Sign up
Forgot password?
FAQ: Login

UX-design / User interfaces (UI)

  • Folding files by type is disabled
A
Gumroad, 2022. — 623 p. Become a better designer and learn how to design beautiful iOS apps by combining theory with practice! This e-book is perfect for you if... You’re not exactly sure where to find good information about mobile design... You’re tired of searching for the right design framework to follow... You want to learn the basics of good UI design but are missing a...
  • №1
  • 164,63 MB
  • added
  • info modified
CRC Press, 2011. — 392 p. — ISBN: 1439828946 Why do enterprise systems have complicated search pages, when Google has a single search box that works better? Why struggle with an expense reimbursement system that is not as easy as home accounting software? Although this seems like comparing apples to oranges, as information and communication technologies increasingly reach into...
  • №2
  • 3,07 MB
  • added
  • info modified
O’Reilly, 2010. — 314 p. — ISBN: 978-0-596-15478-3. People expect effortless, engaging interaction with desktop and web applications, but producing software that generates enjoyable user experiences is much harder than many companies anticipate. With Effective UI, you'll learn proven user-experience strategies that will satisfy your clients and customers, drive business value,...
  • №3
  • 6,10 MB
  • added
  • info modified
Apress, 2020. — 548 p. — ISBN: 1484264878, 9781484264874. Build programs that give users full control of their applications in order to meet end users’ unique needs and scenarios. Over the last couple of decades, there has been an ongoing quandary in the developer world. Developers are enlisted to build applications to meet users’ demands; users get applications that meet the...
  • №4
  • 14,02 MB
  • added
  • info modified
Create a superlative user experience that's founded on Apple's design principles and guidelines. Revision: 2014.03.10 - 227 p.
  • №5
  • 27,08 MB
  • added
  • info modified
B
Apress, 2017. — 144 p. — ISBN13: 978-1-4842-2996-5. Learn how to use stories throughout the agile software development lifecycle. Through lessons and examples, Agile UX Storytelling demonstrates to product owners, customers, scrum masters, software developers, and designers how to craft stories to facilitate communication, identify problems and patterns, refine collaborative...
  • №6
  • 8,45 MB
  • added
  • info modified
UXPIN (PL), 2014. — 126 p. UX Design Documentation is easily misunderstood as paperwork for the sake of deliverables. Whether you choose a Lean UX process with light documentation or a more detailed approach, you need to make sure that the documentation moves the design forward instead of just being a paper trail. Documentation is much more than a pile of papers for occasional...
  • №7
  • 18,38 MB
  • added
  • info modified
CRC Press, 2023. — 317 p. — ISBN: 978-1-032-54165-5. The text comprehensively discusses the fundamental aspects of human-computer interaction, and applications of Artificial Intelligence in diverse areas including disaster management, smart infrastructures, and healthcare. It employs a solution-based approach in which recent methods and algorithms are used for identifying...
  • №8
  • 66,57 MB
  • added
  • info modified
Packt Publishing, 2020. — 310 p. — ISBN 9781838820329. Explore fundamentals, strategies, and emerging techniques in the field of human-computer interaction to enhance how users and computers interact Key Features Explore various HCI techniques and methodologies to enhance the user experience Delve into user behavior analytics to solve common and not-so-common challenges faced...
  • №9
  • 7,62 MB
  • added
  • info modified
CRC Press, 2011. — 464 p. A collection of works authored by leading scientists from the US and Russia, Human-Computer Interaction and Operators’ Performance: Optimizing Work Design with Activity Theory describes applied and systemic-structural activity theory as it is used to study human-computer interaction, aviation, design, and training. Important from a theoretical and...
  • №10
  • 6,34 MB
  • added
  • info modified
CRC Press, 2015. — 424 p. Human–Computer Interaction (HCI) is an interdisciplinary field that has gained recognition as an important field in ergonomics. HCI draws on ideas and theoretical concepts from computer science, psychology, industrial design, and other fields. Human–Computer Interaction is no longer limited to trained software users. Today people interact with various...
  • №11
  • 30,61 MB
  • added
  • info modified
4th edition. — Pearson Education Limited, 2019. — 674 p. — ISBN: 978-1-292-15551-7. Designing User Experience presents a comprehensive introduction to the practical issue of creating interactive systems, services and products from a human-centred perspective. It develops the principles and methods of human–computer interaction (HCI) and Interaction Design (ID) to deal with the...
  • №12
  • 27,40 MB
  • added
  • info modified
4th Edition. — Pearson, 2019. — 674 p. — ISBN: 978-1-292-15551-7. Designing User Experience presents a comprehensive introduction to the practical issue of creating interactive systems, services and products from a human-centred perspective. It develops the principles and methods of human–computer interaction (HCI) and Interaction Design (ID) to deal with the design of...
  • №13
  • 27,40 MB
  • added
  • info modified
Morgan Kaufmann, 2014. — 400 p. Eye Tracking for User Experience Design explores the many applications of eye tracking to better understand how users view and interact with technology. Ten leading experts in eye tracking discuss how they have taken advantage of this new technology to understand, design, and evaluate user experience. Real-world stories are included from these...
  • №14
  • 17,00 MB
  • added
  • info modified
O’Reilly Media, 2021. — 298 p. — ISBN: 978-1492085171. Tap into the wisdom of experts to learn what every UX practitioner needs to know. With 97 short and extremely useful articles, you'll discover new approaches to old problems, pick up road-tested best practices, and hone your skills through sound advice. Working in UX involves much more than just creating user interfaces. UX...
  • №15
  • 17,60 MB
  • added
  • info modified
QUE, 2010. — 521 p. — ISBN: 0789742799. This book is for designers, user experience pros, creative directors, developers, or anyone who wants to create rich, interactive, and compelling products. If you want to communicate innovative ideas, research, experiment, and prototype in the language of the interface, Dynamic Prototyping with SketchFlow in Expression Blend is the...
  • №16
  • 27,55 MB
  • added
  • info modified
Morgan & Claypool, 2010. — 71 p. With the introduction and popularization of Agile methods of software development, existing relationships and working agreements between user experience groups and developers are being disrupted. Agile methods introduce new concepts: the Product Owner, the Customer (but not the user), short iterations, User Stories. Where do UX professionals fit...
  • №17
  • 676,26 KB
  • added
  • info modified
New York: Morgan & Claypool, 2018. — 208 p. Interacting with graphs using queries has emerged as an important research problem for real-world applications that center on large graph data. Given the syntactic complexity of graph query languages (e.g., SPARQL, Cypher), visual graph query interfaces make it easy for non-programmers to query such graph data repositories. In this...
  • №18
  • 5,94 MB
  • added
  • info modified
New York: Springer, 2022. — 146 p. This book discusses human-computer interaction (HCI) which is a multidisciplinary field of study which aims at developing and implementing tools and techniques to attain an effective and efficient interaction between humans (the users) and computers. In recent years, there is an increase of interest of HCI researchers and practitioners in the...
  • №19
  • 2,17 MB
  • added
  • info modified
Kogan Page Limited, 2023. — 265 p. — ISBN: 13: 978 1 3986 1303 4. Discover the fundamental skills, insights, and technical knowledge behind UX design and development. The UX (user experience) industry is growing by 39% every year. This is an exciting sector that demands a combination of technical expertise and creative flair. UX is also a vital ingredient for business success...
  • №20
  • 10,15 MB
  • added
  • info modified
IGI Global, 2014. — 581 p. With a variety of emerging and innovative technologies combined with the active participation of the human element as the major connection between the end user and the digital realm, the pervasiveness of human-computer interfaces is at an all time high. The book addresses the main issues of interest within the culture and design of interaction between...
  • №21
  • 36,00 MB
  • added
  • info modified
EPFL Press, 2014, -350 p. IM2 is concerned with the development of natural multimodal interfaces for human-computer interaction. By multimodal we mean the different technologies that coordinate natural input modes (such as speech, pen, touch, hand gestures, head and body movements, and eventually physiological sensors) with multimedia system output (such as speech, sounds, and...
  • №22
  • 5,45 MB
  • added
  • info modified
Addison-Wesley Professional, 2017. — 624 p. — ISBN13: 978-0-13-403432-4. The Complete, Up-To-Date Guide to Building Great 3D User Interfaces for Any Application 3D interaction is suddenly everywhere. But simply using 3D input or displays isn’t enough: 3D interfaces must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is...
  • №23
  • 17,53 MB
  • added
  • info modified
Addison-Wesley Professional, 2017. — 624 p. — ISBN13: 978-0-13-403432-4. The Complete, Up-To-Date Guide to Building Great 3D User Interfaces for Any Application 3D interaction is suddenly everywhere. But simply using 3D input or displays isn’t enough: 3D interfaces must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is...
  • №24
  • 12,34 MB
  • added
  • info modified
Budarina Marina, 2023 – 311 p. – Version. Become a Top Design Professional in the market by keeping up with technology with UI Design Systems Mastery. It is perfect for: Full-time Designers of any level (from junior to senior) - who want to improve their skills and knowledge to get a promotion or a better job. Freelancers - who want to work faster, impress their clients with a...
  • №25
  • 224,69 MB
  • added
River Publishers, 2022. — 382 p. Visualization and visual analytics are powerful concepts for exploring data from various application domains. The endless number of possible parameters and the many ways to combine visual variables as well as algorithms and interaction techniques create lots of possibilities for building such techniques and tools. The major goal of those tools...
  • №26
  • 44,12 MB
  • added
  • info modified
C
Cambridge University Press, 2019. — 254 p. — ISBN: 978-1-108-48252-3. Each chapter of this book covers specific topics in statistical analysis, such as robust alternatives to t-tests or how to develop a questionnaire. They also address particular questions on these topics, which are commonly asked by human-computer interaction (HCI) researchers when planning or completing the...
