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Development for iOS

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John Wiley & Sons, Inc., 2013. - 384 p. 2nd Edition. Language: English Updated and revised coverage that includes the latest versions of iOS and Xcode Whether you’re a novice or experienced developer, you will want to dive into this updated resource on database application programming for the iPhone and iPad. Packed with more than 50 percent new and revised material – including...
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O’Reilly Media, Inc., 2013. - 452 p. 3rd Edition. Language: English Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you’ll learn how to develop your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you’re a developer new to Mac programming or an experienced Mac...
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Amer E., Atkinson S., Azarpour S., Morey M, Morrow B., Tam A., Wu J. — 3rd edition. — Razeware LLC, 2017. — 535 p. — ISBN: 978-1942878452. Make Apple Watch apps with Swift 4! With the announcement of watchOS 4, Apple is striving to make the Apple watch as independent of your iPhone as possible. Now you can build apps that interact even more deeply with the rich features and...
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Apress, 2013. - 336 p. Language: English Deepen your app development skills with Pro iOS Geo. This book shows you how to use geolocation-based tools to enhance the iOS apps you develop. Author Giacomo Andreucci describes different ways to integrate geo services, depending on the kind of app you’re looking to develop: a web app, a hybrid app, or a native app. You’ll discover how...
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Razeware LLC, 2019. — 193 p. — ISBN: n/a. Run iOS apps natively on macOS with Catalyst! The Catalyst framework lets you port your iOS apps to macOS. But like everything else with Apple, it’s not always as straightforward as you’d like. This book will show you how to design your apps to work well on macOS, what you can and can’t port between the two platforms, and any other...
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BPB Publications, 2024. — 314 p. — ISBN-13: 978-93-55516-695. Build your iOS apps for fun and profit. Key Features Learn the basics of Swift and SwiftUI. Go from concept to app with step-by-step instructions. Create interactive apps with SwiftUI and prepare them for App Store launch. Description “Creating iOS apps with Xcode” introduces you to the premier programming language...
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Apress, 2018. — 166 p. — ISBN: 1484237560. Examine how to keep iOS devices safe in the physical world, including creating company policies for iPhones; assessing and defending against cyber vulnerabilities and attacks; working with preinstalled as well as third-party tools; and strategies for keeping your data safe including backing up and screen locks. Managing and maintaining...
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Packt Publishing, 2012. - 402 p. - ISBN: 184969138X The latest version of Flash Professional can directly target iOS, allowing Flash developers to write applications that will run natively on Apple’s iPhone, iPad, and iPod touch. What’s more, with Apple loosening its restrictions on third-party technologies, apps written in Flash can now be sold and distributed within the App...
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Apress, 2012. - 392 p. - ISBN: 978-1-4302-4035-8 The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform. Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation...
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O’Reilly Media, 2010. — 320 p. — ISBN: 1449381650. So you've got an idea for an iPhone app - along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and...
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Packt Publishing, 2016. — 678 p. — ISBN: 9781786464507. You want to build iOS applications for iPhone and iPad — but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more...
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John Wiley & Sons, Inc., 2012. - 364 p. Language: English Learn to develop iPhone and iPad applications for networked enterprise environments The iPhone and iPad have made a powerful impact on the business world. Developers creating iOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide...
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Packt Publishing, 2013. — 338 p. — ISBN: 1849691029. Create compelling web applications specifically tailored for distribution on iOS Safari. Work through real world examples with references, and in-depth discussions on the approach; including its benefits and drawbacks. HTML5 iPhone Web Application Development strives to teach all levels of developers, beginners and...
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Packt Publishing, 2015. — 228 p. iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a...
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Manning Publications, 2015. — 227 p. Barcodes with iOS is the first and only book that comprehensively addresses barcode technology for the iOS developer. It offers an introduction to commonly used formats, such as ISBN: and UPC codes, and provides real-world examples that teach you how to integrate code scanning and generation into your apps. This book consolidates information...
