No Starch Press, Inc., 2021. — 296 p. — ISBN: 978-1718500969. An accessible, visual, and creative approach to teaching core coding concepts using Python's Processing.py, an open-source graphical development environment. This beginner's book introduces non-programmers to the fundamentals of computer coding within a visual, arts-focused context. Tristan Bunn’s remarkably...
Friends of ED, 2013. — 460 p. — True PDF. — ISBN-13 (electronic): 978-1-4302-4465-3. Processing: Creative Coding and Generative Art in Processing 2 is a fun and creative approach to learning programming. Using the easy-to-learn Processing programming language, you will quickly learn how to draw with code, and from there move to animating in 2D and 3D. These basics will then...
CRC, 2017. — 576 p. — ISBN: 978-1482255959. This book demonstrates how Processing is an excellent language for beginners to learn the fundamentals of computer programming. Originally designed to make it simpler for digital artists to learn to program, Processing is a wonderful first language for anyone to learn. Given its origins, Processing enables a multimodal approach to...
O’Reilly, 2015. — 238 p. — ISBN: 1457187086. Processing opened up the world of programming to artists, designers, educators, and beginners. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, Getting Started with Processing shows you how easy it is to make...
No Starch Press, 2015. — 312 p. Processing is a free, beginner-friendly programming language designed to help non-programmers create interactive art with code. The SparkFun Guide to Processing, the first in the SparkFun Electronics series, will show you how to craft digital artwork and even combine that artwork with hardware so that it reacts to the world around you. Start with...
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