  • №27
  • 2,95 MB
  • added
  • info modified
Chapman and Hall/CRC, 2017. — 299 p. — ISBN: 9781498770538. Visual Experiences: A Concise Guide to Digital Interface Design provides step-by-step examples to enable readers to create an interface, guiding them from sketching an idea to creating an interactive prototype. This creation of a visual experience is achieved in three steps: thought, design, and interaction.
  • №28
  • 14,41 MB
  • added
  • info modified
Cambridge: The MIT Press, 2000. — 372 p. Difficult to learn and awkward to use, today's information systems often change our activities in ways that we do not need or want. The problem lies in the software development process. In this book John Carroll shows how a pervasive but underused element of design practice, the scenario, can transform information systems design....
  • №29
  • 2,69 MB
  • added
  • info modified
O’Reilly Media, 2016. — 150 p. — ISBN13: 978-1491925881. How can you design technology that becomes a part of a user’s life and not a distraction from it? This practical book explores the concept of calm technology, a method for smoothly capturing a user’s attention only when necessary, while calmly remaining in the background most of the time. You’ll learn how to design...
  • №30
  • 7,28 MB
  • added
  • info modified
UX Mastery, 2014. — 160 p. Ever wondered how Lean UX author Jeff Gothelf got started? Which tools usability guru Gerry Gaffney uses? We interviewed 10 amazing UX designers to ask them these questions and more; the result is a fascinating glimpse into the diversity of the role of a UX Designer. One of the most popular questions asked by people in the UX Mastery community is:...
  • №31
  • 10,87 MB
  • added
  • info modified
Apress, 2023. — 384 p. — ISBN-13 978-1-4842-9267-9. This book is your definitive guide to the rapidly growing role of Quantitative User Experience (Quant UX) Research in product development. The book provides an overview of the skills you need on the job, presents hands-on projects with reusable code, and shares advice on starting and developing a career. The book goes beyond...
  • №32
  • 5,18 MB
  • added
  • info modified
Pragmatic Bookshelf, 2013. — 250 p. — ISBN13: 978-1-937785-32-1. Tough technology and business challenges face you at every stage of a project. The one-page ingredients in 101 Design Ingredients show you how to solve problems using practical examples you can apply right away. Case studies explain how leading companies combined these ingredients into their own unique recipes to...
  • №33
  • 20,25 MB
  • added
  • info modified
Wiley, 2014. — 332 p. — ISBN: 1118852788. Get up to speed quickly on the latest in user experience strategy and design. UX For Dummies is a hands-on guide to developing and implementing user experience strategy. Written by globally-recognized UX consultants, this essential resource provides expert insight and guidance on using the tools and techniques that create a great user...
  • №34
  • 6,08 MB
  • added
  • info modified
Information Science Reference, 2010. — 376 p. In recent years, innovative technologies have lead to rapid progression and accelerated research studies within the field of end-user computing. Computational Advancements in End-User Technologies: Emerging Models and Frameworks contains leading research and practices into the advancement, significance, and comprehensive nature of...
  • №35
  • 7,19 MB
  • added
  • info modified
New Riders, 2018. — 240 p. In a chaotic world, we all crave simplicity. We don’t want to waste time reconfiguring our smartphones, fumbling over digital printers, or plodding through online forms while deadlines bear down on us. We want technology that works. Yet the harder we try to create simple user experiences, the more we tie ourselves up in knots. We are undermined by...
  • №36
  • 11,21 MB
  • added
  • info modified
SitePoint, 2017. — 216 p. — ISBN13: 978-0994347084. It's well known that identifying and fixing problems in design is easier and cheaper if it can be done earlier in the process of design and build. That's because as the fidelity of the project we're working on increases, the effort involved in making changes increases. If we can test out early ideas to see if they work, in...
  • №37
  • 14,16 MB
  • added
  • info modified
New Riders, 2023. - 460 p. - ISBN: 0138060266. Today, every product or service needs to delight its users and that means delivering an outstanding user experience (UX). In this full-color guide, leading user experience designer Anthony Conta guides you step-by-step through crafting these exceptional user experiences. The Art and Science of UX Design introduces a complete...
  • №38
  • 15,59 MB
  • added
No Starch Press, 2003. — 408 p. — ISBN: 1-886411-84-0. An understanding of what makes things interactive is key to the successful creation of websites, computer games, and software. In The Art of Interactive Design, Chris Crawford explains what interactivity is, how it works, why it's important, and how to design good software and websites that are truly interactive. Crawford's...
  • №39
  • 5,72 MB
  • added
  • info modified
O’Reilly ISBN: 0596154925 p. 516 From the creators of Yahoo!'s Design Pattern Library, Designing Social Interfaces provides you with more than 100 patterns, principles, and best practices, along with salient advice for many of the common challenges you'll face when starting a social website. Designing sites that foster user interaction and community-building is a valuable skill...
  • №40
  • 13,87 MB
  • added
  • info modified
O’Reilly, 2015. — 620 p. — ISBN: 978-1-4919-1985-9. Designers, developers, and entrepreneurs today must grapple with creating social interfaces to foster user interaction and community, but grasping the nuances and the building blocks of the digital social experience is much harder than it appears. Now you have help. In the second edition of this practical guide, UX design...
  • №41
  • 50,86 MB
  • added
  • info modified
D
2nd Edition. — Adham Dannaway, 2024. — 373 p. — ISBN: 13: 978-0-6456766-1-7. Don't just move stuff around until it looks pretty. User interface design is hard. Having endless design possibilities sounds great in theory, but in practice, it can be frustrating and time-consuming. With so many options to choose from regarding layout, spacing, typography, and color, making design...
  • №42
  • 166,43 MB
  • added
  • info modified
Dashinsky Artiom, 2018 - 152 p. ISBN-13 978-1977000422. Learn how to solve and present exercises like these, that top startups use to interview designers for product design and UI/UX roles. Today top companies are looking for business-minded designers who are not just focused on visuals. With this book, you can practice this kind of mindset, prepare for job interviews, learn...
  • №43
  • 26,23 MB
  • added
Arcler Press, 2021-12-01. — 251 p. — ISBN: 978-1-77469-315-5. This book explains the various stages of the user interface, from tracing its history to bridging the gap from user requirements to design to UIDs built for programmers. It also focuses on the visual interface design, to define the patterns used as tools for the user interface. It highlights the importance of...
  • №44
  • 39,55 MB
  • added
  • info modified
BCS Learning & Development Ltd, 2020. — 178 p. — ISBN: 978-1-78017-3498. Making user experience (UX) central to development of a product, service or system enhances customer satisfaction, resulting in higher conversion rates and a stronger brand presence. This book provides a reasoned and authoritative description of what UX is, why it works and what tools and techniques are...
  • №45
  • 8,99 MB
  • added
  • info modified
Hoboken: Wiley, 2015. - 187 p. General purpose input/output Timers and timer applications - Analogue to digital and digital to analogue converters Serial communications Advanced applications Cases studies.
  • №46
  • 4,80 MB
  • added
  • info modified
Lawrence Erlbaum Associates, 2004. — 667 p. A comprehensive review of the current state of research and use of task analysis for Human-Computer Interaction (HCI), this multi-authored and diligently edited handbook offers the best reference source available on this diverse subject whose foundations date to the turn of the last century. Each chapter begins with an abstract and is...
  • №47
  • 11,06 MB
  • added
  • info modified
E
John Wiley & Sons, 2023. — 210 p. — ISBN: 978-1-119-83585-1. In Drawing Product Ideas: Fast and Easy UX Drawing for Anyone, RSA Fellow and Google Data Visualization Lead, Kent Eisenhuth delivers a new and exciting guide to effectively communicating product ideas by drawing just two simple things: boxes and lines! In the book, you'll learn why drawing is important and how it...
  • №48
  • 21,95 MB
  • added
  • info modified
SitePoint Pty. Ltd., 2016. — 275 p. — ISBN: 0994347057, 9780994347053 A recent study found that on average, designing a form to have a great user experience almost doubled the rate of successful first-time completions. For example, Ebay made an additional $USD 500 million annually from redesigning just the button on one of their mobile form screens. More conversions, fewer...
  • №49
  • 11,14 MB
  • added
  • info modified
F
Self-published, 2020. — 152 p. Get the most out of Figma. Create future-proof layouts and design systems at scale. This book is a practical guide to Figma, demonstrating how to create layouts that will evolve, build design systems at scale, and stay organized and efficient in the process. The author spent a year collecting tips and recommendations for the book while writing a...
  • №50
  • 15,34 MB
  • added
Morgan Kaufmann, 2017. — 233 p. — ISBN: 978-0-12-802407-2. This book provides an ideal guide as multicultural UX continues to emerge as a transdisciplinary field that, in addition to the traditional UI and corporate strategy concerns, includes socio/cultural and neurocognitive concerns that constitute one of the first steps in a truly global product strategy. In short,...
  • №51
  • 25,14 MB
  • added
  • info modified
G
Wiley, 2007. — 888 p. — ISBN: 9780470146224. Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how...
  • №52
  • 11,24 MB
  • added
  • info modified
John Wiley, 2002. — 787 p. This second edition of the Essential Guide to User Interface Design is about designing clear, easy-to-understand-and-use interfaces and screens for graphical and Web systems. It is the seventh in a long series of books by the author addressing screen and interface design. Over the past two decades these books have evolved and expanded as interface...
  • №53
  • 3,53 MB
  • added
  • info modified
Morgan Kaufmann, 2017. — 250 p. — ISBN: 978-0-12-803656-3. Usability Testing for Survey Research provides researchers with a guide to the tools necessary to evaluate, test, and modify surveys in an iterative method during the survey pretesting process. It includes examples that apply usability to any type of survey during any stage of development, along with tactics on how to...