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Adiison-Wesley, 2015. — 256 p. — ISBN: 0133888215. Create Web Designs That Work Perfectly on Any Device — Simply and Beautifully! Billions of people access the web via smartphones, tablets, and devices of all types, using every imaginable interface and display. But they all want the same thing: the right information, right now, delivered in the most aesthetically pleasing way...
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Apress, 2018. — 455 p. — ISBN: 1484238346. Starting an app development company is one of the most rewarding things you’ll ever do. Or it sends you into bankruptcy and despair. If only there was a guide out there, to help you along the way. This book is your guide to starting, running, expanding, buying, and selling a development consulting firm. But not just any consulting...
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Addison-Wesley Professional, 2014. — 552 p. — ISBN10: 0321889118. — ISBN13: 978-0321889119. Series: Learning Get Hands-On Mastery of iCloud Data Management for iOS 7 and OS X Mavericks As apps rapidly move into business and the cloud, iOS and OS X developers need new data management techniques. In Learning iCloud Data Management, renowned Apple database expert Jesse Feiler...
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Apress, 2019. — 244 p. Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book...
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Packt Publishing, 2015. — 224 p. — ISBN: 978-1-78439-143-0. Design, build, and publish an iOS game from scratch using the stunning features of iOS 9. Game development has always been a combination of programming and art, and mobile game development is no exception to this rule. The iOS platform has been both a staple in the ever-growing mobile game market, as well as a...
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Packt Publishing, 2017. — 520 p. — ISBN13: 9781786460981. Over 50 exciting and powerful recipes to help you unearth the promise of iOS programming. Do you want to understand all the facets of iOS programming and build complex iOS apps? Then you have come to the right place. This problem-solution guide will help you to eliminate expensive learning curves and focus on specific...
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Tutorial Team, 2019. — 118 p. — ISBN10: 0, 13 0 This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to write code which is both testable and maintainable. To start, you’ll learn the TDD Cycle and how to implement these concepts within an iOS application. The book then takes you through Test Expressions and...
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Razeware LLC., 2019. — 286 p. — ISBN: N/a. The book that teaches you to write maintainable and sustainable apps by building them with testing in mind or adding tests to already-written apps. Learn How to Test iOS Applications! This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to write code which is both...
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2nd Edition. — Razeware LLC., 2022. — 347 p. — ISBN-13: 978-1950325429. Learn how to test iOS Applications! iOS Test-Driven Development introduces you to a broad range of concepts about not only writing an application from scratch with testing in mind but also applying these concepts to already written applications wthathave little or no tests written for their functionality....
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Apress, 2013. - 346 p. Language: English iOS 6 Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on iPad, iPhone, and other iOS 6 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to...
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2nd Edition. — Razeware LLC., 2019. — 178 p. — ISBN: 978-1950325030. Master iOS Push Notifications! Push Notifications are one of the most important interaction points of your app with your users. Simply put, a push notification is a way to send any type of data to your users’ apps, even if they aren’t actively using them.Even though most developers feel they know everything...
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3rd Edition. — Razeware LLC., 2021. — 178 p. — ASIN 1950325032. Push notifications may seem simple at first since almost everyone is familiar with them; however, knowing how and when to use them in practice can prove challenging. With advancements in the latest iOS releases bringing advanced features, such as rich media notifications, notification actions, grouped...
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Packt Publishing, 2014. — 300 p. — ISBN: 1849698082. iOS and OS X Network Programming Cookbook is an enthralling code-focused book on developing client and server applications for the iOS and OS X environments. You will learn how to integrate a number of Unix (BSD Sockets), Apple specific (CFNetworking, NSMutableURLRequest, Bonjour) and third-party APIs (AFNetworking,...
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2nd Edition. — Razeware LLC., 2019. — 537 p. — SBN 13:978-1942878582. The best book on machine learning for iOS. Covers CoreML, Vison, image and sequence classifiers, natural language processing, and more. Get started with Machine Learning for Apple and iOS! Want to know a secret? Machine learning isn’t really that hard to learn. The truth is, you don’t need a Ph.D. from a...
