A K Peters/CRC Press, 2008. — 436 p. Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. This genre includes classics such as Ultima and The Bard’s Tale as well as more modern games such as World of Warcraft and Guild Wars. Written in an engaging...
Palgrave Macmillan, 2008. — 265 p. — ISBN10: 023052477X, ISBN13: 978-0230524774 Through the analysis of examples that range from cutting-edge Hollywood blockbusters to viral films on the internet, and from Victorian cinema to the present, the contributors to this volume discuss the ways in which thinking about technology is crucial to understanding cinema’s forms, significance...
New York: Palgrave Pivot, 2012. — 133 p. — ISBN10: 113730166X; ISBN13: 978-1137301666. Using a cultural approach to classical myths, this book examines how they affect psychoanalytic theory, historical experience, elite culture, popular culture, and everyday life. Berger explores diverse topics such as the Oedipus Myth, James Bond, Star Wars, and fairy tales. The Myth Model The...
University of Minnesota Press, 2016. — 275 p. Once a small subculture, the steampunk phenomenon exploded in visibility during the first years of the twenty-first century, its influence and prominence increasing ever since. From its Victorian and literary roots to film and television, video games, music, and even fashion, this subgenre of science fiction reaches far and wide...
Routledge, 2016. — 456 p. — ISBN: 978-1-315-85133-4. This cutting-edge handbook brings together an international roster of scholars to examine many facets of comics and graphic novels. Contributor essays provide authoritative, up-to-date overviews of the major topics and questions within comic studies, offering readers a truly global approach to understanding the field. Essays...
Greenwood Press, 2007. — 356 p. Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it...
University of California Press, 2016. — 280 p. Hellboy, Mike Mignola’s famed comic book demon hunter, wanders through a haunting and horrific world steeped in the history of weird fictions and wide-ranging folklores. Hellboy's World shows how our engagement with Hellboy's world is a highly aestheticized encounter with comics and their materiality. Scott Bukatman’s dynamic study...
W. W. Norton & Company, 2011. — 280 p. Finalist for the 2011 Pulitzer Prize in General Nonfiction: “Nicholas Carr has written a Silent Spring for the literary mind.”—Michael Agger, Slate“Is Google making us stupid?” When Nicholas Carr posed that question, in a celebrated Atlantic Monthly cover story, he tapped into a well of anxiety about how the Internet is changing us. He...
Graywolf Press, 2015. — 272 p. The nonfiction debut from the author of the international bestseller Sacred Games about the surprising overlap between writing and computer coding Vikram Chandra has been a computer programmer for almost as long as he has been a novelist. In this extraordinary new book, his first work of nonfiction, he searches for the connections between the...
Charles River Editors, 2019. — 140 p. Christmas is the most important holiday of the year. After the corresponding days that exalt the national pride of each country, such as Independence Day in the United States, Victory Day in Russia, or Bastille Day in France, it's December 25 that articulates the life, the work and the economy in much of the world, including many...
Palgrave Macmillan, 2015. — 154 p. The Face of the Slender Man Here There Be Monsters Open-Sourcing Horror The Digital Campfire The Slender Man Who Loved Me Facing the Slender Man
McFarland & Company, 2013. — 315 p. — ISBN: 978-0-7864-4601-8 Although its early films featured racial caricatures and exclusively Caucasian heroines, Disney has, in recent years, become more multicultural in its filmic fare and its image. From Aladdin and Pocahontas to the Asian American boy Russell in Up, from the first African American princess in The Princess and the Frog...
Palgrave Macmillan, 2013. — 219 p. — ISBN: 978-1-349-44888-3, ISBN: 978-1-137-28308-5 Animation, Embodiment and Digital Media articulates the human experience of technology-mediated animated phenomena in terms of sensory perception, bodily action and imaginative interpretation, suggesting a new theoretical framework with analyses of exemplary user interfaces, video games and...
Belknap Press, 2016. — 376 p. In hard-hitting accounts of Auschwitz, Bosnia, Palestine, and Hiroshima’s Ground Zero, comics display a stunning capacity to bear witness to trauma. Investigating how hand-drawn comics has come of age as a serious medium for engaging history, Disaster Drawn explores the ways graphic narratives by diverse artists, including Jacques Callot, Francisco...
