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Unity

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Apress Media LLC, 2023. — 460 p. — ISBN-13: 978-1-4842-9672-1. Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games. Author? Alvaro Alda takes you through each...
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2nd Edition. — Independently published, 2021. — 232 p.— ISBN B08RMZHSKK. Unity is a cross-platform development platform initially created for developing games but is now used for a wide range of things such as: architecture, art, children’s apps, information management, education, entertainment, marketing, medical, military, physical installations, simulations, training, and...
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Independently Published, 2020. — 231 p. We'll discuss the major foundations of scripting with C# in Unity and apply what we've learned into a mini project. To start out, we'll look at the core workflow for creating and executing scripts in the Unity Editor. Then we'll learn about the core fundamentals that are used when scripting in Unity such as creating and manipulating...
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3rd Edition. — Packt Publishing, 2019. — 546 p. — ISBN: 978-1-83855-651-8. Get up to speed with a series of performance-enhancing coding techniques and methods that will help you improve the performance of your Unity applications Unity engine comes with a great set of features to help you build high-performance games. This Unity book is your guide to optimizing various aspects...
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Tachyon Publications LLC, 2021. — 304 p. — ISBN: 978-1-61696-342-2. “Imagine Neuromancer and Lilith's Brood conceived a baby while listening to My Chemical Romance and then that baby was adopted by Ghost in the Shell and Blue Submarine no. 6. The baby’s name is Unity.” ―Meredith Russo, author of If I Were Your Girl Evoking the gritty cyberpunk of Mad Max and the fluid idealism...
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Packt Publishing, 2021. — 232 p. — ISBN: 978-1-80020-081-4. Discover practical design propositions to resolve game programming challenges in Unity Key Features Get an overview of Unity engine architecture and coding model Refactor the real code of a fully playable game prototype with design patterns Build a complete racing game using software design patterns and understand how...
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Packt Publishing, 2018. — 567 p. — ISBN 978-1-78953-833-5. Develop your own games with Unity 2D/3D Game Kit and use it for your presentations, kids education, level design, game design, proofs of concept, or even just for fun! Hands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are...
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Apress, 2011. — 992 p. Series: Beginning. — ISBN10: 1430234229 ISBN13: 978-1430234227 Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may...
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2nd edition. — Pearson Education, Inc., 2018. — 1722 p. — ISBN13: 978-0-13-465986-2. Award-winning game designer and professor Jeremy Gibson Bond has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping...
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3rd edition. — Addison-Wesley Professional, 2022. — 1296 p. — ISBN: 0136619940. Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World’s Most Popular Professional Game Engine. If you want to design and develop games, there is no substitute for strong, hands-on experience with modern techniques and tools. That is exactly what this book...
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Packt, 2020. - 580 p. - ISBN: 9781838642006 Build immersive game experiences using the new Unity 2020 features with this practical guide Key Features Unleash the capabilities of C# scripting for creating immersive UI, graphics, Game AI agents and much more Explore Unity's latest tools, including Universal Render Pipeline, Shader Graph, and VFX graph, to enhance graphics and...
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2nd edition. — Packt Publishing, 2021. — 710 p. — ISBN: 978-1-80107-148-2. Achieve mesmerizing game experiences using the latest Unity 2021 features by following a practical approach to building professional games Key Features Unleash the capabilities of C# scripting to create UIs, graphics, game AI agents and more Explore Unity's latest tools, including Universal Render...
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2nd Edition. — O’Reilly Media, Inc., 2023. — 430 p. — ISBN: 978-1-098-11371-1. Learn everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond. From the basics of scripting to techniques for interactivity, AI and behavior, animation, narrative, and networking, this flexible,...
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Burning Teddy, 2017. — 585 p. — ASIN: B01N7O1R6R. Note: This edition is for people who plan to use MonoDevelop to develop their C# Unity scripts and stand-alone programs. If you plan to use Visual Studio, you should buy the Visual Studio edition instead. Welcome to the wonderful world of programming! In this book you’ll learn the basics of programming using the C# programming...
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Apress, 2013. — 543 p. — ISBN: 978-1430248750. Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You’ll learn how to optimize your game for...
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Packt Publishing, 2015. — 200 p. — ISBN10: 1784399191, ISBN13: 978-1-78439-919-1. Unity is a very popular and effective technology for creating 2D and 3D games and applications. Unity 5 is a great starting point for game developers looking to develop stunning and robust games. This book begin by explaining how to set up the Android SDK on Windows and Mac OS X and configure...
