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Blender

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Packt Publishing, 2010. — 292 p. — ISBN: 978-1-849510-40-0 This book will show how to get the most out of Blender by showing practical solutions to many realistic problems. Each example is a complete working script, which is explained step-by-step in a very detailed manner. Blender's built-in Python interpreter plays an important role in tapping this power and allows artists to...
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Blender Market, 2017. — 184 p. — ISBN13: 978-1370025930. A cookbook for Blender add-on developers who want to go one step further and want to add a professional touch to their creations or want to add functionality that isn't so straight forward to implement. This book offers more than 30 examples of practical issues you may encounter when developing Blender add-ons. It gives...
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BPB Publications, 2023. — 338 p. — ISBN-13: 978-93-55518-118. A practical guide on how to prepare, animate, and render 3D models in Blender for real-world markets. Key Features Understand the capabilities of Blender 3D and how to get started. Get familiar with the fundamentals of 3D creation, from modeling to production. Learn how to use Blender professionally to become a...
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2nd Edition. — Packt Publishing, 2020. — 644 p. — ISBN: 978-1-78961-256-1. Get up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83. Blender is a powerful 3D creation package that supports every...
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Packt Publishing, 2022. — 386 p. Learn all about hard-surface modeling in Blender while creating three increasingly complex projects: an assault rifle, a sci-fi racing ship, and an army tank Key Features: Explore Blender's wide array of 3D modeling tools and features with key images printed in color Learn techniques for texturing, rendering, and rigging Employ these lessons to...
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KatsBits, 2017. — 214 p. — ASIN: B01MRBF1R0 Red Ninja, make a simple animated character in Blender 3D: Learn how to use Blender 3D making a simple game-ready character. Comprehensive instructions/description on using Blender 3D to make a simple low-poly (game ready) animated character, the "Red Ninja", from default Scene cube through to 'rigging' and animation. Four primary...
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2nd ed. — CRC Press, 2024. — 216 p. — ISBN: 1032631473. Blender 2D Animation: The Complete Guide to the Grease Pencil, Second Edition describes how to access the Grease Pencil component in Blender and create 2D animation within the Blender 3D environment. It is assumed that the reader has no previous knowledge of the Blender program and treats 2D animation using the Grease...
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8th ed. — CRC Press, 2023. — 454 p. — ISBN: 1032510587. BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to...
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8th ed. — CRC Press, 2023. — 381 p. — ISBN: 1032510560. BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to...
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CRC Press, 2017. — 232 p. — ISBN: 1138628794, 1498799140. This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters.
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CRC Press. — 552 p. — ASIN B075Z5Z281. Blender is a free and open-source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV Unwrapping, Compositing, Simulation, Camera and Object Tracking, Game Creation and Video Editing. The program is comprehensive. The interface is extensive. The...
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Third Edition. — CRC Press, 2016. — 610 p. — ISBN: 978-1-4987-4647-2. Blender is a free and open-source graphics program for computer modeling and animation. It contains all the tools necessary for creating models and scenes that may be made into still images or animated movies. Like its predecessors, the third edition of The Complete Guide to Blender Graphics: Computer...
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CRC Press, 2012. — 390 p. — ISBN10: 1466517034, ISBN13: 978-1466517035. While Blender is a wonderful free and open-source program for computer modeling and animation, there has been a lack of unified, up-to-date documentation for beginners. Alleviating the difficulties in learning Blender, The Complete Guide to Blender Graphics: Computer Modeling and Animation provides...
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2nd Edition. — CRC Press; Taylor & Francis Group, 2024. — 217 p. — ISBN: 978-1-0326-4979-5. Blender 2D Animation: The Complete Guide to the Grease Pencil, Second Edition describes how to access the Grease Pencil component in Blender and create 2D animation within the Blender 3D environment. It is assumed that the reader has no previous knowledge of the Blender program and...
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CRC Press, 2022. — 244 p. — ISBN: 978-1-032-11032-5. This book describes how to access the Grease Pencil component in Blender and create 2D Animation within the Blender 3D environment. It is assumed that the reader has no previous knowledge of the Blender program and treats 2D Animation using the Grease Pencil as a standalone application. Grease Pencil is a component of the 3D...