  • №54
  • 6,16 MB
  • added
  • info modified
Apress Media, LLC., 2023. — 138 p. — ISBN-13 978-1-4842-9185-6. Global surveys from McKinsey, BCG, Gartner, and others show that less than 30% of digital transformation programs succeed in their missions to improve a company’s performance and employee productivity. This is because IT efforts within the company do not center around the employee. This book will provide concrete...
  • №55
  • 2,15 MB
  • added
  • info modified
Springer, 2022. — 362 p. — ISBN: 978-3-031-08075-3. This handbook is the first book ever covering the area of Multimodal Learning Analytics (MMLA). The field of MMLA is an emerging domain of Learning Analytics and plays an important role in expanding the Learning Analytics goal of understanding and improving learning in all the different environments where it occurs. The...
  • №56
  • 7,87 MB
  • added
  • info modified
Focal Press, 2015. — UX Style Frameworks is a practical guide for the hands-on creation of a Style Framework. This new and collaborative documentation format combines different departments’ standards and style guides into a single, unified, and accessible source for all employees. Marti Gold defines Style Frameworks for web and user experience designers, showing what and how...
  • №57
  • 15,88 MB
  • added
  • info modified
Morgan Kaufmann, 2012. — 608 p. — ISBN13: 978-0123848697. The gap between who designers and developers imagine their users are, and who those users really are can be the biggest problem with product development. Observing the User Experience will help you bridge that gap to understand what your users want and need from your product, and whether they'll be able to use what...
  • №58
  • 16,40 MB
  • added
  • info modified
Wiley Publishing, 2009. — 770 p. — ISBN: 978-0-470-22910-1. Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated,...
  • №59
  • 19,55 MB
  • added
  • info modified
3rd edition. — O’Reilly Media, 2021. — 257 p. — ISBN: 978-1-098-11630-9. 2021-07-28: First Release Lean UX is synonymous with modern product design and development. By combining human-centric design, agile ways of working, and a strong business sense, designers, product managers, developers, and scrum masters around the world are making Lean UX the leading approach for digital...
  • №60
  • 68,43 MB
  • added
  • info modified
2nd ed. — O’Reilly Media, 2017. — 205 p. — ISBN10: 1491953608. — ISBN13: 978-1491953600. Lean UX has become the preferred approach to interaction design, tailor-made for today’s agile teams. In the second edition of this award winning book, leading advocates Jeff Gothelf and Josh Seiden expand on the valuable Lean UX principles, tactics, and techniques covered in the first...
  • №61
  • 99,64 MB
  • added
  • info modified
O’Reilly Media, 2017. — 208 p. — ISBN: 978-1-491-95360-0. UX design has traditionally been deliverables-based. Wireframes, site maps, flow diagrams, content inventories, taxonomies, mockups helped define the practice in its infancy. Over time, however, this deliverables-heavy process has put UX designers in the deliverables business. Many are now measured and compensated for...
  • №62
  • 48,83 MB
  • added
  • info modified
O’Reilly Media, 2013. - 152 p. Inspired by Lean and Agile development theories, Lean UX lets you focus on the actual experience being designed, rather than deliverables. This book shows you how to collaborate closely with other members of the product team, and gather feedback early and often. You'll learn how to drive the design in short, iterative cycles to assess what works...
  • №63
  • 7,62 MB
  • added
  • info modified
CRC Press, 2022 — 511 p. — ISBN: 9781003124924, 1003124925. Outstanding User Interfaces with Shiny provides the reader with the necessary knowledge to develop beautiful and highly interactive user interfaces. It gives the minimum requirements in HTML/JavaScript and CSS to be able to extend already existing Shiny layouts or develop new templates from scratch. Suitable for anyone...
  • №64
  • 26,01 MB
  • added
  • info modified
2nd. ed. - Packt Publishing, 2022. - 454 p. - ISBN: 1803234881. Improve user experience by avoiding common frustrations and focusing on what matters. Book Description Design is everywhere. Take a look around you and consider the products and services we use every day. You'll notice that our computer and phone operating systems, our web browsers, and the apps we use to work,...
  • №65
  • 4,57 MB
  • added
  • info modified
Packt Publishing, 2018. — 414 p. Learn from the opinions of a UX expert, evaluate your own design principles, and avoid common mistakes. Key Features Hear insights from an author who was trained by the Nielsen Norman Group Browse over 20 years of collected UX insights Accept or reject 101 thought-provoking opinions on design Challenge your own ideas on UX Book Description There...
  • №66
  • 3,60 MB
  • added
  • info modified
O’Reilly, 2015. — 278 p. — ISBN: 1491921560. Talking to people about your designs might seem like a basic skill, but it can be difficult to do efficiently and well. And, in many cases, how you communicate about your work with stakeholders, clients, and other non-designers is more critical than the designs themselves — simply because the most articulate person usually wins. This...
  • №67
  • 3,14 MB
  • added
  • info modified
O’Reilly, 2007. — 456 p. — ISBN: 978-0596528102. Thoroughly rewritten for today's web environment, this bestselling book offers a fresh look at a fundamental topic of web site development: navigation design. Amid all the changes to the Web in the past decade, and all the hype about Web 2.0 and various "rich" interactive technologies, the basic problems of creating a good web...
  • №68
  • 16,57 MB
  • added
  • info modified
H
Microsoft Research Ltd. 2008. 98 p. ISBN: 978-0-9554761-1-2 The world we live in has become suffused with computer technologies. They have created change and continue to create change. It is not only on our desktops and in our hands that this is manifest; it is in virtually all aspects of our lives, in our communities, and in the wider society of which we are a part. What will...
  • №69
  • 3,12 MB
  • added
  • info modified
2nd Edition. — Morgan Kaufmann, 2019. — 879 p. — ISBN: 978-0-12-805342-3. The discipline of user experience (UX) design has matured into a confident practice and this edition reflects, and in some areas accelerates, that evolution. Technically this is the second edition of The UX Book, but so much of it is new, it is more like a sequel. One of the major positive trends in UX is...
  • №70
  • 52,80 MB
  • added
  • info modified
SitePoint, 2017. — 178 p. — ISBN13: 9780994347077. Good UX is based on evidence. Qualitative evidence, such as user testing and field research, can only get you so far. To get the full picture of how users are engaging with your website or app, you'll need to use quantitative evidence in the form of analytics.
  • №71
  • 4,51 MB
  • added
  • info modified
New Riders, 2013. — 240 p. — ISBN: 0321887867. Forget fixed-width Photoshop comps, bloated client requirements, and overproduced wireframes. Yesterday's web design deliverables fail to take into account the demands of responsive solutions. Design workflow hasn't really changed, but best practices have. This book shows you how to adapt to the new paradigm and create sites for...
  • №72
  • 5,79 MB
  • added
  • info modified
Independently published, 2021. — 93 p. — ASIN: B093Z834KP. UX and Design Thinking are hot practices in the business world today and this quick, simple book, based on my successful Udemy course and 15+ years of experience working with international companies around the world, will show you how Design Thinking can help you create the best user experience for your customers,...
  • №73
  • 9,64 MB
  • added
Apress, 2021. — 273 p. — (Design Thinking). — ISBN-13 978-1-4842-7019-6. Extending traditional digital platforms to the new frontier of extended reality (XR) requires taking into account what best practices, new concepts, and conventions have been established and what learnings can be brought forward from case studies involving industry leaders. By looking at practical examples...
  • №74
  • 6,63 MB
  • added
CRC Press, 2022. — 125 p. — ISBN: 978-1-032-10444-7. The main objective of What UX is Really About Introducing a Mindset for Great Experiences is to provide a quick introduction to user experience (UX 101) for students, professionals, or simply curious readers who want to understand this trendy yet commonly misunderstood practice better but who don't have the time dive deeply...
  • №75
  • 6,34 MB
  • added
Morgan Kaufmann, 2015. — 328 p. — ISBN: 0124201970, 9780124201972. This book identifies the 13 main challenges designers face when they talk about their work and provides communication strategies so that a better design, not a louder argument, is what makes it into the world. It is a fact that we all want to put great design into the world, but no product ever makes it out of...
  • №76
  • 19,33 MB
  • added
  • info modified
Springer, 2013. — 295 p. This agenda-setting book presents state of the art research in Music and Human-Computer Interaction (also known as ‘Music Interaction’). Music Interaction research is at an exciting and formative stage. Topics discussed include interactive music systems, digital and virtual musical instruments, theories, methodologies and technologies for Music...
  • №77
  • 3,94 MB
  • added
  • info modified
Morgan Kaufmann, 2017. — 530 p. — ISBN: 978-0-12-800894-2. Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industries and taught in...
  • №78
  • 22,37 MB
  • added
  • info modified
O’Reilly, 2011. - 548 p. - ISBN: 978-1-449-39463-9 This book contains practical tips to help you understand and internalize the fundamental principles for designing effective user interfaces, as well as a set of common patterns for interaction design on all types of mobile devices. This book provides practical techniques to help you catch — and keep — their attention. You’ll...
  • №79
  • 19,85 MB
  • added
  • info modified
Smashing Media AG, 2021. — 400 p. — ISBN: 978-3-945749-97-5. How do we design for touch in the next year? Mobile and touch are the new defaults for computing, but there are still many myths, rumors, errors, and out-of-date practices on how to design for them. Let’s change that! In our brand-new book Touch Design for Mobile Interfaces, Steven Hoober shares his in-depth research...
  • №80
  • 27,54 MB
  • added
New York: Addison-Wesley Professional, 1999. — 265 p. "User Interface Software Design" teaches the reader how to design, implement and test high quality user interface software, rapidly, while using it with any Graphic User Interface (GUI) development tool. Code can be automatically generated from the designs, so vendors such as Microsoft, Borland, and Oracle could easily...