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Apress Media LLC, 2021. — 161 p. — ISBN-13 (electronic): 978-1-4842-6355-6. Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will learn by experience and practice, and complete an engaging project in each chapter. AI is the one of the...
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Apress Media LLC., 2024. — 670 p. — ISBN-13: 979-8-8688-0853-1. Master the intricacies of Unity’s character controllers with a deep dive into Unity's Starter Assets. This book is an essential resource for game developers looking to elevate their skills in Unity game development, offering detailed insights and practical examples to help you create complete, sophisticated,...
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Packt Publishing, 2017. — 290 p. — ISBN: 1788478924. Develop your first interactive 2D and 3D platform game by learning the fundamentals of C# Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in...
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Packt Publishing, 2015. — 290 p. — ISBN10: 1849696365, ISBN13: 978-1-84969-636-4. Game animation for independent developers has taken a giant leap forward with Unity 5's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the...
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Packt Publishing, 2015. — 296 p. — ISBN10: 1785884581, ISBN13: 978-1-78588-458-0. Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine. Competition within the gaming industry has become significantly fiercer in recent years with the adoption of game development frameworks such as Unity3D. Through its...
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Pack Publising, 2017. — 376 p. Unity is an awesome game development engine. Through its massive feature-set and ease-of-use, Unity helps put some of the best processing and rendering technology in the hands of hobbyists and professionals alike. This book shows you how to make your games fly with the recent version of Unity 2017, and demonstrates that high performance does not...
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CRC, 2017. — 272 p. — ISBN: 978-1-4987-8152-7. The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn...
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Packt Publishing, 2014. — 268 p. — ISBN: 978-1-84969-722-4. The OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of...
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Apress, 2018. — 232 p. Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX), and the shading...
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2nd edition. — Packt Publishing, 2020. — 455 p. — ISBN 9781838987336. A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolset Key Features Create, deploy, and monetize captivating and immersive games on Android and iOS platforms Take your games into the real world by adding augmented reality...
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Packt Publishing, 2018. — 392 p. — ISBN: 1788396235. Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018 Since their introduction to Unity, shaders have been seen as notoriously difficult to understand and implement in games. Complex mathematics has always stood in the way of creating your own shaders and attaining the...
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Packt Publishing, 2017. — 360 p. — ISBN: 1787288714. Unity 2017 Mobile Game Development: Build, deploy, and monetize games for Android and iOS with Unity. Unity has established itself as an overpowering force for developing mobile games. If you love mobile games and want to learn how to make them but have no idea where to begin, then this book is just what you need. This book...
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Engelbert Publishing, 2018. — 457 p. — ASIN: B0796DNB6G. Learn through easy step-by-step tutorials how to build Word Puzzle Games using Unity. There are four game examples in the book, presenting the logic used in the most successful word games out there. You'll be able to quickly test your ideas for the next big hit in an app store near you!
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Packt Publishing, 2013. — 170 p. — ISBN-10: 1849695849, ISBN-13: 978-1849695848. Unity is a game development engine which is fully integrated with a complete set of intuitive tools and rapid workflows used to create interactive 3D content. Unity is best used for making great games that can deploy to numerous platforms. Getting Started with Unity guides you progressively through...
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Patrick Felicia, 2015. — 241 p. — ASIN: B016YF7OKS. Why this book can help you to get started with Game Development: Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started (e.g., lack of time or coding...
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Patrick Felicia, 2018. — 159 p. Get Started with 3D Animation in Unity Fast. Getting started with 3D Animation in Unity can sometimes be tedious and difficult. However, in the past, I have seen how a simple yet detailed approach can make a real difference to a student's ability to create and animate 3D characters confidently in Unity. So, everything has been included in this...
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Patrick Felicia, 2015. — 176 p. Why this book can help you to get started with Game Development Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started (e.g., lack of time or coding expertise). Often, these...
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5th Edition. — LPF Publishing, 2023. — 236 p. Are you ready to create your epic games? This book is your ultimate ticket to mastering Unity game development. Newly Edited and Updated Version (Fifth Edition) for Unity 2022+. Updated in July 2023: All chapters and assets are fully compatible with Unity 2022+. Master Unity Faster Are you ready to turn your gaming passion into...
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Independently published, 2019. — 236 p. — ISBN-13: 978-1795806633. Are you ready to create your epic games? This book is your ultimate ticket to mastering Unity game development. Purchase of the print or Kindle book includes a free eBook in PDF format. Newly Edited and Updated Version (Third Edition) for Unity 2022+. Updated in May 2023: All chapters and assets are fully...