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We will be exploring learning physics through making animations and games. Physics is used extensively in animations and games; without getting the physics right, you can't make a realistic movie. We will try to keep the technical side of the course as easy as possible, but some programming is inevitable. The main language we use will be Python, which is a very high-level...
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Packt, 2008 — 332 p. This book is about creating realistic models of building exteriors and interiors, and surrounding environment and scenery. This book is for architects, game designers, artists, or movie makers who want to create realistic buildings, interiors, and scenery using Blender 3D, a free, open-source graphics tool. This book is not a general introduction to...
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Packt Publishing, 2009. — 316 p. — ISBN: 978-1-847197-46-7 This book presents practical tutorials and focuses on fun projects. It contains a lot of serious training material, but is presented in a fun and entertaining way. This book targets game designers/developers, artists, and product designers who want to create realistic images, 3D models, and videos of machines. You are...
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4th ed. — Publication details not specified, 2011. — 178 p. Blender can be a difficult program to learn with limitless possibilities. What do you teach in the time you have to teach? That’s a tough question because you can’t teach it all. This tutorial book is designed to get you up and running in the basics of creating objects and scenes and animating. The best advice I can...
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Packt Publishing, 2011. — 312 p. Blender 2.5 is one of the most usable 3D suites available. Its material and texture functions offer spectacular surface creation possibilities. It can take you hours just to create basic textures and materials in Blender and when you think of creating complex materials and textures you are petrified. Imagine how you will feel when you overcome...
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Apress, 2017. — 136 p. — ISBN13: 978-1-4842-2801-2. Understand Blender's Python API to allow for precision 3D modeling and add-on development. Follow detailed guidance on how to create precise geometries, complex texture mappings, optimized renderings, and much more. This book is a detailed, user-friendly guide to understanding and using Blender’s Python API for programmers and...
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Packt, 2022. — 374 p. — ISBN: 1803230967. Get to grips with new real-time animation techniques and tricks to improve your artistic and technical skills in shading, 3D rendering, and scene creation using Blender 3.0. Key Features: Learn real-time rendering engine concepts by creating three projects. Understand how to update workflows to Blender 3.0. Explore intermediate to...
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Graziel Press, 2015. — 354 p. — ISBN: 979-1093846019. Reserved, for a long time, to a small circle of enthusiast developers, 3D is not yet commonly used by independent video games development studios (the Indies). It's for a good reason: the entrance ticket is relatively high. With Blender (free and Open-source), you can model, animate, create a 3D rendering and have a game...
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Packt Publishing, 2012. — 468 p. — ISBN: 978-1-84951-690-7. The complete novice's guide to 3D modeling and animation with this book and ebook. Blender is by far the most popular open-source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world – and it’s free! This book is for those looking for an...
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2nd Edition. — Packt Publishing, 2014. — 526 p. (PDF) + Code. — ISBN: 978-1-78398-490-9. This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an...
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Packt Publishing, 2013. — 114 p. — ISBN: 978-1-78328-459-7. Like computing, 3D printing has been around for decades but it was expensive and was only used for making complex prototypes. Now, prices have dropped and third-party printing services such as Shapeways have become available, making the technology available to everyone. Blender is an open-source modeling and animation...
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Apress, 2010 — 448 p. A new world of creative possibilities is opened by Blender, the most popular and powerful open-source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman2. Lance Flavell's Beginning Blender will give...
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Packt, 2022. — 502 p. — ISBN: 1801073872, 9781801073875. Get started with the latest sculpting features in Blender 3D and learn key sculpting workflows such as Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Key Features Use Blender's core sculpting workflows: basic sculpting, Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Learn how to use and customize...
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Apress Media LLC., 2020. — 251 p. — ISBN13: 978-1-4842-6173-6. Discover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene. You’ll export and import game assets as well as look at open-source game engines that will work with your game assets. Creating Game Environments in Blender 3D introduces the power of...
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Apress, 2020. — 302 p. — ISBN13: 978-1-4842-5339-7. Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses...
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Packt Publishing, 2023. — 344 p. — ISBN: 9781803235851. Save time and effort when building 3D scenes with this essential guide to creating stunning photorealistic 3D environments in Blender. Key Features: Reveal modeling tricks to make your Blender 3D environments look realistic. Discover techniques to enhance the photorealism of your scenes while saving time. Set up realistic...
