Blender Market, 2017. — 184 p. — ISBN13: 978-1370025930. Code files only! A cookbook for Blender add-on developers who want to go one step further and want to add a professional touch to their creations or want to add functionality that isn't so straight forward to implement. This book offers more than 30 examples of practical issues you may encounter when developing Blender...
2nd Edition. — Packt Publishing, 2014. — 526 p. (PDF) + Code. — ISBN: 978-1-78398-490-9. This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an...
Packt Publishing, 2013. — Code Only. — ISBN: 978-1-78328-459-7. Like computing, 3D printing has been around for decades but it was expensive and was only used for making complex prototypes. Now, prices have dropped and third-party printing services such as Shapeways have become available, making the technology available to everyone. Blender is an open-source modeling and...
Cengage Learning PTR, 2011. — 496 p. — ISBN: 978-1-4354-5625-9, 1-4354-5625-4. Written for everyone from beginning Blender artists to experienced animators and game developers, Character Development in Blender 2.5 shows readers how to model believable characters using Blender, a free, open-source 3d animation package. Covering the technical, artistic, and theoretical aspects of...
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