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Packt Publishing, 2018. — 338 p. Build classic arcade, shooter and platform games with Unity 2D toolset 2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to...
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7th Edition. — Packt Publishing, 2022. — 458 p. — ISBN: 9781837636877. Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the best-selling series. Key Features: Develop a strong foundation of programming concepts and the C# language. Become confident with Unity fundamentals and features in line with Unity 2022. Build a...
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5th Edition. — Packt Publishing Ltd., August 2020. — 366 p. — ISBN: 978-1-80020-780-6. Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the best-selling guide. Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a...
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Packt Publising, 2015. — 338 p. — ISBN10: 1784394696, ISBN13: 978-1-78439-469-1. Unity 5 is a revolution in developing great games for Android that provides a great integration platform that works seamlessly with Unity 5, which means that games can be developed quicker and easier than ever before. Packed with a lot of examples, this book starts by helping you to understand all...
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Apress, 2017. — 444 p. Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game...
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Sams Publishing, 2018. — 464 p. In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics...
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Sams Publishing, 2022. — 900 p. — ISBN: 9780137445080. In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity game engine. This books straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques....
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Addison-Wesley, 2014. — 944 p. — ISBN10: 0-321-93316-8, ISBN13: 978-0-321-93316-4. Learn Game Design, Prototyping, and Programming with Today’s Leading Tools: Unity and C#. Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a single book. It is a distillation of everything that Gibson...
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Packt, 2018. — 358 p. — ISBN: 1788838769. Create engaging Augmented Reality (AR) applications with Unity 3D that can be experienced with devices such as HoloLens and Daydream Augmented Reality allows for radical innovations in countless areas. It magically blends the physical and virtual worlds, bringing applications from a screen into your hands. Meanwhile, Unity has now...
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Packt Publishing, 2019. — 668 p. — ISBN: 1838648186, 978-1838648183. Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus Rift Key Features Build fun augmented reality applications using ARKit, ARCore, and Vuforia Explore virtual reality by developing more than 10 engaging projects Learn how to integrate AR and VR concepts...
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Packt Publishing, 2016. — 506 p. — ISBN: 978-1-78646-345-6. Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D...
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Packt Publishing, 2018. — 468 p. Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more. A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the...
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Packt, 2021. — 460 p. — ISBN: 1801071551, 9781801071550. Add Blender to your Unity game development projects to unlock new possibilities and decrease your dependency on third-party creators Key Features Discover how you can enhance your games with Blender Learn how to implement Blender in real-world scenarios Create new or modify existing assets in Blender and import them into...
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Apress, 2019. — 380 p. — ISBN: 1484237714. Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in...
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Apress, 2020. — 573 p. — ISBN: 9781484256565. ​Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated. Starting with an introduction to Unity,...
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2nd Edition. — Apress Media LLC., 2024. — 428 p. — ISBN-13: 978-1-4842-9720-9. Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Second Edition is up-to-date with the latest Unity...
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Packt Publishing, 2013. — 162 p. Grome is an environmental modeling package that makes the creation and editing of large terrain areas an easy task. Grome has the ability to take huge datasets suitable for MMOs and simulations and this marks it as a welcome tool in a developer's toolbox. "Grome Terrain Modeling with Ogre3D, UDK, and Unity3D" shows you how to get to grips with...
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2nd edition. — Manning Publications Co, 2018. — 400 p. — ISBN: 9781617294969. Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to...
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3rd Edition. — Manning Publications, 2022. — 418 p. — ISBN: 9781617299339. Unity in Action, Third Edition teaches you to write and deploy games with Unity. Joe Hocking’s expert instruction has given thousands of aspiring game developers a clear starting point for their journey into Unity. Starting with the initial groundwork of a new game development project, you’ll quickly...
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Manning Publications, 2015. — 352 p. — ISBN: 978-1617292323. This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase approach minimizes inefficient...
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Packt Publishing, 2014 — 246 p. — ISBN13: 978-1-84969-342-4. Unity is a fully integrated development engine providing the required functionality to create games and interactive 3D content, while reducing the time, effort, and cost of developing the content. Nowadays, many people have started to use Unity in an eLearning setting as it allows them to create real-world scenarios,...
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Packt Publishing, 2014. — 116 p. — ISBN10: 1783551453, ISBN: 978-1-78355-145-3. The OUYA console is a fully customizable open-source indie console, which is based on the Android operating system and equipped with the powerful Tegra 3 graphics processor. It provides unprecedented levels of performance for an open-source console, and is a new open platform for game developers,...