Stanford University Press, 2015. — 377 p. Modern Hollywood is dominated by a handful of studios: Columbia, Disney, Fox, Paramount, Universal, and Warner Bros. Threatened by independents in the 1970s, they returned to power in the 1980s, ruled unquestioned in the 1990s, and in the new millennium are again beseiged. But in the heyday of this new classical era, the major studios...
McFarland, 2010. — 217 p. Despite the rise of computer gaming, millions of adults still play face to face role playing games, which rely in part on social interaction to create stories. This work explores tabletop role playing game (TRPG) as a genre separate from computer role playing games. The relationship of TRPGs to other games is examined, as well as the interaction among...
Rowman & Littlefield Publishers , 2016. — 313 p. — ISBN10: 1442253118, 13 978-1442253117. The Concise Dictionary of Popular Culture covers the theories, media forms, fads, celebrities and icons, genres, and terms of popular culture. From Afropop and Anime to Oprah Winfrey and the X-Files, the book provides more than just accessible definitions. Each of the more than 800 entries...
Nero, 2017. — 189 p. — ISBN10: 1863959319, 13 978-1863959315. Cold-pressed juices, hot yoga, quitting sugar, Paleo, mindfulness if you embrace these things you will be happy, you will be well - just ask Instagram. From celebrity vegan chefs to sleep gurus, there is no shortage of people trying to sell us the wellness dream. Wellness has become a billion-dollar industry. But...
The University Press of Kentucky, 2007. — 276 p. Popular culture portrays college Greek organizations as a training ground for malevolent young aristocrats. Films such as Animal House, Revenge of the Nerds, Old School, and Legally Blonde reinforce this stereotype, but they fail to depict the enduring influence of these organizations on their members. Inside Greek U. provides an...
Chile: Siglo XX Editores, 1971. Este libro es una crítica marxista a la empresa de entretenimientos de Walt Disney y a su mundo de fantasías. La tesis de los autores es que este mundo aparentemente inocente, en realidad es un medio desde el cual Disney pretende instaurar el Capitalismo y el modo de vida de EE.UU. Para el análisis los autores se basan en las historietas...
New York, Picador, 2014. — 447 p. — ISBN: 978-1-250-04512-6 Before Cool The Birth of Irony The Dying Art of School Trashing Character is Destiny: The Wrath of Han Kimchi and Cabbage Inferiority Complex Why Pop Culture? Or, Failure Is Breakfast of Champions When Korea Banned Rock 'n' Roll The Lean, Mean Star — Making K — Pop Machine Northern Girls, Southern Boys K — Drama:...
London and New York: Routledge, 2000. – 228 p. John Fiske analyzes popular "texts" to reveal both their explicit, implicit (and often opposite) meanings and uses, and the social and political dynamics they reflect. He examines the multitude of meanings lying beneath the cultural artifacts that surround us in shopping malls, popular music and television. Features: highlights the...
Great Britain, TJ International Ltd, Padstow, Cornwall, Taylor & Francis e-Library, 2001. Some television, some topics, and some terminology The codes of television · Some terminology Realism The form of realism · Realism and radicalism Realism and ideology Popularity · Realism and discourse · Television and social change Subjectivity and address The social subject · The...
Bloomsbury Academic, 2017. — 284 p. — ISBN: 1501338536. Marvel Studios has provided some of the biggest worldwide cinematic hits of the last eight years, from Iron Man (2008) to the record-breaking The Avengers (2012), and beyond. Having announced plans to extend its production of connected texts in cinema, network and online television until at least 2028, the new aesthetic...
Tokyo: Tuttle Publishing, 2011. — 373 p. Discovering the land of manga, anime, zen and the tea ceremony For every fan of manga, anime, J-pop, or Zen, A Geek in Japan is a hip, smart and concise guide to the land that is their source.
Rowman & Littlefield, 1999. — 188 p. — ISBN: 0-8476-9109-8 How are children — and their parents — affected by the world’s most influential corporation? Henry A. Giroux explores the surprisingly diverse ways in which Disney, while hiding behind a cloak of innocence and entertainment, strives to dominate global media and shape the desires, needs, and futures of today’s children....