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Apress, 2019. — 223 p. — ISBN: 148424284X. Make an app from start to finish on your own or with a dedicated team. This book is your all-in-one, go-to resource for designing, building, and marketing, a trending app that others flock to buy. Use detailed analysis to decide what designs you should choose and whether you should learn to code or hire someone else to do the trench...
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Packt Publishing, 2016. — 228 p. — ISBN: 978-1-78528-949-1. Create four mobile apps and explore the world through photography and computer vision iOS Application Development with OpenCV 3 enables you to turn your smartphone camera into an advanced tool for photography and computer vision. Using the highly optimized OpenCV library, you will process high-resolution images in real...
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Apress, 2014. — 456 p. — ISBN-10: 1484202635, ISBN-13 (electronic): 978-1-4842-0262-3. SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development , experienced game developer and author Steffen Itterheim shows you how to get the most out of SpriteBuilder to...
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Addison-Wesley, 2013. — 464 p. — ISBN10: 032194786X, ISBN13: 978-0321947864. The Only Tutorial Covering BOTH iOS and Android — for students and professionals alike! Now, one book can help you master mobile app development with both market-leading platforms: Apple’s iOS and Google’s Android. Perfect for both students and professionals, Learning Mobile App Development is the only...
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Packt Publishing, 2016. — 226 p. SpriteKit is Apple’s game engine to develop native iOS games. Strongly boosted by the Apple Inc., Cupertino, it has increased in popularity since its first release. This book shows you the solutions provided by SpriteKit to help you create any 2D game you can imagine and apply them to create animations that will highlight your existing apps....
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7th Edition. — Big Nerd Ranch Guides, 2020. — 480 p. — ISBN: 978-0135264027. Updated for Xcode 11, Swift 5, and iOS 13, iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the know-how and the confidence you need to tackle iOS projects of your own....
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Addison-Wesley Professional, 2015. — 288 p. Create Breakthrough Apple Watch Apps with the New watchOS 2 and the Updated WatchKit Framework! Apple Watch is improving quickly: Using Apple’s new watchOS 2 operating system and the updated WatchKit framework, you can create tomorrow’s hottest wearable apps. Learning WatchKit Programming, Second Edition, will help you master these...
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Wrox, 2012. — 864 p. — ISBN10: 1118057651; ISBN13: 978-1118057650. Powering Macs, iPhones, iPads and more, OS X and iOS are becoming ubiquitous. When it comes to documentation, however, much of them are shrouded in mystery. Cocoa and Carbon, the application frameworks, are neatly described, but system programmers find the rest lacking. This indispensable guide illuminates the...
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O’Reilly Media, Inc., 2019. — 400 p. — ISBN: 978-1-492-05287-6. Get professionally developed and curated recipes for 20 of the most common tasks for functionality in modern native iOS and Android applications. With this practical book, developers can use an easily translatable set of instructions for completing routine functionality in both platforms in a way that follows best...
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Addison-Wesley, 2013. — 355 p. — ISBN10: 0133440753, ISBN13: 978-0133440751. Core Animation is the technology underlying Apple’s iOS user interface. By unleashing the full power of Core Animation, you can enhance your app with impressive 2D and 3D visual effects and create exciting and unique new interfaces. In this in-depth guide, iOS developer Nick Lockwood takes you...
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Apress, 2012. - 351 p. Language: English Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK. Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and...
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Apress, 2014. — 808 p. This book is a guide to help you get started down the path to creating your own iOS applications. Our goal is to get you past the initial difficulties to help you understand the way iOS applications work and how they are built. As you work your way through this book, you will create a number of small applications, each designed to highlight specific iOS...
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6th Ed. — AARP, 2020. — 752 p. — ISBN: 978-0-135912-55-5. Easy, clear, readable, and focused on what you want to do. Step-by-step instructions for the tasks you care about most. Large, full-color, close-up photos with callouts to iPhone photos that show you exactly what to do. Common-sense help when you run into iPhone problems or limitations. Tips and notes to help you get the...