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Independently published, 2023-12-02. — 408 p. — ISBN-13: 979-8870615080. "Unity Pro Series: Engineering Cutting-Edge Game Mechanics" is an essential guide for aspiring and experienced game developers who are passionate about elevating their skills in game design and programming. This comprehensive book dives deep into the world of Unity, one of the most popular game engines...
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Packt Publishing, 2014. — 474 p. — ISBN10: 1849697345, ISBN13: 978-1-84969-734-7. Mastering Unity 2D Game Development will give your game development skills a boost and help you begin creating and building an RPG with Unity 2D game framework. Dive into Unity 2D game development with this advanced guide to the latest tips, tricks at the cutting edge of game development. Explore...
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Packt Publishing, 2015. — 280 p. — ISBN: 978-1783553617. Modern user interfaces need to be sleek and powerful, adaptive to a huge variety of screen sizes and resolutions, and deliver exceptional user experience. From game controls to camera angles, the interface that a user has with your games is one of the make-or-break features of awesome gameplay. The outstanding and popular...
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Apress Media LLC., 2023. — 284 p. — ISBN-13: 978-1-4842-9508-3. Building games with Unity is hard enough without having to stand up and go and make a coffee each time you want to just build your project or find out days/weeks down the line that some change you made while building your dream has incurred a debt that means your project cannot be built for one of your target...
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Addison-Wesley, 2014. — 384 p. — ISBN10: 0321957725, ISBN13: 978-0-321-95772-6. The Unity Engine Tutorial for Any Game Creator. Unity is now the world’s #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple platforms, reaching huge audiences...
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2nd ed. — Packt Publishing, 2018. — 426 p. — ASIN B07FSDFMQT. Build a high-end, multiplayer role-playing game (RPG) from scratch with C# and Unity 2018. Key Features Get insights into Unity's user interface (UI) system and and build UIs for your RPG Implement artificial intelligence (AI) to build intelligent entities that take your game to the next level Develop multiplayer...
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CRC Press, 2016. — 314 p. — ISBN: 1498735657. In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! No-Code Video Game Development using Unity and Playmaker will teach you how to substitute flow-charts for code. As a complete course, it uses a...
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CRC Press, 2016. — 314 p. — ISBN13: 9781498735650. In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! Whether you want to learn the basics of programming or bypass coding altogether, No-Code Video Game Development using Unity and Playmaker...
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Apress, 2021. — 274 p. — ISBN: 978-1-4842-7166-7. Learn about editor scripting in Unity, including different possible methods of editor customization to fit your custom game workflow or even to create assets that could be published on the Asset Store to earn a passive income. The knowledge of editor scripting, although rarely covered in books, gives a game developer insight...
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Packt Publishing, 2013. — 268 p. — ISBN: 1849695083. Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. Transform your game into a highly polished, refined product with Unity’s post-processing...
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Packt Publishing, 2017. — 404 p. Create ‘AAA’ quality game audio with new features and tools built for Unity Game Audio is one of the key components in making a game successful and it is quite popular in the gaming industry. So if you are a game developer with an eye on capturing the gamer market then this book is the right solution for you. In this book, we will take you...
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Packt Publishing, 2018. — 204 p. — ISBN: 1789138132. Transform games into environments using machine learning and Deep learning with Tensorflow, Keras, and Unity Unity Machine Learning agents allow researchers and developers to create games and simulations using the Unity Editor, which serves as an environment where intelligent agents can be trained with machine learning...
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Packt Publishing, 2016. — 328 p. — ISBN: 978-1786463487. Are you looking at implementing gamification techniques for your business and wondering where to get a complete rundown of all the tricks and techniques? Well, you have come to the right place! This book will start right from the basics such as gameplay elements and their functionalities before gradually moving onto...
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Packt Publishing, 2015. — 184 p. — ISBN: 978-1-78439-831-6. This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets as well as...
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Packt Publishing, 2018. — 336 p. Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skills The Unity game engine has revolutionized the gaming industry with its complete set of intuitive tools and rapid workflows, which can be used to create interactive 3D content. With Unity, you can scaffold your way from the basics and make make...
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Packt Publishing, 2015. — 286 p. — ISBN: 978-1-78528-214-0. In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that...
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Pack Publishing, 2015. — 286 p. — ISBN: 978-1-78398-855-6. What is consumer virtual reality? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a...
