language: English If you plan to develop iOS applications in a corporate setting — for internal consumption or for sale to end users — you need to read this book. Veteran developer James Turner shares best practices and lessons learned from his recent on-the-ground experience planning, building, and shipping an iOS...
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Peachpit Press, 2012. - 322 p. Language: English Apple has made it easy to get started developing for iOS out of the box. To access the true power of iOS, however, you need to go beyond these simple tools and APIs. Experienced app developer Shawn Welch teaches you how to tap into the true potential of iOS by incorporating some of the most powerful technologies it has to offer....
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