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Packt Publishing, 2014. — 128 p. — ISBN: 9781783553693 Unity is a powerful game development engine that provides rich functionalities to create 2D and 3D games. Developers get the opportunity to build cross-platform mobile and desktop games from scratch. With the increasing interest in using Physics in interactive development, Unity3D offers a cutting-edge platform for...
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Packt Publishing, 2016. — 309 p. — ISBN: 978-1-78528-747-3. Procedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice...
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2nd edtion. — Sams Publishing, 2015. — 400 p. — (Sams Teach Yourself). — ISBN10: 0672336960. In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You’ll learn everything from the absolute basics through sophisticated game...
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2015. — 216 p. C# Programming Yellow Book by Rob Miles is a best book for starting programming in C#. The C# Yellow Book is used by the Department of Computer Science in the University of Hull as the basis of their First Year programming course. You can download your own copy from here. The material in the Yellow Book is Copyright (c) Rob Miles. If you find any mistakes in the...
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Authors: Eckel Bruce, Varga Ervin. Published: September 2007. MindView, Inc.
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Publisher and date: unknown 33 p. ISBN: 9787788553699 Author: Grabowski Piotr Title: Kurs C (C Course) Year: unknown Description: C course for absolute beginers. Written in Polish.It describes ANSI C, including sample programs.
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TARAN TECHNOLOGIES PRIVATE LIMITED; 1 edition, August 25, 2016. 426 p. ISBN10: 9352655915. ISBN13: 978-9352655915. This book is about the usage of data structures and algorithms in computer programming. Designing an efficient algorithm to solve a computer science problem is a skill of Computer programmer. This is the skill which tech companies like Google, Amazon, Microsoft,...
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University of Maryland, Baltimore County, Baltimore, Maryland, 2014, September 3 pages: XV+374 ISBN: 978-1-611973-49-5 Written as a tutorial on how to think about, organize, and implement programs in scientific computing, this book achieves its goal through an eclectic and wide-ranging collection of projects. Each project presents a problem and an algorithm for solving it, and...
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University of Maryland, Baltimore County, Baltimore, Maryland, 2014, September 3 pages: XV+374 ISBN: 978-1-611973-49-5 Written as a tutorial on how to think about, organize, and implement programs in scientific computing, this book achieves its goal through an eclectic and wide-ranging collection of projects. Each project presents a problem and an algorithm for solving it, and...
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Patrick Felicia, 2015. — 176 p. Why this book can help you to get started with Game Development Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started (e.g., lack of time or coding expertise). Often, these...
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Patrick Felicia, 2015. — 176 p. Why this book can help you to get started with Game Development Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started (e.g., lack of time or coding expertise). Often, these...
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Amazon Digital Services LLC, December 9, 2016 144 p. ASIN: B01MXWPTJ9 In this book, the first in the "Beginner's Guide" series, you will create a simple 2D platform game, create challenging gameplay and learn techniques to code more in less time. This book can be read as a standalone (you don't need to have read the previous books in the series, although it may help) and...
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2nd edtion. — Sams Publishing, 2015. — 400 p. — (Sams Teach Yourself). — ISBN10: 0672336960. In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You’ll learn everything from the absolute basics through sophisticated game...
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2nd edition. — Oxford University Press, 2012. — 528 p. — (Oxford Higher Education). — ISBN10: 0198065280; ISBN13: 978-0198065289. Beginning with the basic concept of programming, the book gives an exhaustive coverage of arrays, strings, functions, pointers, and data structures. Separate chapters on linked lists and stacks, queues, and trees, with their implementation in C, have...
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Packt Publishing. — 202 p. Flexible, powerful, and full of rich features-Unity 5 is the engine of choice for AAA 2D and 3D game development. With comprehensive support for over 20 different platforms, Unity boasts a host of great new functions for making 2D games. Learn how to leverage these new options into awesome 2D games by building three complete game projects with the...
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