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GameMaker: Studio

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Packt Publishing, 2015. — 154 p. — ISBN: 978-1-78439-612-1. GameMaker: Studio is a great game engine that can be used to publish games to a variety of platforms. It is one of the most versatile game creation tools for professional and beginner game developers alike. Starting with the basics of learning how to install GameMaker, this book will take you all the way through to...
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Apress, 2019. — 542 p. — ISBN-13 (electronic): 978-1-4842-5010-5. Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an...
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Apress, 2018. — 258 p. — ISBN-13 (electronic): 978-1-4842-3745-8. Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android. Each game in Practical GameMaker Projects has its own chapter that explains the...
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