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Packt Publishing, 2011. — 332 p. — ASIN: B005BCR44M Using a projects based approach you will learn fun and challenging aspects of Blender 3D development. With each project you will be able to show off a creation that utilizes Blender 3D maximum potential. If you are already able to perform some basic tasks with Blender 3D and want to go from the simple and boring renders of...
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Focal Press, 2010, ISBN: 0240814304, 404 p. Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.6 interface, modeling...
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Focal Press, 2012. - 320 p. Short animation projects are ambitious and time-consuming, but with a good plan and toolset, they can be hugely rewarding. Blender expert Roland Hess will get you up to speed on animated short fundamentals, including writing, storyboarding, blocking, and character creation. This follow-up of Blender Foundations will introduce the more advanced...
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Focal Press, 2011. — 300 p. — ISBN: 978-0-240-81757-6. Expand your animation toolkit with foundational animation techniques, software expertise, professional best-practices, proven and time-tested work flows. Roland Hess, a leading Blender artist and instructor, expertly navigates you through Blender's character animation systems and controls, with a focus on each of the...
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Focal Press, 2008. — 365 p. — ISBN: 978-0-240-81079-9. Blender has become one of the most popular 3D and animation tools on the market, with over 2 million users, and it is free! Animating with Blender is the definitive resource for creating short animation projects from scratch, the ideal platform for experimenting with animation. Blender expert and author Roland Hess walks...
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Apress, 2020. - 251 p. - ISBN: 9781484264140 Learn the essential source code of Blender and its unique build system. This book provides the inner workings of the Blender C-based source code, and will be indispensable for those wanting to contribute to this important open-source project. Blender is an open-source 3D modeling and rendering software package used in the production...
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Independently published, 2023-12-13. — 218 p. — ISBN-13: 979-8871759363. "Blender Unleashed: Mastering the Art of 3D Creation" is an essential guide for aspiring and professional digital artists seeking to elevate their skills in 3D modeling and animation. This comprehensive resource unlocks the full potential of Blender, the renowned open-source 3D software, guiding readers...
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Packt Publishing, 2013. — 274 p. — ISBN: 978-1-78216-460-9. Blender provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. It provides cross-platform interoperability, extensibility and a tightly integrated workflow. Blender is one of the most popular Open-source 3D graphics applications in the world. Modern...
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Packt Publishing, 2012, ISBN: 1849517029, 220 p. Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks. "Blender Game Engine: Beginner's Guide" is the ideal introduction to...
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Apress Media LLC, 2025. — 508 p. — ISBN-13: 979-8-8688-1126-5. Learn to automate tasks, develop custom extensions, and procedurally generate meshes in Blender. This book will show you how to streamline virtually every stage of the 3D modeling pipeline for your next game or animation project. Start with a hands-on introduction to the Blender Python API and dive right into basics...
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CRC Press, 2015. — 279 p. — ISBN10: 1482204746, ISBN13: 978-1-4822-0475-9. See Why Blender Is Right for Your Studio’s Pipeline Blender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender’s capability to do the job in each production department. Whether you are a beginner or more advanced user, you’ll see why Blender...
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Apress, 2022. — 483 p. — ISBN: 1484279530, 9781484279533. Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools. You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender....
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Sybex, 2010 — 328 p. Create exciting, interactive 3D apps for the iPhone and iPod Touch What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as a Blender artist, this book is for...
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Indianapolis, Ind.: Wiley Pub, 2007. — 478 p. From the publisher's description. Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of...
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Wiley, 2012. — 704 p. — ISBN: 1118275403. New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your...
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Packt, 2010. — ISBN: 9781847199881. Bring your 3D world to life with lighting, compositing, and rendering.
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No Starch Press, Inc., 2013. - 292 p. Language: English Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece. For those who have struggled to create professional quality projects in Blender, author Ben Simonds offers this peek inside his studio....
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Packt, 2022. — 248 p. — ISBN: 1803244089. A comprehensive introduction to 3D modeling, from the fundamental ideas of topology to in-depth examples that will help you take your projects to the next level. Key Features: Overcome complex topology problems while working through projects. Learn to apologize for quad-based and non-quad-based meshes with step-by-step examples....