  • №81
  • 5,38 MB
  • added
  • info modified
Mercury Learning and Information, 2024. — 127 p. — ISBN: 978-1-50152-152-2. This book is for business leaders looking to build software that creates better business outcomes by delivering effective product experiences. Over the last decade, one of the biggest trends in technology has been a growing appreciation for the User Experience (UX). UX Lifecycle provides a UX...
  • №82
  • 6,52 MB
  • added
  • info modified
I
Springer, 2015. — 189 p. This book is concerned with the importance of Human Computer Interaction (HCI), Usability, user participants, and Sustainability in the Information Communication Technology (ICT) industry throughout the world. ICT has become a crucial instrument for communication, entertainment, commerce and research and this increased usage is presenting new...
  • №83
  • 4,56 MB
  • added
  • info modified
2nd edition. — Springer, 2022. — 225 p. — ISBN: 978-1-4471-7512-4. This book is concerned with the importance of Human-Computer Interaction (HCI), Usability, user participants, and Sustainability in the Information Communication Technology (ICT) industry throughout the world. ICTs have become a crucial instrument for communication, entertainment, commerce, and research and this...
  • №84
  • 4,62 MB
  • added
  • info modified
J
Academic Press, 2017. — 591 p. The book is a complete guide for conducting affect-related research and design projects in H/F and HCI domains. Introducing necessary concepts, methods, approaches, and applications, the book highlights how critical emotions and affect are to everyday life and interaction with cognitive artifacts. The text covers the basis of neural mechanisms of...
  • №85
  • 19,48 MB
  • added
  • info modified
3rd Edition. — Morgan Kaufmann, 2021. — 289 p. — ISBN: 978-0-12-818202-4. User interface (UI) design rules and guidelines, developed by early HCI gurus and recognized throughout the field, were based on cognitive psychology (study of mental processes such as problem solving, memory, and language), and early practitioners were well informed of its tenets. But today practitioners...
  • №86
  • 32,18 MB
  • added
  • info modified
Morgan Kaufmann, 2014. — 200 p. — ISBN: 0124079148. In this completely updated and revised edition of Designing with the Mind in Mind, Jeff Johnson provides you with just enough background in perceptual and cognitive psychology that user interface (UI) design guidelines make intuitive sense rather than being just a list or rules to follow. Early UI practitioners were trained in...
  • №87
  • 27,99 MB
  • added
  • info modified
Morgan Kaufmann – 2010, 200 p. ISBN: 012375030X, 9780123750303 Early user interface (UI) practitioners were trained in cognitive psychology, from which UI design rules were based. But as the field evolves, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that...
  • №88
  • 10,67 MB
  • added
  • info modified
2nd Edition. — Morgan Kaufmann, 2007. — 424 p. — ISBN10: 0123706432; ISBN13: 978-0123706430. GUI Bloopers 2.0, Second Edition, is the completely updated and revised version of GUI Bloopers. It looks at user interface design bloopers from commercial software, Web sites, Web applications, and information appliances, explaining how intelligent, well-intentioned professionals make...
  • №89
  • 11,09 MB
  • added
  • info modified
K
CRC Press, 2015, -179 p. Human–computer interaction (HCI) is becoming ever more important in interactive software. Such software has long been evaluated in terms of the availability and breadth of its functions and its algorithmic efficiency. While such a developer’s perspective is still somewhat valid, it has become difficult to differentiate among similar software components...
  • №90
  • 2,28 MB
  • added
  • info modified
O’Reilly Media, 2017. — 370 p. — ISBN13: 978-1449334833. On the surface, design practices and data science may not seem like obvious partners. But these disciplines actually work toward the same goal, helping designers and product managers understand users so they can craft elegant digital experiences. While data can enhance design, design can bring deeper meaning to data. This...
  • №91
  • 5,57 MB
  • added
  • info modified
O’Reilly Media, 2016. — 288 p. — ISBN10: 1491920394. — ISBN13: 978-1491920398 With the coming flood of connected products, many UX and interaction designers are looking into hardware design, a discipline largely unfamiliar to them. If you’re among those who want to blend digital and physical design concepts successfully, this practical book helps you explore seven long-standing...
  • №92
  • 27,92 MB
  • added
  • info modified
Oxford University Press, 2006, -330 p. In everyday life, and particularly in the modern workplace, information technology and automation increasingly mediate, augment, and sometimes even interfere with how humans interact with their environment. How to understand and support cognition in human-technology interaction is both a practically and socially relevant problem. The...
  • №93
  • 2,35 MB
  • added
  • info modified
O’Reilly Media, 2013. — 240 p. — ISBN10: 9781449334918; ISBN13: 978-1449334918. Great user experiences (UX) are essential for products today, but designing one can be a lengthy and expensive process. With this practical, hands-on book, you’ll learn how to do it faster and smarter using Lean UX techniques. UX expert Laura Klein shows you what it takes to gather valuable input...
  • №94
  • 2,08 MB
  • added
  • info modified
Apress, 2019. — 166 p. Become more mindful of the user when building digital products, and learn how to integrate a user-centered approach into your thinking as a web or app developer. This book shows you how the user experience is the responsibility of everyone involved in creating the product and how to redefine development principles when building user-centered digital...
  • №95
  • 3,46 MB
  • added
  • info modified
Apress, 2022. — 491 p. — (Design Thinking). — ISBN: 1484280873, 9781484280874. Applied UX Design for Artificial Intelligence Kore Designing Human-Centric AI Experiences User experience (UX) design practices have seen a fundamental shift as more and more software products incorporate machine learning (ML) components and artificial intelligence (AI) algorithms at their core. This...
  • №96
  • 13,77 MB
  • added
Gumroad (by Kuleszo Adrian aka @uiadrian), 2024 – 197 p. One ebook to teach you how to design better The book is filled with actionable tips, examples, and lots of visuals. You’ll find plenty of good design guidelines, insights, and lots of inspiration. What will you find inside: Guides on how to design better: Figma Setup. Layouts, Grids, Box Models. Colors. Gradients....
  • №97
  • 171,46 MB
  • added
CRC Press, 2016. — 212 p. The book examines both the technical and social aspects of human computer interface (HCI). Written by world-class academic experts committed to improving HCI technologies for people with disabilities, this all-inclusive book explores the latest research, and offers insight into the current limitations of this field. It introduces the concept of HCI,...
  • №98
  • 13,07 MB
  • added
  • info modified
L
Apress Media LLC, 2023. — 269 p. — ISBN-13: 978-1-4842-9575-5. Gain a thorough understanding of the two pillars of any User Experience project: the mission and the process. The mission is to keep the user in mind at each step or milestone as the developer progresses through the project. The process is how that mission is accomplished through collaboration and the use of...
  • №99
  • 7,56 MB
  • added
  • info modified
Manning Publications, 2018. — 392 p. Usability Matters: Mobile-first UX for developers and other accidental designers gives you practical advice and guidance on how to create attractive, elegant, and useful user interfaces for native and web-based mobile apps. About the Technology Just because a mobile app works doesn't mean real people are going to like it. Usability matters!...
  • №100
  • 17,39 MB
  • added
  • info modified
1996, Cambridge: The MIT Press, XIII+425 p. Despite enormous investments in computers over the last twenty years, productivity in the very service industries at which they were aimed virtually stagnated everywhere in the world. If computers are not making businesses, organizations, or countries more productive, then why are we spending so much time and money on them? Cutting...
  • №101
  • 240,36 MB
  • added
  • info modified
Pearson Education, 2005. — 623 p. When you design the user interface to a computer system, you decide which screens the system will show, what exactly will be in each screen and how it will look. You also decide what the user can click on and what happens when he does so, plus all the other details of the user interface. It is the designer’s responsibility that the system has...
  • №102
  • 4,37 MB
  • added
  • info modified
Smashing Media GmbH, 2012. 134 p. ISBN: 978-3-943075-23-6 User Experience (UX) can be strongly influenced by behavioral factors such as emotions, beliefs, preferences and even cultural backgrounds. Being aware of this, Web designers keep developing strategies to improve the overakk UX with the help of storytelling, tools for problem solving, relationship engineering and...
  • №103
  • 23,12 MB
  • added
  • info modified
O’Reilly, 2014. — 322 p. — ISBN: 1449340385. Welcome to our multi-device world, a world where a user’s experience with one application can span many devices — a smartphone, a tablet, a computer, the TV, and beyond. This practical book demonstrates the variety of ways devices relate to each other, combining to create powerful ensembles that deliver superior, integrated...
  • №104
  • 28,80 MB
  • added
  • info modified
O’Reilly Media, 2015. - 312 p. User experience (UX) strategy requires a careful blend of business strategy and UX design, but until now, there hasn't been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight strategy tools and techniques to help you and your team craft innovative multi-device products that people want to use. Whether you're an...
  • №105
  • 28,70 MB
  • added
  • info modified
2nd edition. — O’Reilly Media, 2021. — 302 p. — ISBN: 9781492052432. User experience (UX) strategy lies at the intersection of UX design and business strategy, but until now, there hasn’t been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight product strategy tools and techniques to help you and your team devise innovative digital solutions...
  • №106
  • 36,93 MB
  • added
  • info modified
Morgan Kaufmann, 2013. — 292 p. — ISBN13: 9780123948137. Writing for Interaction focuses on the art of creating the information experience as it appears within software and web applications, specifically in the form of user interface text. It also provides strategies for ensuring a consistent, positive information experience across a variety of delivery mechanisms, such as...