Routledge, 1980 / Taylor & Francis e-Library, 2005. — 312 p. The volume as a whole was edited, on behalf of the Centre, by an Editorial Group consisting of Steve Baron, Michael Denning, Stuart Hall, Dorothy Hobson, Andy Lowe and Paul Willis. The present volume is divided into four main sections. They deal with ethnographic work, the media, language and English studies.
It Books, 2014. — 576 p. Following the success of The Accidental Billionaires and Moneyball comes Console Wars — a mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video game industry. In 1990, Nintendo had a virtual...
Madison: University of Wisconsin Press, 2006. - 422 p. Since its birth in the 1960s, the study of popular culture has come a long way in defining its object, its purpose, and its place in academe. Emerging along the margins of a scholarly establishment that initially dismissed anything popular as unworthy of serious study-trivial, formulaic, easily digestible, escapist-early...
Stanford University Press, 2014. — 312 p. With an emphasis on peer–produced content and collaboration, Wikipedia exemplifies a departure from traditional management and organizational models. This iconic "project" has been variously characterized as a hive mind and an information revolution, attracting millions of new users even as it has been denigrated as anarchic and plagued...
I B Tauris Academic, 2004. — 319 p. From "The Next Generation" and "The X-Files", to "Farscape" and "Enterprise", sci-fi television series in the US have multiplied since the 1980s. Jan Johnson-Smith shows how, in line with national political upheavals, this vibrant and perplexing genre set about expanding the myth of the Western frontier into deep space. She looks at the...
Greenwood, 2006. — 809 p. Horror and the supernatural have fascinated people for centuries, and many of the most central figures appear over and over again. These figures have gained iconic status and continue to hold sway over popular culture and the modern imagination. This book offers extended entries on 24 of the most enduring and significant figures of horror and the...
Palgrave Macmillan, 2007. - 310 p. Models of (IM)Perfection: Parodic Refunctioning in Spike TV’s the Joe Schmo Show and Geoffrey Chaucer’s “Tale of Sir Thopas” “She Appears as Brightly Radiant as She Once was Foul”: Medieval Conversion Narratives and Contemporary Makeover Shows Outwit, Outplay, Outlast: Moral Lessons from Handlyng Synne and Survivor Back to the Future: Living...
I. B. Tauris & Co., Ltd., 2010. — 289 p. — ISBN: 978-1-84885-373-7. Of Great Zeitgeist and Bad Faith : An Introduction to Battlestar Galactica Adama and ( Mitohondrial ) Eve : Foundation Myth for White Folks Frak Me : Reproduction, Gender, Sexuality Disco Galactica : Futures Past and Present The Military Organism : Rank, Family and Obedience in Battlestar Galactica...
Scribner, 2004. - 272 p. Countless writers and artists have spoken for a generation, but no one has done it quite like Chuck Klosterman. With an exhaustive knowledge of popular culture and an almost effortless ability to spin brilliant prose out of unlikely subject matter, Klosterman attacks the entire spectrum of postmodern America: reality TV, Internet porn, Pamela Anderson,...
Santa-Barbara: Greenwood/ABC-CLIO, 2019. — 354 p. The wide impact that the imagined alien has had upon Western culture has not been surveyed before; in many cases the essays in Aliens in Popular Culture are the first written on the topic. The book is a compendium of short entries on notable uses of aliens in popular culture across different media and platforms by almost 90...
Continiuum International Publishing Group, 2012. — 337 p. — ISBN: 978-1-4411-1060-2. Introduction: Nazisploitation! The Nazi Image in Low-Brow Cinema and Culture Cinema Beyond Good and Evil? Nazi Exploitation in the Cinema of the 1970s and Its Heritage Sexual Deviance and the Naked Body in Cinematic Representations of Nazis Ilsa and Elsa : Nazisploitation, Mainstream Film and...
Santiago: Ediciones Universitarias de Valparaiso, 1971. — 99 p. — ISBN: 0-88477-037-0. How to Read Donald Duck (Para leer al Pato Donald in Spanish) is a 1971 book-length essay by Ariel Dorfman and Armand Mattelart that critiques Disney comics from a Marxist point of view as being vehicles for American cultural imperialism. It was first published in Chile in 1971, became a...