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Packt Publishing, 2021. — 383 p. — ISBN: 978-1-83898-259-1. Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanations Key Features Build functional and interactive augmented reality applications using the Unity 3D game engine Learn to use Unity's XR and AR components,...
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3rd Edition. — Packt Publishing Ltd., July 2020. — 578 p. — ISBN: 978-1-83921-733-3. Explore the latest features of Unity and build VR experiences such as first-person characters, 360-degree projections, social VR, audio fireball game, and VR storytelling from scratch The third edition of the Unity VR development guide is updated to cover the latest features of Unity 2019.3 or...
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Packt Publishing, 2018. — 481 p. — ISBN: 1788478800. Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based...
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Packt Publishing, 2018. — 672 p. Go through 3D game development techniques using Unity Unity is the most popular game engine among Indie developers, start-ups, and medium to large independent game development companies. This book is a complete exercise in game development covering environments, physics, sound, particles, and much more — to get you up and running with Unity...
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2nd Edition. — Packt Publishing, 2016. — 230 p. Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency. This book will get you started with programming behaviors in C# so you...
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O’Reilly Media, 2017. — 464 p. — ISBN: 978-1-491-94474-5. Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a...
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A K Peters/CRC Press, 2016. — 506 p. — ISBN: 1138921777. In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game...
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NLN lnc, 2021. — 232 p. Unity is a cross-platform development platform initially created for developing games but is now used for a wide range of things such as: architecture, art, children's apps, information management, education, entertainment, marketing, medical, military, physical installations, simulations, training, and many more. Unity takes a lot of the complexities of...
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2nd.ed. - CRC Press, 2021. – 316 p. - ISBN: 9780367321703 This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray’s book will help the reader understand structured game development in Unity unlike ever before. New to this edition is a...
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No Starch Press, 2016. — 312 p. — ISBN13: 978-1593277017. Have you ever wanted to make a video game, but didn't know where to start? 2D Unity is an approachable guide to making your own games using Unity, the powerful, free-to-use development platform. 2D Unity contains hands-on projects that get you started making games from the ground-up. Unity's complex interface can be...
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Apress, 2018. — 158 p. — ISBN: 1484236726. Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You’ll then move onto activation functions, such as sigmoid functions, step functions, and so on. The...
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Independently published, 2023. — 276 p. This book aims at giving you an all-around knowledge of the most common Artificial Intelligence (AI) techniques, from finite state machines to behavior trees, planners, and utility-based AI. As we progress in our journey, we’ll go through each tool one by one, and we’ll talk both about the why and the why use that technique instead of...
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MEm lnc, 2020. — 94 p. Unity has become one of the most popular game engines for developers, from the amateur hobbyist to the professional working in a large studio. Unity used to be considered a 3D tool, but with the release of Unity 4.3, it now has dedicated 2D tools. This will expand Unity's use even more. Developers love its object-oriented drag-and-drop user interface...
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2nd edition. — Independently published, 2021. — 151 p. If you don't know anything about programming in general, writing code, writing scripts, or have no idea where to even begin, then this book is perfect for you. If you want to make games and need to learn how to write C# scripts or code, then this book is ideal for you. Unity is a cross-platform development platform...
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Packt Publishing, 2018. — 250 p. — ISBN: 1788477901. Leverage the power of Unity 2017 to create fun and unbelievable AI entities in your games! Unity 2017 provides game and app developers with a variety of tools to implement artificial intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's...
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Packt Publishing, 2013. — 118 p. — ISBN: 978-1-78355-970-1. Ouya is a microconsole running its own version of the Android operating system. The console features an exclusive Ouya store for applications and games designed specifically for the Ouya platform. It runs a modified version of Android 4.1 Jellybean, and is open to rooting without voiding the warranty. All systems can...
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Packt Publishing, 2017. — 478 p. — ISBN: 978-1-78439-717-3. Want to get started in the world of 2D game development with Unity? This book will take your hand and guide you through this amazing journey to let you know exactly what you need to build the games you want to build, without sacrificing quality. You will build a solid understanding of Unity 5.x, by focusing with the...
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Packt Publishing, 2015. — 256 p. + Code. — ISBN: 1783553596, 978-1-78355-359-4. Unity is a powerful game development engine that provides rich functionalities to create 2D and 3D games. Unity 2D Game Development Cookbook is a practical guide to creating games with Unity. The book aims to serve the purpose of exploring problematic concepts in Unity for 2D game development,...