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Apress, 2014. — 144 p. — ISBN: 1430263644. Learn Design for iOS Development is for you if you're an iOS developer and you want to design your own apps to look great and be in tune with the latest Apple guidelines. You'll learn how to design your apps to work with the exciting new iOS 7 look and feel, which your users expect within their latest apps. Learn Design for iOS...
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Vandad Nahavandipoor. iOS 4 Programming Cookbook. O’Reilly, 2011. - 636 p. (PDF + EPUB) Solutions & Examples for iPhone, iPad, and iPod touch Apps. You can build a variety of amazing apps on the iOS platform — and every one of them presents a unique set of problems. With the recipes in this cookbook, you’ll go beyond theory to solve the vexing, real-life issues you’re likely to...
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O’Reilly, 2013. — 1101 p. Overcome the vexing issues you’re likely to face when creating apps for the iPhone, iPad, or iPod touch. With new and thoroughly revised recipes in this updated cookbook, you’ll quickly learn the steps necessary to work with the iOS 7 SDK, including solutions for bringing real-world physics and movement to your apps with UIKit Dynamics APIs. You’ll...
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O’Reilly Media, 2013. — 422 p. — ISBN13: 978-1-4919-4556-8, ISBN10: 1-4919-4556-7. If you’re getting started with iOS development, or want a firmer grasp of the basics, this practical guide provides a clear view of its fundamental building blocks — Objective-C, Xcode, and Cocoa Touch. You’ll learn object-oriented concepts, understand how to use Apple’s development tools, and...
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2nd Edition. — O’Reilly Media, 2015. — 604 p. — ISBN10: 1-4919-3677-0, ISBN13: 978-1-4919-3677-1. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 2.0 — the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn Swift’s object-oriented...
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10th Edition. — O’Reilly Media, 2019. — 2076 p. — (Early Release). With Early Release ebooks, you get books in their earliest form — the author’s raw and unedited content as they write — so you can take advantage of these technologies long before the official release of these titles. If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a...
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O’Reilly Media, Inc., 2013. - 1000 p. 3rd Edition: Covers iOS 6.1 and Xcode 4.6. Language: English Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a...
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4th Edition. — O’Reilly Media, Inc., 2013. — 929 p. — ISBN: 978-1-449-37234-7 If you’re grounded in the basics of Objective-C and Xcode, this practical guide takes you through the components you need for building your own iOS apps. With examples from real apps and programming situations, you’ll learn how to create views, manipulate view controllers, and use iOS frameworks for...
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O’Reilly Media, 2019. — 680 p. — ISBN: 9781492074533. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 10 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 5. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa...
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O’Reilly Media, 2016. — 620 p. — ISBN: 978-1491970072. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 3 — the latest version of Apple’s acclaimed programming language. With this thoroughly updated guide, you’ll learn Swift’s object-oriented concepts, understand how to use Apple’s development...
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O’Reilly Media, 2022. — 700 p. Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 13 IDE, Cocoa Touch, and Swift 5.5, the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn the Swift language, understand Apple's Xcode development tools, and discover the Cocoa framework. Explore...
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O’Reilly Media, 2018. — 1176 p. If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks.
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O’Reilly Media, 2012. - 984 p. - ISBN: 1449319343, 978-1449319342 (second edition) final version of the book, more pages (Final Edition 2012-03) Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and...
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O’Reilly Media, 2015. - 1048 p. - ISBN: 1491936851 If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Stay...
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Razeware LLC, 2020. — 381 p. This book teaches you Auto Layout, Apple’s elegant solution to making your user interfaces flexible and adaptable. Learn How to Use Auto Layout! This book will be your guide as you explore and master the many capabilities of Auto Layout. This book is for iOS developers of all skill levels, from those just getting started building user interfaces to...