Princeton: Princeton University Press, 2019. — 256 p. — ISBN10: 0691181810; ISBN13: 978-0691181813 An exploration of cuteness and its immense hold on us, from emojis and fluffy puppies to its more uncanny, subversive expressions Cuteness has taken the planet by storm. Global sensations Hello Kitty and Pokémon, the works of artists Takashi Murakami and Jeff Koons, Heidi the...
Routledge, 1992. — 304 p. — ISBN10: 0415062950, ISBN13: 978-0415062954 This book provides a novel understanding of current thought and enquiry in the study of popular culture and communications media. The populist sentiments and impulses underlying cultural studies and its postmodernist variants are explored and criticized sympathetically. An exclusively consumptionist trend of...
Greenwood Publishing Group, 2007. — 735 p. ISBN: 0313339090 (ISBN13: 9780313339097). Edition language: English. Never before has so much popular culture been produced about what it means to be a girl in today's society. From the first appearance of Nancy Drew in 1930, to Seventeen magazine in 1944 to the emergence of Bratz dolls in 2001, girl culture has been increasingly...
McFarland, 2011. — 265 p. First published by McFarland in 2003, The Halloween Encyclopedia (described by Booklist as "a worthy addition to public and school libraries as well as the reference shelves of journalists and leaders of community events") was the first encyclopedic reference on the cultural phenomenon known as Halloween. The book also deals with such related holidays...
Bloomsbury Publishing, 2004. — 274 p. Pinballing around the major cities of the world, from where it all began in the projects of Brooklyn and the Bronx to the excessive madness of Tokyo, from the random violence of Johannesburg, to the shanty towns of Rio, Whitbread Award-winning writer Patrick Neate explores the way how, through hip hop, the potent symbolism of black America...
Introduction by Andrew Ferguson Krusty Burger by Chester Pach* U.S. Department of state Bureau of International Information Programs, 2010. Farm to Table: Fresh for the Picking by Karen Hofstein Baywatch Saving Lives Takes More Than a Nice Tan by Valerie Due Unforgiven Modern-Day Cowboy by Candy Moulton CSI: Crime Scene Investigation All’s Quiet on the Small-Town Front by Brian...
History and Theory. 2011 N50 P. 147-170. The most common definitions of popular culture suffer from a presentist bias and cannot be applied to pre-industrial and pre-capitalist societies. A survey reveals serious conceptual difficulties as well. We may, however, gain insight in two ways. 1) By moving from a Marxist model (economic/class/production) to a more Weberian approach...
Greenwood Press, 2007. - 328 p. ISBN: 0313335990 During the 20th century through today, gay and lesbian artists, writers, political activists, and sports figures contributed their talents to all areas of popular culture. Authors such as E. Lynn Harris and Patricia Highsmith write bestselling novels. Rupert Everett follows in the footsteps of Rock Hudson and others who starred...
University of New Mexico Press, 2016. - 217 p. Bad clowns — those malicious misfits of the midway who terrorize, haunt, and threaten us — have long been a cultural icon. This book describes the history of bad clowns, why clowns go bad, and why many people fear them. Going beyond familiar clowns such as the Joker, Krusty, John Wayne Gacy, and Stephen King’s Pennywise, it also...
Faber and Faber, Inc., An affiliate of Farrar, Straus and Giroux, New York, 2011. - 500 p. The first book to make sense of 21st Century pop, Retromania explores rock's nostalgia industry of revivals, reissues, reunions and remakes, and argues that there has never before been a culture so obsessed with its own immediate past. Pulling together parallel threads from music,...
Templeton Press. 2011. ISBN13: 9781599473727 (hardback : alk. paper). ISBN10: 1599473720 (hardback : alk. paper). (213 p.). Subjects : Mass media and culture - United States. Popular culture - United States. Love in a Time of Reality TV - Smells Like Teen Spirit - At Your Leisure - Building a Better You. Product Description. Contemporary popular culture, from books to film to...