  • №107
  • 26,56 MB
  • added
  • info modified
O’Reilly Media, 2013. — 154 p. — ISBN: 978-1449359805, 1449359809. How do you design engaging applications that people love to use? This book demonstrates several ways to include valuable input from potential clients and customers throughout the process. With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and...
  • №108
  • 17,23 MB
  • added
  • info modified
O’Reilly Media, Inc., 2013. - 154 p. Language: English How do you design engaging applications that people love to use? This book demonstrates several ways to include valuable input from potential clients and customers throughout the process. With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and user-centered design...
  • №109
  • 17,28 MB
  • added
  • info modified
Apress, 2017. — 103 p. Understand the work of a modern UX professional and why UX is necessary for your business. Collated through years of online talks and work experience, this short collection of paraphrased discussions reveals the underlying psychology and philosophy of user experience decision making. Go beyond the rules to understand why the rules are there. Designed for...
  • №110
  • 4,97 MB
  • added
  • info modified
Princeton architectural press, 2014. — 142 p. — ISBN: 1616892919. In the mid-twentieth century, Henry Dreyfuss — widely considered the father of industrial design — pioneered a user-centered approach to design that focuses on studying people's behaviors and attitudes as a key first step in developing successful products. In the intervening years, user-centered design has...
  • №111
  • 70,72 MB
  • added
  • info modified
M
Apress, 2019. — 293 p. — ISBN: 978-1484249376, 1484249372. Understanding UI patterns is invaluable to anyone creating websites for the first time. It helps you make connections between which tools are right for which jobs, understand the processes, and think deeply about the context of a problem. This is your concise guide to the tested and proven general mechanisms for solving...
  • №112
  • 4,43 MB
  • added
  • info modified
Apress Media LLC, 2023. — 246 p. — ISBN-13 978-1-4842-9707-0. Conduct impact measurement and outcomes evaluation, with a specific focus on nonprofits, using Salesforce Nonprofit Cloud (aka Salesforce for Nonprofits). As funding grows more challenging for nonprofits, having a robust technology system in place allows nonprofits to better seek out funding and receive more when...
  • №113
  • 5,39 MB
  • added
  • info modified
Springer, 2009, -168 p. This book comprises a variety of breakthroughs and recent advances on Human– Computer Interaction (HCI) intended for both researchers and practitioners. Topics addressed here can be of interest for those people searching for last trends involving such a growing discipline. Important issues concerning this book includes cutting-edge topics such as...
  • №114
  • 2,98 MB
  • added
  • info modified
Morgan Kaufmann, 2013, -370 p. This book is not about designing a better watch. Of course, the end game is better designs and products, but the focus here is on the ideas — ideas for new and improved user interfaces or interaction techniques. The journey from idea to product is long, however. Before embedding in a product, an idea must be implemented, refined, tested, refined...
  • №115
  • 11,04 MB
  • added
  • info modified
2nd Edition. — Morgan Kaufmann, 2024. — 400 p. — ISBN: 13: 978-0-443-14096-9. Human-Computer Interaction: An Empirical Research Perspective is the definitive guide to empirical research in HCI. The book begins with foundational topics, including historical context, the human factor, interaction elements, and the fundamentals of science and research. From there, the book...
  • №116
  • 20,02 MB
  • added
Sitepoint, 2018. — 98 p. Analytics are made up of data that can be analyzed to draw logical conclusions, and for UX design specifically, that data contains information about the users of your app or website, such as their age, their location, their interests, or simply their behavior — that is, how they use your app or website. With this information, you can deduce who your...
  • №117
  • 5,80 MB
  • added
  • info modified
Sitepoint, 2018. — 63 p. This book is for all Frontend developers that want to build sites and apps that run faster. You’ll need to be familiar with HTML and CSS and have a reasonable level of understanding of JavaScript in order to follow the discussion. Analytics are made up of data that can be analyzed to draw logical conclusions, and for UX design specifically, that data...
  • №118
  • 1,12 MB
  • added
  • info modified
The Laws of Simplicity: Design, Technology, Business, Life. In 2006, Maeda published Laws of Simplicity, his best-selling book to date, based on a research project to find ways for people to simplify their life in the face of growing complexity. John Maeda (born 1966 in Seattle, Washington) is a Japanese-American graphic designer, computer scientist, university professor, and...
  • №119
  • 5,53 MB
  • added
  • info modified
Springer, 2012. — 291 p. — (Management for Professionals). — ISBN: 9783642313707 The highly competitive and globalized software market is creating pressure on software companies. Given the current boundary conditions, it is critical to continuously increase time-to-market and reduce development costs. In parallel, driven by private life experiences with mobile computing...
  • №120
  • 4,91 MB
  • added
  • info modified
Packt Publishing, 2014. — 163 p. Want to know which UX course to study, or how to get a UX job without any experience? Struggling with how to create a UX portfolio? We've got the answers to these and many more curly questions in our authoritative guide to beginning your career in UX. More than ever, executives and managers are realising that a user's experience of their...
  • №121
  • 4,53 MB
  • added
  • info modified
Springer, 2016. — 301. This book is the first book to describe how Autonomous Virtual Humans and Social Robots can interact with real people, be aware of these people and the environment and react to various situations. The book explains the main techniques for the tracking and the analysis of humans and their behaviour including facial expressions, body and hand gestures and...
  • №122
  • 11,13 MB
  • added
  • info modified
Packt Publishing, 2018. — 348 p. — ISBN: 9781787120556. Have your web applications been experiencing more hits and less conversions? Are bad designs consuming your time and money? This book is the answer to these problems. With intuitive case studies, you'll learn to simplify, fix, and enhance some common, real-world application designs. You'll look at the common issues of...
  • №123
  • 33,60 MB
  • added
  • info modified
Designingui.com, Hype4Academy, 2021. — 470 p. This is probably the first e-book of this magnitude (over 500 p.) with the knowledge of industry experts. We share our knowledge, know-how, best practices, and fast problem-solving methods. Do you want to be a designer? Junior designers will receive a clear and comprehensive guide that takes them step by step through the basics and...
  • №124
  • 81,04 MB
  • added
  • info modified
Scanlibs Books, 2020. — 419 p. — ISBN: n/a. Probably the first ebook with that scale (400+ pages) with knowledge coming from 20+ years of experience, industry experts, and live event Q&A’s. We share our knowledge, know-how, best practices, and quick problem-solving techniques. Do you want to be a Designer? Junior Designers will get a clear, comprehensive handbook that guides...
  • №125
  • 202,10 MB
  • added
  • info modified
Designingui.com, Hype4Academy, 2021. — 3 p. This is probably the first e-book of this scale (over 500 p.) with the knowledge of industry experts. We share our knowledge, know-how, best practices, and quick problem-solving techniques. Do you want to be a designer? Junior designers will receive clear and comprehensive guidance that will take them step-by-step through the basics...
  • №126
  • 3,23 MB
  • added
  • info modified
Designingui.com, Hype4Academy, 2021. — 88 p. Updates for May 2021 This is probably the first e-book of this scale (over 500 p.) with the knowledge of industry experts. We share our knowledge, know-how, best practices, and quick problem-solving techniques. Do you want to be a designer? Junior designers will receive clear and comprehensive guidance that will take them...
  • №127
  • 45,29 MB
  • added
O’Reilly Media, 2016. — 256 p. — ISBN13: 9781491912683. In today’s digital world, any product, app, or website requires a professional User Experience (UX) designer to ensure success. With this book, new UX designers will learn the practical skills they need to get started in the field, skills that can be immediately applied to real-world UX projects. UX for Beginners is broken...
  • №128
  • 35,88 MB
  • added
  • info modified
Pragmatic Programmers, 2011. — 315 p. This is a book for visual designers and programmers. It’s not, however, about visual design or about code. Instead, it’s about something much more important: the people who will be using your product. The best product is of no consequence whatsoever if people don’t use it. You can create the most beautiful, sturdiest, most elegant brush in...
  • №129
  • 18,90 MB
  • added
  • info modified
Pragmatic Bookshelf, 2017. — 344 p. — ISBN13: 978-1934356753. This book is for designers, developers, and product managers who are charged with what sometimes seems like an impossible task: making sure products work the way your users expect them to. You'll find out how to design applications and websites that people will not only use, but will absolutely love. The second...
  • №130
  • 10,06 MB
  • added
  • info modified
InTech, 2010, -280 p. Designing user interfaces nowadays is indispensably important. A well-designed user interface promotes users to complete their everyday tasks in a great extent, particularly users with special needs. Numerous guidelines have already been developed for designing user interfaces but because of the technical development new challenges appear continuously,...
  • №131
  • 6,46 MB
  • added
  • info modified
O’Reilly Media, Inc., 2024. — 406 p. — ISBN-13: 978-1-098-14560-6. Frontend developers have to consider many things: browser compatibility, usability, performance, scalability, SEO, and other best practices. But the most fundamental aspect of creating websites is one that often falls short: accessibility. Accessibility is the cornerstone of any website, and if a website is...
  • №132
  • 105,68 MB
  • added
O’Reilly Media, 2016. — 54 p. Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals behind prototyping — and demonstrating how to prototype for both physical and digital products — this O’Reilly report helps to begin and intermediate designers become more...
  • №133
  • 60,63 MB
  • added
  • info modified
O′Reilly, 2017. — 326 p. — ISBN13: 978-1491954089. Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping — and demonstrating how to prototype for both physical and digital products — this practical guide helps beginning and...
  • №134
  • 14,80 MB
  • added
  • info modified
O′Reilly, 2017. — 326 p. — ISBN13: 978-1491954089. Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping — and demonstrating how to prototype for both physical and digital products — this practical guide helps beginning and...