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Cengage Learning PTR, 2015. — 132 p. — ISBN: 978-1-305-50184-3. 2D games are incredibly popular these days and are played on many systems, including desktop computers and mobile devices. But creating pro-level graphics for them presents many technical challenges for artists, animators, and programmers. In ANIMATING 2D CHARACTERS FOR GAMES IN BLENDER, Alan Thorn offers a...
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CRC Press, 2017. — 269 p. — ISBN: 978-1498764513. Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn’s How to Cheat series, offers insightful and bite-sized power-tips to help you develop Blender mastery. More than five hundred figures illustrate interesting...
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CADCIM Technologies, 2018. — 454 p. — ISBN: 978-1-942689-69-0 (PDF convert.) Blender 2.79 for Digital Artists textbook covers major features of Blender 2.79 in a simple, lucid, and comprehensive manner. Keeping in view the varied requirements of the users, the textbook introduces the basic features of Blender 2.79 and then gradually progresses to cover the advanced features....
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John Wiley & Sons, Inc., 2024. — 768 p. — (For Dummies (Computer/Tech)). — ISBN: 978-1-394-20404-5. Create excellent 3D animations with free, open-source software. When you're looking for help with creating animation with Blender, look no further than the top-selling Blender book on the market. This edition of Blender For Dummies covers every step in the animation process, from...
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4th Edition. — For Dummies, John Wiley & Sons, Inc., 2020. — 639 p. — ISBN: 978-1-119-61696-2. Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool. Author...
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2nd ed. — Wiley Publishing, Inc., 2011. — 544 p. — ISBN: 978-0-470-58446-0. Product Information The exciting new book on the exciting new Blender 2.5 If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side "Blender For Dummies, 2nd Edition" is the perfect introduction to the popular, open-source, Blender...
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3rd ed. — Wiley Publishing, Inc., 2015. — 531 p. — ISBN 978‐1‐119‐03953‐2. Learn 3D animation the easy way with this complete step-by-step guide Blender For Dummies is the quick and easy guide to learning 3D modeling and animation using the popular, free, open-source Blender software. You'll learn how to create models, animate movement, and render well-lit scenes as you master...
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1st ed. — Wiley Publishing, Inc., 2009. — 388 p. — ISBN: 978-0-470-40018-0. So you've heard about Blender, the free 3D animation software. You really want to know more about the features of Blender, where to get it, and how to use it. You're in luck! It's all in Blender For Dummies, including Blender software on the bonus DVD. Because there's a lot to learn about Blender,...
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Packt Publishing, 2014. — 114 p. — ISBN: 978-1-78216-112-7. Blender Compositing allows you to assemble and enhance an image (or movie). Using Composition nodes, you can glue two pieces of footage together and colorize the whole sequence all at once. You can enhance the colors of a single image or an entire movie clip in a static manner or in a dynamic way that changes over time...
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CRC Press, Taylor & Francis Group, 2015. — 158 p. —ISBN: 978-1-4987-2450-0, 978-1-4987-2451-7. We aim to show you accurate product information . Manufacturers, suppliers and others provide what you see here, and we have not verified it. Bringing concrete examples from industry to light, this book explains how to use Blender to create visual effects for video/film production. It...
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Addison-Wesley Professional, 2017. — 368 p. — ISBN13: 978-0-13-466346-3. Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then...
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Addison-Wesley Professional, 2014. — 345 p. — ISBN: 978-0-13-388629-0. Learning Blender walks you through every step of creating an outstanding animated character with the free, open-source, 3D software Blender, and then compositing it in a real video using a professional workflow. This is the only Blender tutorial to take you from preproduction to final result, and it’s...
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3rd Edition. — Addison-Wesley Professional, 2021. — 432 p. — ISBN-13: 978-0-13-641175-8. Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition walks you through every step of creating an outstanding 3D animated...
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Cengage Learning PTR, 2011. — 496 p. — ISBN10: 1435456254; ISBN13: 978-1435456259. Written for everyone from beginning Blender artists to experienced animators and game developers, Character Development in Blender 2.5 shows readers how to model believable characters using Blender, a free, open-source 3d animation package. Covering the technical, artistic, and theoretical...
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