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Packt Publishing, 2017. — 337 p. — ISBN13: 978-1783550777. Create enthralling Android games with Unity Faster Than Ever Before Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive...
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Apress, 2017. — 257 p. — ISBN13: 978-1-4842-2703-9. Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game...
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4th Edition. - Packt Publishing, 2021. — 820 p. — ISBN: 978-1-83921-761-6. Discover practical solutions to everyday problems in developing 2D and 3D games and AR/VR applications using the latest features of Unity 2021 Key Features Discover the latest features of Unity 2021 in this updated fourth edition including coverage of AR/VR development Focus on 2D and 2D character...
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Apress, 2020. — 264 p. — ISBN-13 (electronic): 978-1-4842-6002-9. Master the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of Beginning Unity Android Game Development, you will have the knowledge to confidently build an Android game. The book starts by explaining...
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Packt Publishing, 2015. — 200 p. — ISBN10: 1782174818, ISBN13: 978-1-78217-481-3. Unity is a feature-rich, fully-integrated development engine that provides out-of-the-box functionality for the creation of interactive 3D content. It is an exciting engine that has a rich and sophisticated animation system called Mecanim. Unity Animation Essentials offers a comprehensive...
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Alan Thorn, John P. Doran, Alan Zucconi, Jorge Palacios. — Packt Publishing, 2019. — 971 p. — ISBN: 978-1-78995-286-5. Leverage the power of the Unity 2018 game engine to create games with brilliant gameplay and high replayability. Through this Learning Path, you’ll learn how to leverage the features of Unity and create amazing games, ranging from action shooters and...
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Packt Publishing, 2017. — 576 p. — ASIN B01MQ137ZY. Do you want to take the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book takes an in-depth focus on a practical project with Unity, building a first-person...
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Packt Publishing, 2018. — 484 p. Build exciting 2D/3D games and virtual reality applications with the help of hands-on examples Unity is the most exciting and popular engine used for developing games. With its 2018 release, Unity has become the primary source of both game development and virtual reality content. In Unity 2018 By Example, you’ll learn how to use Unity in order...
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BPB Publications, 2023. — 394 p. — ISBN: 978-93-5551-217-8. Learn and Leverage the Power of Unity to Create Amazing Video Games! Key Features Discover everything to learn about Game Design, processes, and Unity's 2D and 3D engines. Less complicated step-by-step tutorials on building gameplay systems and improving their performance. Dedicated help and support for developing...
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Orange Education Pvt Ltd, AVA, 2025. — 324 p. EPUB (true). Create Cutting-Edge Multiplayer VR in Unity with XR Toolkit & Photon Fusion. Key Features Explore AR, VR, and MR evolution with cutting-edge hardware and tools. Master multiplayer VR and networking with Unity and Photon Fusion. Build cross-platform XR apps using Unity XR Toolkit and OpenXR. Book Description. Virtual...
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Packt, 2020. — 505 p. — ISBN: 9781838828424. A practical guide to Unity game scripting using C#, backed with practice tests, exam tips, and easy-to-follow examples to help you better prepare for the Unity certification exam Key Features Pass the certification exam with the help of mock tests, exam tips, and self-assessment questions Learn the essentials of game scripting with...
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Packt Publishing, 2016. — 303 p. — ISBN: 978-1-78528-747-3. Harness the power of procedural content generation to design unique games with Unity Procedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural...
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3rd edition. — Packt Publishing, 2020. — 667 p. — ISBN 9781800203389. Learn Unity game development with C# through a series of practical projects ranging from building a simple 2D game to adding AR/VR experiences and machine learning capabilities in a simple yet effective way Key Features Gain a high-level overview of the Unity game engine while building your own games...
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BPB Publications, 2024. — 747 p. — ISBN: 978-93-55518-330. A comprehensive building guide for augmented reality applications with Unity 3D. Key Features: Apply the fundamental principles of 3D design to create engaging and interactive augmented reality experiences. Learn how to use Unity to work with a variety of AR frameworks and tools. Gain a competitive edge by learning how...
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Packt Publishing, 2014. — 466 p. — ISBN: 978-1-84969-558-9. Develop spectacular gaming content by exploring and utilizing Unity 4. Immerse yourself in the world of high-end game design by partaking in challenging missions. Start off by working with the Sprite Mode, then learn the basics of creating a UI system for an RPG, and work your way through the game virtually embodying...
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Packt Publishing, 2016. — 240 p. — ISBN: 978-1-78528-524-0. Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a highly polished, refined product with...
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