  • №135
  • 56,92 MB
  • added
  • info modified
IOS Press, 2008. — 284 p. The Human-Dimensions of Human-Computer Interaction commences a non-technical discussion about everyday computer usage and deals with the human-dimension or social context of effective HCI. It brings forward many of the hidden complexities of the human-dimensions of HCI, and owes to the educative nature of the techno-saga. The first three chapters are...
  • №136
  • 3,65 MB
  • added
  • info modified
Design Principles. Controls. Commands. Text. Messages. Interaction. Windows. Visuals. Experiences. Windows Environment.
  • №137
  • 46,37 MB
  • added
  • info modified
Adobe Press, 2013. — 254 p. Create high fidelity prototypes for complex websites and applications with the easy-to-learn and super-efficient vector capabilities of Illustrator and make the fear of client changes a thing of the past. Whether you’re a seasoned Photoshop veteran, a budding designer, or someone who simply has a good eye and artistic vision, this book will show you...
  • №138
  • 19,26 MB
  • added
  • info modified
BCS Learning & Development Ltd, 2020. — 235 p. — ISBN: 978-1-78017-4761. Even amazing products can be let down by poor user interfaces. It is the job of front-end developers to make software products and websites engaging and attractive for users. This book covers the role of front-end developer in terms of typical responsibilities, required skills and relevant tools, methods...
  • №139
  • 11,21 MB
  • added
  • info modified
N
De Gruyter, 2016. — 221 p. — ISBN: 1501510843. The -smart mobile- has become an essential and inseparable part of our lives. This powerful tool enables us to perform multi-tasks in different modalities of voice, text, gesture, etc. The user plays an important role in the mode of operation, so multimodal interaction provides the user with new complex multiple modalities of...
  • №140
  • 10,94 MB
  • added
  • info modified
Springer Singapore Heidelberg New York Dordrecht London, 2014, X, 352 p. 129 illus., 122 illus. in color. — ISBN: 978-981-4560-95-5, ISBN: 978-981-4560-96-2 (eBook), DOI 10.1007/978-981-4560-96-2 — (Gaming Media and Social Effects). Caters to scientists, engineers and practitioners involved in the field of playful user interfaces Written by top researchers on user interfaces...
  • №141
  • 8,00 MB
  • added
  • info modified
O
Independently published, 2021. — 251 p. — ASIN B08XMQQSD1. Are you looking for a practical and complete guide with real world UI design projects then this book is for you. The complete guide to mastery in UI/UX teaches you from scratch how to become a proficient UI/UX designer and also how to land your first design jobs and earn big with this new skill. What makes this book...
  • №142
  • 49,17 MB
  • added
  • info modified
CRC Press, 2016. — 763 p. — ISBN: 9781482216943. In this new era of computing, where the iPhone, iPad, Xbox Kinect, and similar devices have changed the way to interact with computers, many questions arised of how modern input devices can be used for a more intuitive user interaction. This book, Interaction Design for 3D User Interfaces, addressed this paradigm shift. The book...
  • №143
  • 23,44 MB
  • added
  • info modified
P
Independently published, 2023. — 272 p. — ISBN: 978-973-0-36036-3. “Fundamentals of Creating a Great UI/UX” is a comprehensive book crafted by Creative Tim, the industry leader in user interface and user experience design. This book is your ultimate resource that walks the reader through the process of designing a website from the basic elements like buttons, and cards to the...
  • №144
  • 102,36 MB
  • added
  • info modified
Academic Press, 2008. — 251 p. The Limits of Dream focuses on what we currently know of the human central nervous system (CNS), examining the basic sciences of neurochemistry, neuroanatomy, and CNS electrophysiology as these sciences apply to dream, then reaching beyond basic science to examine the cognitive science of dreaming including the processes of memory, the perceptual...
  • №145
  • 1,91 MB
  • added
Independently published, 2023. — 159 p. — ASIN: B09S6MTRD4. The definitive manual for those who want to become web designers! Two books in one: learn UX design (user experience design) and UI design (user interface design) in one book. Explore the theory in every chapter and understand it with dozens of examples taken from the web. Create your web designer portfolio by doing...
  • №146
  • 4,03 MB
  • added
InTech, 2008, -378 p. This book is an assembly of essays on state of the art concepts, methodologies, and systems in the fast moving field of human-computer interaction. Twenty one chapters describe either progress in main themes or introduce totally new themes, never conceived before. As the use of mobile devices proliferates, a major challenge is how to present effectively...
  • №147
  • 13,93 MB
  • added
  • info modified
Springer, 2013, -150 p. Human-Computer Interaction (HCI) is a research area in Computer Science concerned with the design, implementation, and evaluation of interactive systems, where the user is the key and the center of the process. Many disciplines are closely related to HCI: psychology, cognitive science, ergonomics, sociology, business, graphic design, collaboration,...
  • №148
  • 1,45 MB
  • added
  • info modified
Rockport Publishers, 2023. — 224 p. — ISBN-13: 978-0760378045. Master the art of user experience design through the 100 laws, guidelines, human biases, and general considerations in this comprehensive, cross-disciplinary encyclopedia. Richly illustrated and easy to navigate, Universal Principles of UX pairs clear explanations of each concept with visual examples of the ideas...
  • №149
  • 28,71 MB
  • added
Springer, 2008, -250 p. Interacting with computers is ever changing; the activities computers are used for, the domains they are used in, the people who use them, and the way that they are used have been constantly evolving. But over the past few years an additional dimension has been added to this interaction, which considers the utility and effectiveness of incorporating...
  • №150
  • 2,94 MB
  • added
  • info modified
InTech, 2008. — 610 p. — ISBN: 978-953-7619-15-2. It is an impossible task to bring together, under a single cover, the many facets of human-computer interaction. After all, we have come a long way in the past several decades, to a point where we consider not only what may be intuitive to the designer, but rather the user, the environment, and the intent of our efforts. No...
  • №151
  • 16,93 MB
  • added
  • info modified
Addison-Wesley Professional, 2016. — 240 p. — ISBN13: 978-0-13-427671-7. Master User Experience and Interaction Design from the Developer’s Perspective. For modern developers, UX expertise is indispensable: Without outstanding user experience, your software will fail. Now, David Platt has written the first and only comprehensive developer’s guide to achieving a world-class user...
  • №152
  • 16,45 MB
  • added
  • info modified
O’Reilly Media, 2019. — 194 p. — ISBN13: 978-1-492-04939-5. When you depend on users to perform specific actions — like buying tickets, playing a game, or riding public transit — well-placed words are most effective. But how do you choose the right words? And how do you know if they work? With this practical book, you’ll learn how to write strategically for UX, using tools to...
  • №153
  • 14,23 MB
  • added
  • info modified
2nd Edition. — Razeware LLC, 2022. — 291 p. This book guides you through designing modern mobile apps using fundamental design principles. This book is for intermediate iOS and Android developers who already know the basics of mobile app development but want to also learn how to design apps with attractive and effective UI and UX.
  • №154
  • 149,30 MB
  • added
  • info modified
Springer, 2022. — 230 p. Significant advances in the field of Artificial Intelligence (AI) have given a strong tailwind to the spread of technologies based on it. AI technologies are increasingly influencing private contexts but also the service sector where more and more service encounters are handled by chatbots. In part, however, the spread of chatbots and the associated...
  • №155
  • 1,95 MB
  • added
  • info modified
R
Wiley, 2012. — 256 p. — ISBN: 1118185471. The A-to-Z guide to spotting and fixing usability problems Frustrated by pop-ups? Forms that make you start over if you miss a field? Nonsensical error messages? You're not alone! This book helps you simply get it right the first time (or fix what's broken). Boasting a full-color interior packed with design and layout examples, this...
  • №156
  • 18,23 MB
  • added
  • info modified
2nd Edition. — Apress, 2024. — 355 p. Learn to create seamless designs backed by a responsible understanding of the human mind. This new edition is fully updated and reworked to employ a realistic, challenging, and practical approach to interface design, presenting state-of-the-art scientific studies in behavioral sciences, interface design and the psychology of design. All...
  • №157
  • 10,04 MB
  • added
S
O’Reilly Media, Inc., 2013. — 170 p. — ISBN: 978-1-449-34268-5. — Full Color. It’s the little things that turn a good digital product into a great one. With this full color practical book, you’ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a...
  • №158
  • 24,67 MB
  • added
  • info modified
O’Reilly Media, Inc., 2013. — 170 p. — ISBN: 978-1-449-34268-5 It’s the little things that turn a good digital product into a great one. With this practical book, you’ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message? Through...
  • №159
  • 24,58 MB
  • added
  • info modified
IGI Global, 2020. Nature-inspired algorithms have come into use to solve more and more optimization tasks of high dimension when classical optimization algorithms do not apply. The task of user interface usability optimization becomes the one to be solved by nature-inspired algorithms. Usability optimization suggests a choice of interface design out of a large number of...
  • №160
  • 21,87 MB
  • added
  • info modified
Boca Raton: CRC Press, 2023. — 190 p. This book explains the concept of wearable computing, the need for wearable technology, its advantages, application areas, state of art developments in this area, required material and technology, possible future applications including cyborg developments, and the need for this sphere of influence in the future. The scope encompasses three...
  • №161
  • 31,08 MB
  • added
  • info modified
2nd edition. — Addison-Wesley, 2013. — 368 p. — ISBN13: 978-0321884817. Institutionalization of UX shows how to develop a mature, user-centered design practice within an enterprise. Eric Schaffer guides readers step by step through a solid methodology for institutionalizing UX, providing practical advice on the organizational change, milestones, toolsets, infrastructure,...
  • №162
  • 7,55 MB
  • added
  • info modified
2018. — 252 p. Learn how to design awesome UIs by yourself using specific tactics explained from a developer's point-of-view.