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2nd Edition. — Apress Media LLC, 2024. — 342 p. — ISBN-13: 979-8-8688-0847-0. Embark on a journey to build an augmented reality world. This book puts theory into practical application by building unique augmented reality apps specific to each chapter’s topic. You’ll learn to engineer successful, well-designed, and comprehensive augmented reality applications for iOS devices....
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Apress, 2017. — 258 p. — ISBN: 1484226828. Learn iOS App Distribution is every developers thorough and accessible guide to successfully distributing apps. For readers who already know how to code and create apps, this book explains how the app industry works, how it is evolving, and what the key trends are. Rather than focus on the well-covered aspects of working with Swift and...
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The Pragmatic Programmers, LLC., 2013. — 217 p. — ISBN: 1937785521. If you're an iOS developer or QA professional tapping through an app to reproduce bugs or performance issues you thought were solved two releases ago, then this is your book. Learn how to script the user interface, assert correct behavior, stub external dependencies, reproduce performance problems, organize...
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The Pragmatic Programmers, 2014. — 211 p. — ISBN10: 1941222102, ISBN13: 978-1-94122-210-2. For beginning iOS developers who want to write games and interactive applications. Take your game ideas from paper to pixels using Sprite Kit, Apple's 2D game development engine. Build two exciting games using Sprite Kit and learn real-world, workshop-tested insights about game design,...
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3rd Edition. — O’Reilly Media, 2013. — 368 p. — ISBN-10: 1449316573, ISBN-13: 978-1449316570. A Learner's Guide to Creating Objective-C Applications for the iPhone and iPad. Whether you're a seasoned Mac developer who wants to jump into the App store, or someone with strong object-oriented programming skills but no Mac experience, this book is a complete learning experience for...
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Addison-Wesley, 2013. — 573 p. — ISBN-10: 0-321-85671-6, ISBN-13: 978-0-321-85671-5. Take Your Next Leap Forward as an iOS App Developer! Covers iOS 7 and Xcode 5 iOS Components and Frameworks will help you leverage iOS’s powerful components and frameworks to build apps with outstanding performance, reliability, interactivity, media support, and customization. Pioneering iOS...
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The Pragmatic Programmers, LLC., 2013. — 130 p. — ISBN13: 978-1937785604. Get up-to-date fast on the techniques you need get your applications iCloud-ready. With Apple’s iCloud servers now available to developers, there’s every reason to make synchronization a core feature of your product. You’ll learn how to iCloud-enable the data formats you’re most likely to use in an iOS...
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Razeware LLC, Apr 21 2021 (v1.0.0). — 205 p. Learn how to sign up for the Apple Developer Program, generate the various certificates needed, configure your app, and submit an app to the App Store for approval, both manually and through automated processes through automated pipelines. You’ll learn how to use Apple TestFlight to add internal and external testers and receive...
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BPB Publications, 2023. — – 244 p. Get solutions to the most common problems faced by developers in iOS app development. Description. Facing roadblocks while developing an iOS app? There are many challenges that every iOS developer faces during the app development phase. While these challenges can be difficult to overcome, here’s a one-stop solution guide for all your problems....
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3rd Edition. — Razeware LLC, 2019. — 336 p. In our Advanced Apple Debugging and Reverse Engineering book, you'll explore code with LLDB to discover more about any program than you ever thought possible. Learn the powerful secrets of Apple's software debugger, LLDB! In Advanced Apple Debugging and Reverse Engineering, you'll come to realize debugging is an enjoyable process to...
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Flame Tree Publishing, 2014. — 65 p. — ISBN10: 1783613947. — ISBN13: 978-1783613946 Apple created iOS, the incredible operating system that their iPhones use. With so many apps and new features being added all the time, this book will help you to get started. Learn how to use this great modern system in a way that is suited to your needs. This handy guide will take you through...
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Payload Media, 2015. — 287 p. WatchKit App Development Essentials is intended for readers with some existing experience of iOS development using Xcode and the Swift programming language. Beginning with the basics, this book provides an introduction to WatchKit apps and the WatchKit app development architecture before covering topics such as tables, navigation, user input...
