Sign up
Forgot password?
FAQ: Login

OpenGL

  • Folding files by type is disabled
B
The Pragmatic Programmers, LLC., 2013. — 330 p. — ISBN: 1937785343. Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more...
  • №1
  • 8,55 MB
  • added
  • info modified
Addison-Wesley Professiona, 2012, ISBN: 0321741838, 352 p. OpenGL ES technology underlies the user interface and graphical capabilities of Apple’s iPhone, iPod touch, and iPad–as well as devices ranging from video-game consoles and aircraft-cockpit displays to non-Apple smartphones. In this friendly, thorough introduction, Erik M. Buck shows how to make the most of Open GL ES...
  • №2
  • 32,49 MB
  • added
  • info modified
G
3rd Edition. – Mercury Learning and Information, 2024. — 793 p. This updated edition includes step-by-step instructions on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as...
  • №3
  • 68,87 MB
  • added
Mercury Learning & Information, 2018. — 384 p. This book provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-color, “teach-yourself” format...
  • №4
  • 29,32 MB
  • added
  • info modified
2nd Edition. — Mercury Learning & Information, 2021. — 504 p. — ISBN-13: 978-1-68392-672-6. This new edition provides step-by-step instructions on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has...
  • №5
  • 54,35 MB
  • added
S
6th Edition. — Addison-Wesley, 2013. — 848 p. — ISBN: 978-0-321-90294-8. OpenGL SuperBible, Sixth Edition , is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 4.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the newest API and...
  • №6
  • 23,20 MB
  • added
  • info modified
7th Edition. — Addison-Wesley Professional, 2015. — 880 p. — ISBN10: 0-672-33747-9, ISBN13: 978-0-672-33747-5. OpenGL SuperBible, Seventh Edition , is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key...
  • №7
  • 37,43 MB
  • added
  • info modified
There are no files in this category.

Comments

There are no comments.
Up