  • №163
  • 53,09 MB
  • added
  • info modified
Packt Publishing, 2017. — 400 p. — ISBN: 978-1-78712-244-4. Learn how to unify Customer Experience, User Experience and more to shape lasting customer engagement in a world of rapid change. We live in an experience economy in which interaction with products is valued more than owning them. Products are expected to engage and delight in order to form the emotional bonds that...
  • №164
  • 33,80 MB
  • added
  • info modified
Springer, 2009. — 409 p. The fields of Human-Computer Interaction (HCI) and Software Engineering (SE) have evolved almost independently from each other until the last two decades, when it became obvious that an integrated perspective would benefit the development of interactive software applications as considered in both disciplines. The chapters in this book are written by...
  • №165
  • 18,16 MB
  • added
  • info modified
Wiley (2004). ISBN-10: 0470854448. Multiple User Interfaces: Cross-Platform Applications and Context-Aware Interfaces. Multiple User Interfaces allow people using mobile phones, laptops, desktops, palm tops, or PDAs to access and read information from their central server or the internet coherently and consistently and to communicate effectively with other users who may be...
  • №166
  • 6,16 MB
  • added
  • info modified
2nd Edition. — Springer, 2021. — 233 p. — ISBN: 978-3-030-59225-7. People who work in an office spend at least a third of their lifetime in these spaces. The planning of office and administration buildings can therefore contribute a great deal to the satisfaction and well-being of future users. The book looks at the health-relevant factors that affect people in office and...
  • №167
  • 9,07 MB
  • added
  • info modified
Springer, 2020. — 232 p. — ISBN: 978-3-030-22021-1. People who work in an office spend at least a third of their lifetime in these spaces. The planning of office and administration buildings can therefore contribute a great deal to the satisfaction and well-being of future users. The book looks at the health-relevant factors that affect people in office and administration...
  • №168
  • 9,15 MB
  • added
  • info modified
Springer, 2010, -313 p. With the development of silicon technologies, consumer electronics devices, such as personal computers, HDTV, mobile phones, digital cameras, and game consoles, have become ubiquitous for people’s daily life. These devices can provide multimedia sources for entertainment, communication, and so on. To interact with these equipments, consumers currently...
  • №169
  • 5,88 MB
  • added
  • info modified
Springer, 2010. — 313 p. With the development of silicon technologies, consumer electronics devices, such as personal computers, HDTV, mobile phones, digital cameras, and game consoles, have become ubiquitous for people’s daily life. These devices can provide multimedia sources for entertainment, communication, and so on. To interact with these equipments, consumers currently...
  • №170
  • 5,59 MB
  • added
  • info modified
6th Edition. — Wiley, 2023. — 716 p. — ISBN: 978-0-470-01866-8. Effective and engaging design is a critical component of any digital product, from virtual reality software to chatbots, smartphone apps, and more. In the newly updated sixth edition of Interaction Design: Beyond Human-Computer Interaction, a team of accomplished technology, design, and computing professors...
  • №171
  • 37,93 MB
  • added
  • info modified
Shkliarau Fedor (self-published), 2024. — 245 p. Make a product design portfolio that lands dream jobs. Working on a portfolio sometimes seems like the most difficult and lengthy project. However, it is one of the most significant steps in a career that directly influences your professional growth. A good portfolio will help you succeed in job searching and attract the...
  • №172
  • 17,13 MB
  • added
Pearson Education, 2005. — 671 p. Designing the User Interface is written for students, researchers, designers, managers, and evaluators of interactive systems. It presents a broad survey of how to develop high-quality user interfaces for interactive systems. Readers with backgrounds in computer science, psychology, industrial engineering, information science, information...
  • №173
  • 14,07 MB
  • added
  • info modified
6th Edition. — Ben Shneiderman, Catherine Plaisant, Maxine Cohen, Steven Jacobs, Niklas Elmqvist, Nicholas Diakopoulos. — Pearson Education Limited, 2018. — 616 p. — ISBN13: 978-1-292-15391-9. The Sixth Edition of Designing the User Interface provides a comprehensive, authoritative, and up-to-date introduction to the dynamic field of human-computer interaction (HCI) and user...
  • №174
  • 190,08 MB
  • added
  • info modified
O’Reilly Media, 2015. — 294 p. — ISBN10: 1491919019. Note for ebook customers: The design and layout of this book play a key role in conveying the author's message. When creating the ebooks, we've tried to keep the look and feel of the print edition, but this means that not all e-reading devices will support the files. The EPUB format is optimized for iPad. The MOBI files are...
  • №175
  • 34,34 MB
  • added
  • info modified
Morgan Kaufmann Publishers, 2003. — 308 p. — ISBN: 1558608702. Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned? Paper Prototyping can help. Written by a usability engineer with a...
  • №176
  • 7,03 MB
  • added
  • info modified
Springer, 2015. — 88 p. This book focuses on a special group of auditory interfaces using spatial sound for the representation of information. The addition of information on the location of a selected sound source or a group of sources shows many advantages over a mere single-channel audio. This survey explains the most important limitations of the human hearing system and the...
  • №177
  • 1,69 MB
  • added
  • info modified
Apress, 2001. — 152 p. This book is a milestone built on a strong foundation of practical experience. He's absolutely right that user testing is easy. You don't need a lab to do it, although many people think you do. You just need a computer and a person who doesn't know your software. It's an iterative process. Do it once, it'll change your whole perspective. Do some...
  • №178
  • 5,27 MB
  • added
  • info modified
Packt Publishing Ltd., February 2022. — 382 p. — ISBN: 978-1-80056-418-3. Discover user experience and user interface design best practices while mastering a wide array of tools across Figma and FigJam with this full-color guide. Key Features. Learn the basics of user experience research, result organization, and analysis in FigJam. Create mockups, interactive animations, and...
  • №179
  • 64,01 MB
  • added
  • info modified
Springer, 2010. — 365 p. — ISBN: 3642020739. Das Buch behandelt umfassend Grundlagen der Konzeption und Gestaltung visueller Systeme sowie interaktiver Dienstleistungen. Es hilft dabei, die interaktiven Eigenschaften und das Interface analoger und digitaler Produkte zu analysieren und projekt- und adressatenspezifische Konzepte für Website-, Game-, und Produktdesign, aber auch...
  • №180
  • 50,27 MB
  • added
  • info modified
Springer, 2012, -202 p. The mass deployment of Smart Phones, Netbooks, and Web tablets has made computing essentially pervasive and ubiquitous – yet to date, there is only one truly ubiquitous information processing technology: pen and paper. Imagine the wealth of paper variants that may populate the venue of a creative and information-centered workshop: little Post-it notes...
  • №181
  • 3,46 MB
  • added
  • info modified
Boca Raton: CRC Press, 2024. — 467 p. This book offers readers a holistic understanding of intelligent environments, encompassing their definition, design, interaction paradigms, the role of Artificial Intelligence (AI), and the associated broader philosophical and procedural aspects. Elaborates on AI research and the creation of intelligent environments.Zooms in on designing...
  • №182
  • 25,00 MB
  • added
Boca Raton: CRC Press, 2024. — 526 p. Human-Computer Interaction (HCI) is a multidisciplinary research and applied field targeted to studying people interacting with information technology and designing usable and efficient systems for them. This book outlines the state‑of‑the‑art of HCI research in the respective domains such as health, games, transportation, industry, and...
  • №183
  • 45,90 MB
  • added
Morgan Kaufmann, 2005. — 700 p. Whether you are a professional new to the user-centered design field, or an experienced designer who needs to learn the fundamentals of user interface design and evaluation, this book can lead the way. What will you get from this book? Based on a course from the Open University, UK which has been taught to over a thousand professionals and...
  • №184
  • 9,65 MB
  • added
  • info modified
Apress, 2018. — 331 p. — ISBN: 1484238109. Demystify UX and its rules, contradictions, and dilemmas. This book provides real-world examples of user experience concepts that empower teams to create compelling products and services, manage social media, interview UX candidates, and oversee product teams. From product decisions to performance reviews, your ability to participate...
  • №185
  • 9,53 MB
  • added
  • info modified
Elsevier, 2006., - 248 p., ISBN: 0080449344 (Series - Studies in Writing, volume 18: Methods and Applications) Computer keystroke logging is an exciting development in writing research methodology that allows a document's evolution to be logged and then replayed as if the document were being written for the first time. Computer keystroke logged data allows analysis of the...
  • №186
  • 1,72 MB
  • added
  • info modified
O’Reilly Media, 2017. — 192 p. — ISBN10: 1491944153, 13 978-1491944158. Now may be the perfect time to enter the wearables industry. With the range of products that have appeared in recent years, you can determine which ideas resonate with users and which don't before leaping into the market. In this practical guide, author Scott Sullivan examines the current wearables...
  • №187
  • 24,55 MB
  • added
  • info modified
Lawrence Erlbaum Associates, 2003. — 351 p. This book is primarily a summary of research done over 10 years in multimedia and virtual reality, which fits within a wider interest of exploiting psychological theory to improve the process of designing interactive systems. The subject matter lies firmly within the field of HCI, with some cross-referencing to software engineering....
  • №188
  • 16,76 MB
  • added
  • info modified
New York: Information Science Reference, 2009. — 350 p. There is a need within radio-frequency identification (RFID) and other smart technologies to understand related practical implications. Auto-Identification and Ubiquitous Computing Applications: RFID and Smart Technologies for Information Convergence reports on problems related to the primary use of RFID technologies. This...
  • №189
  • 11,31 MB
  • added
  • info modified
Packt Publishing, 2017. — 375 p. — ISBN: 978-1787123502. +True PDF Understand your users, gain strategic insights, and make your product development more efficient with user experience mapping About This Book Detailed guidance on the major types of User Experience Maps. Learn to gain strategic insights and improve communication with stakeholders. Get an idea on creating...
