Packt Publishing, 2014. — 146 p. — ISBN-10: 184969480X ISBN-13: 978-1849694803 DirectX is designed to create eye-popping 3-D visuals and immersive sound effects found in many of today’s PC games. DirectX 11.1 includes numerous improvements from its previous version. It’s designed to be more efficient, leverage the power of today’s multi-core processors, and provide support for...
Mercury Learning & Information, 2016. — 900 p. — ISBN: ISBN: 978-1-942270-06-5. This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It shows how...
Addison-Wesley Professional, 2014. — 592 p. — ISBN10: 0321962729, ISBN13: 978-0-321-96272-0. Get Started Quickly with DirectX 3D Programming: No 3D Experience Needed This step-by-step text demystifies modern graphics programming so you can quickly start writing professional code with DirectX and HLSL. Expert graphics instructor Paul Varcholik starts with the basics: a tour of...
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