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Payload Media, 2024. — 715 p. This book aims to teach the skills necessary to create iOS apps using the iOS 17 SDK, UIKit, Xcode 15 Storyboards, and the Swift programming language. Beginning with the basics, this book outlines the steps necessary to set up an iOS development environment. Next, an introduction to the architecture of iOS 17 and programming in Swift is provided,...
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CreateSpace Independent Publishing, 2016. — 816 p. iOS 10 App Development Essentials is latest edition of this popular book series and has now been fully updated for the iOS 10 SDK, Xcode 8 and the Swift 3 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the...
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No Starch Press, 2016. — 297 p. — ISBN10: 159327601X. — ISBN13: 978-1593276010. Eliminating security holes in iOS apps is critical for any developer who wants to protect their users from the bad guys. In iOS Application Security, mobile security expert David Thiel reveals common iOS coding mistakes that create serious security problems and shows you how to find and fix them....
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6th Edition. — Razeware LLC, 2019. — 449 p. — ISBN: n/a. A book on creating delightful iOS animations in Swift! From beginning to advanced topics like layer animations, view controller transitions, and more. Make Delightful Animations with Swift! This book is for iOS developers who already know the basics of iOS and Swift, and want to dive deep into animations. Start with basic...
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7th Edition. — Razeware LLC, 2022. — 451 p. — ISBN-13: 978-1950325658. Make Delightful Animations with Swift! There’s no denying it: creating animations is one of the most enjoyable parts of iOS development. Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use. In this book, you’ll learn about iOS animation in Swift...
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John Wiley & Sons, Inc., 2013. — 578 p. — ISBN: 978-1-118-66113-0. Hands-on guidance for programming the next generation of iOS apps. If you want to create advanced level iOS apps that get noticed in the App Store, start with this expert book. Written by an international software developer and consultant who has delivered winning solutions for clients all over the world, this...
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Packt Publishing, 2017. — 191 p. — ISBN13: 978-1787280168. Automate your mobile app testing Appium is an open-source test automation framework for mobile applications. It allows you to test all three types of mobile applications: native, hybrid, and mobile web. It allows you to run the automated tests on actual devices, emulators, and simulators. Today, when every mobile app is...
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Packt Publishing, 2016. — 542 p. With usage of apps growing rapidly, mobile application development has become the most sought-after skill set. Within the mobile market, iOS commands a massive presence and is a highly lucrative platform. The goal of our book is to help you become a professional developer by unleashing the full potential of iOS 10 to build applications. Written...
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Packt Publishing, 2017. — 400 p. — ISBN13: 978-0-321-84284-8. In iOS and macOS Performance Tuning, Marcel Weiher drills down to the code level to help you systematically optimize CPU, memory, I/O, graphics, and program responsiveness in any Objective-C, Cocoa, or CocoaTouch program. This up-to-date guide focuses entirely on performance optimization for macOS and iOS. Drawing on...
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O’Reilly Media, Inc., 2013. — 332 p. — ISBN: 978-1-449-36350-5. Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as...
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Packt Publishing, 2016. — 204 p. — ISBN13: 978-1785883255. iOS has become one of the most popular mobile operating systems with more than 1.4 million apps available in the iOS App Store. Some security weaknesses in any of these applications or on the system could mean that an attacker can get access to the device and retrieve sensitive information. This book will show you how...
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Apress, 2013. — 312 p. — ISBN: 143026070X. With Pro iOS and Android Apps for Business , you can take your web development experience and apply it toward creating a full-featured business app, from soup to nuts. Frank Zammetti shows you how to create a client app using jQuery Mobile wrapped in PhoneGap, and how to create a node.js-based server that uses MongoDB as its data...
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The Pragmatic Programmers, LLC., 2013. - 256 p. 2nd Edition Core Data is intricate, powerful, necessary - and this book is your guide to harnessing its power. Core Data is Apple's recommended way to persist data: it's easy to use, built-in, and integrated with iCloud. You'll learn fundamental Core Data principles such as thread and memory management, and you'll discover how to...
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