  • №190
  • 43,62 MB
  • added
  • info modified
T
Thalion, 2023 – 155 p. Collection of actionable design tips and UI tricks for your everyday design decisions. With UI Design Tactics eBook you will: Improve Typography skills. See how to balance Visual Hierarchy. Learn to create better UI Elements. Discover better Text Content techniques. Level up your UI Design Skills. What will be inside? The eBook will contain over 100 UI...
  • №191
  • 78,14 MB
  • added
  • info modified
Interaction Design Foundation, 2018. — 81 p. If you're looking to gain an introduction into the world of user experience (UX) design — or maybe even freshen up your knowledge of the field — then this UX design book is the ideal place to start. You'll cover a wide range of topics over nine highly readable chapters, with each one acting as a mini crash course. By the end, you'll...
  • №192
  • 5,98 MB
  • added
  • info modified
Jenifer Tidwell. Designing Interfaces. O’Reilly, 2010. - 575 p. - ISBN: 1449379702 Despite all of the UI toolkits available today, it's still not easy to design good application interfaces. This bestselling book is one of the few reliable sources to help you navigate through the maze of design options. By capturing UI best practices and reusable ideas as design patterns,...
  • №193
  • 58,81 MB
  • added
  • info modified
3rd ed. — Sebastopol (CA): O’Reilly Media, 2020. — 601 p. — ISBN: 1492051969. Designing good application interfaces isn’t easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition , you’ll learn how to navigate through the maze of design options. By capturing UI best...
  • №194
  • 157,14 MB
  • added
  • info modified
IGI Global, 2012. — 387 p. Human Computer interaction (HCI) deals with the relationships among people and computers. As the digital world is getting multi-modal, the information space is getting more and more complex. In order to navigate this information space and to capture and apply the implicit and explicit knowledge to appropriate use an effective interaction is required....
  • №195
  • 4,40 MB
  • added
  • info modified
Apress, 2018. — 198 p. Combine two typically separate sources of data?behavioral quantitative data and usability testing qualitative data?into a powerful single tool that helps improve your organization’s website by increasing conversion and ROI. The combination of the what is happening data of website activity, coupled with the why it's happening data of usability testing,...
  • №196
  • 8,38 MB
  • added
  • info modified
New York: Austin Macauley Publishers LLC, 2020. — 107 p. Thinking Like a Computer is the result of a detailed 30-year study of how computers imitate life. Although they are machines, computers are designed to act like human beings. Software is specifically created to help accomplish human-like tasks and to be understood in human terms. Yet unlike human life, computer operations...
  • №197
  • 1,22 MB
  • added
  • info modified
UXPin, 2013. — 127 p. Not everyone has the inclination to go spend time learning more about potential customers. Some people believe so fervently in their idea; the thought of spending time on anything else than building it is inconceivable. So these people focus 200% of their energy breathing life into their idea, staying up late, working when everyone else is taking a break....
  • №198
  • 1,87 MB
  • added
  • info modified
Self-published, 2023. — 425 p. (Dark version, portrait layout). The book will be a step-by-step process ensuring you learn the fundamentals of design first. As you progress for each chapter, you grow those skills making your user interface designs better. Color Theory. Typography. Component Design. Visual Hierarchy. Design Process. Improve your design skills. Learn concepts...
  • №199
  • 9,16 MB
  • added
Self-published, 2023. — 425 p. (Light version, portrait layout). The book will be a step-by-step process ensuring you learn the fundamentals of design first. As you progress for each chapter, you grow those skills making your user interface designs better. Color Theory. Typography. Component Design. Visual Hierarchy. Design Process. Improve your design skills. Learn concepts...
  • №200
  • 9,80 MB
  • added
Springer, 2008, -248 p. Human interfacing with the environment and with other humans is undoubtedly, fully multimodal. All human senses participate, even if some of then dominate, to the everyday human operations of perception, action and interaction. Interaction with the computer or computer-mediated interaction with others has been based for decades in a limited set of...
  • №201
  • 8,15 MB
  • added
  • info modified
U
2nd edition. — New Riders, 2012. — 360 p. — ISBN13: 978-0321815385. User experience design is the discipline of creating a useful and usable Web site or application that’s easily navigated and meets the needs of the site owner and its users. There’s a lot more to successful UX design than knowing the latest Web technologies or design trends: It takes diplomacy, management...
  • №202
  • 19,42 MB
  • added
  • info modified
New Riders, 2009. — 288 p. — ISBN10: 0321607376; ISBN13: 978-0321607379. “If you are a young designer entering or contemplating entering the UX field this is a canonical book. If you are an organization that really needs to start grokking UX this book is also for you. " -- Chris Bernard, User Experience Evangelist, Microsoft User experience design is the discipline of creating...
  • №203
  • 4,78 MB
  • added
  • info modified
Apress Media LLC., 2020. — 128 p. — ISBN13: 978-1-4842-6378-5. Digital user behavior is evolving at an ever-increasing pace, and predicting future trends is a booming business as a result. Users associate technology with their identities now more than ever, and it is up to you as a product designer to enhance their experience for the better. Designing Products for Evolving...
  • №204
  • 1,23 MB
  • added
  • info modified
UXPeak (self-published), 2024. — 144 p. Your new go-to guide for mastering UI/UX design. Over 140+ pages full of tips, tricks, and strategies to empower you to think, act, and design like a professional.] This book is your indispensable guide to the world of UI/UX design, which will help you master the key principles and techniques for creating interfaces that attract users and...
  • №205
  • 118,89 MB
  • added
W
A Book Apart, 2011. — 112 p. — ISBN10: 1937557006; ISBN13: 978-1937557003. Make your users fall in love with your site via the precepts packed into this brief, charming book by MailChimp user experience design lead Aarron Walter. From classic psychology to case studies, highbrow concepts to common sense, Designing for Emotion demonstrates accessible strategies and memorable...
  • №206
  • 23,20 MB
  • added
  • info modified
N.-Y.: A K Peters/CRC Press, 2015. - 558 p. An Updated Guide to the Visualization of Data for Designers, Users, and Researchers Interactive Data Visualization: Foundations, Techniques, and Applications, Second Edition provides all the theory, details, and tools necessary to build visualizations and systems involving the visualization of data. In color throughout, it explains...
  • №207
  • 23,74 MB
  • added
  • info modified
Morgan Kaufmann 2011. — 264 p. — ISBN: 0123822319. Touch and gestural devices have been hailed as next evolutionary step in human-computer interaction. As software companies struggle to catch up with one another in terms of developing the next great touch-based interface, designers are charged with the daunting task of keeping up with the advances in new technology and this new...
  • №208
  • 9,31 MB
  • added
  • info modified
Springer, 2018. — 171 p. This book presents an overview of the emerging field of emotion in videogame soundtracking. The emotional impact of music has been well-documented, particularly when used to enhance the impact of a multimodal experience, such as combining images with audio as found in the videogames industry. Soundtracking videogames presents a unique challenge compared...
  • №209
  • 3,73 MB
  • added
  • info modified
Morgan & Claypool, 2012, -145 p. Search User Interfaces (SUIs) represent the gateway between people who have a task to complete, and the repositories of information and data stored around the world. Not surprisingly, therefore, there are many communities who have a vested interest in the way SUIs are designed. There are people who study how humans search for information, and...
  • №210
  • 4,29 MB
  • added
  • info modified
Fairchild Books, 2014. — 192 p. — ISBN: 9782940411993. If you want to design successful user interfaces then you need clear and effective visual communication. Interface Design will help you achieve this using a range of incisive case studies, interviews with professional designers and clear hands-on advice to help you produce user-focused front-end designs for a range of...
  • №211
  • 113,65 MB
  • added
  • info modified
London: Routledge, 2013. — 218 p. Using data taken from a major European Union funded project on speech understanding, the SunDial project, this book considers current perspectives on human computer interaction and argues for the value of an approach taken from sociology which is based on conversation analysis.
  • №212
  • 7,89 MB
  • added
  • info modified
Y
O’Reilly Media, Inc., 2020. — 152 p. — ISBN: 978-1-492-05531-0. An understanding of psychology — specifically the psychology behind how users behave and interact with digital interfaces — is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the “blueprint”...
  • №213
  • 20,66 MB
  • added
  • info modified
2nd Edition. — O’Reilly Media, Inc., 2024. — 150 p. — ISBN: 978-1-098-14696-2. An understanding of psychology-specifically the psychology behind how users behave and interact with digital interfaces-is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design instead of working within the...
  • №214
  • 27,05 MB
  • added
Springer, 2014. — 580 p. The last decade has witnessed a rapid surge of interest in new sensing and monitoring devices for wellbeing and healthcare. One key development in this area is wireless, wearable and implantable in vivo monitoring and intervention. A myriad of platforms are now available from both academic institutions and commercial organisations. They permit the...
  • №215
  • 20,21 MB
  • added
  • info modified
New York: Springer, 2020. — 105 p. Cognitive models and software tools have been widely used for both research and commercial purposes. Although they have proved very useful, there are some limitations preventing large-scale modeling and simulation tasks to be carried out efficiently and effectively. In this book, we aim to provide readers with a systematic overview of...
  • №216
  • 4,21 MB
  • added
  • info modified
Z
IGI Global, 2009, -2824 p. The use of, engagement with, and study of technology has become the basis of modern life. As such, the field of human-computer interaction has emerged as an essential, multidisciplinary field that seeks to determine how humans interact with different interfaces and how these interfaces can be better designed, evaluated, and implemented to minimize...
  • №217
  • 29,83 MB
  • added
  • info modified
There are no files in this category.

Comments

There are no comments.
Up