Indiana University Press , 2016. - 240 p. “Find your one true love and live happily ever after.” The trials of love and desire provide perennial story material, from the Biblical Song of Songs to Disney’s princesses, but perhaps most provocatively in the romance novel, a genre known for tales of fantasy and desire, sex and pleasure. Hailed on the one hand for its women-centered...
Reaktion Books, 2018. — 272 p. — ISBN: 1789140048. From Jurassic Park to Sue the T-Rex and Barney, our dino love affair is as real, as astonishing, and as incomprehensible as the gargantuan beasts themselves. At once reptilian and avian, dinosaurs enable us to imagine a world far beyond the usual boundaries of time, culture, and physiology. We envision them in diverse and...
5th edition. Harlow a.o.: Pearson-Longman, 2009. - 280 p. This extensively revised and updated 5th edition of Storey's market-leading textbook provides an engaging, clear and coherent introduction to cultural theory. Popular culture is used to critically examine the theories and main approaches of cultural theory, and ensures that the accessible approach of previous editions is...
Malden, MA, a.o.: Blackwell Publ., 2003. – 148 p. Theis is an account of the development of popular culture. Addressing issues such as globalization, intellectualism, and consumerism, the book presents an engaging assessment of one of the most debated concepts of recent times. It provides a lively and accessible history of the concept of popular culture by one of the leading...
8th Ed. — Routledge, 2018. — 321 p. — ISBN10: 0415786622, ISBN13: 978-0415786621. In this eighth edition of his award-winning Cultural Theory and Popular Culture: An Introduction, John Storey presents a clear and critical survey of competing theories of and various approaches to popular culture. Its breadth and theoretical unity, exemplified through popular culture, means that...
ECW Press, 2007. — 265 p. — ISBN: 978-1-55022-789-5. DRADIS Contact: Reading This Book Frak You! The World of Battlestar Galactica Apocalypse, Now? The Cast of Battlestar Galactica Battlestar Galactica Episode Guide The BSG Timeline Online Resources
Authors not specified. Korean Culture and Information Service, 2011. — 55 p. — (Contemporary Korea No.1). ISBN: 978-89-7375-164-8. The term "Korean Wave" ("Hallyu" in Korean) was coined by the Chinese press a little more than a decade ago to refer to the popularity of Korean pop culture in China. The boom started with the export of Korean television dramas (miniseries) to China...
Palgrave Macmillan, 2011. — 439 p. The Gothic tradition continues to excite the popular imagination. John C. Tibbetts presents interviews and conversations with prominent novelists, filmmakers, artists, and film and television directors and actors as they trace the Gothic mode across three centuries, from Mary Shelley’s Frankenstein, through H.P. Lovecraft, to today’s science...
Greenwood Press, 2002. — 315 p. — ISBN 0–313–31822–0. This book is an attempt to separate reality from dramatic license in popular culture’s treatment of science and of some of the technologies deeply influenced by it. Each of its eighty-one entries deals with a science-related object, idea, person, process, or concept. Each briefly sum- marizes the current understanding of the...
While some see the Miss American Pageant as hokey vestige of another era, many remain enthralled by the annual Atlantic City event. And whether you love it or hate it, no one can deny the impact the contest has had on American popular culture-indeed, many reality television shows seem to have taken cues from the pageant. Founded in 1921, the Miss America Pageant has provided a...
Cambridge Scholars Publishing, 2011. — xx+523 p. — ISBN: 978-1-4438-2867-3. James Bond in World and Popular Culture: The Films are Not Enough provides the most comprehensive study of the James Bond phenomena ever published. The 40 original essays provide new insights, scholarship, and understanding to the world of James Bond. Topics include the Bond girl, Bond related video...
I.B.Tauris, 2007. — 245 p. Written by leading scholars in the field, this book is an internationally relevant, cutting-edge reassessment of both current methods and practices in television historiography and of assumptions about television history itself. The book focuses on debates about the canon, on institutions, texts and audiences, and the interconnections between these...
Greenwood, 2007. — 401 p. The Video Game Explosion: A History from PONG to PlayStation and Beyond traces the growth of a global phenomenon that has become an integral part of popular culture today. All aspects of video games and gaming culture are covered inside this engaging reference, including the leading video game innovators, the technological advances that made the games...
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