Sign up
Forgot password?
FAQ: Login

Autodesk 3ds Max / Maya

  • Folding files by type is disabled
A
2014. — 115 p. — ASIN B00OL4H3GK. 99 visual tips using 3ds Max 2015. These are quick visual tips with images and clear labels taken directly from 3ds Max 2015. They show hints, tips and keyboard shortcuts that I use when working in 3ds Max. My 14 years experience of the software means that these tips come from a numerous years of experience using this product. This book will...
  • №1
  • 421,95 KB
  • added
  • info modified
Independently published, November 24, 2023. — 314 p. — (2024 Collection: Forging Ahead in Tech and Programming). — ASIN: B0CNYXKDY2. Whether you're a beginner venturing into the world of 3D design or an experienced artist looking to refine your skills, this book provides an in-depth exploration of the software's key features and functionalities. GETTING STARTED: Embark on your...
  • №2
  • 7,28 MB
  • added
Focal Press, 2007. — 480 p. — ISBN13: 978-0240809274. Learning Autodesk 3ds Max 2008Foundation is your shortcut to learning 3ds Max quickly and effectively. You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design...
  • №3
  • 35,00 MB
  • added
  • info modified
Focal Press, 2009. — 345 p. — ISBN: 9780240811949. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering.
  • №4
  • 84,60 MB
  • added
  • info modified
B
2nd edition. — CRC Press, 2021. — 475 p. — ISBN: 0367694069, 9780367694067. While some rigging books focus too much on the theory of rigging and provide little instruction, others do the exact opposite and offer no reasoning behind the button-pushing. An Essential Introduction to Maya Character Rigging, 2nd Edition, however, offers a perfect balance. Cheryl Briggs’ text is...
  • №5
  • 200,00 MB
  • added
2nd edition. — CRC Press, 2021. — 475 p. — ISBN: 0367694069, 9780367694067. While some rigging books focus too much on the theory of rigging and provide little instruction, others do the exact opposite and offer no reasoning behind the button-pushing. An Essential Introduction to Maya Character Rigging, 2nd Edition, however, offers a perfect balance. Cheryl Briggs’ text is...
  • №6
  • 39,45 MB
  • added
C
Focal Press, 2008. — 408 p. — ISBN10: 0240520823, ISBN13: 978-0240520827 Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with...
  • №7
  • 36,52 MB
  • added
  • info modified
CRC Press, 2017. — 549 p. Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior scenes. Each tutorial includes a 3d project scene to guide you through, production and post-production. The production chapter shows how to...
  • №8
  • 72,45 MB
  • added
  • info modified
2nd edition. — CRC Press, 2021. — 837 p. — (3D Photorealistic Rendering). — ISBN: 978-0367625504. Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day-and-night exterior scene. Each tutorial...
  • №9
  • 250,00 MB
  • added
2nd edition. — CRC Press, 2021. — 837 p. — (3D Photorealistic Rendering). — ISBN: 978-0367625504. Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day-and-night exterior scene. Each tutorial...
  • №10
  • 99,26 MB
  • added
  • info modified
Focal Press, An imprint of Elsevier. Copyright 2003. ISBN: 0 240 51617 6. (240 p., illustrated). This book considers the use of three-dimensional (3D) modeling software in developing designs for performance; it considers the processes and contexts of making 3D models in the computer, rather than the more traditional methods of card, balsa, paint and glue. Tangentially we will...
  • №11
  • 3,17 MB
  • added
  • info modified
CRC Press, 2021. — 483 p. — ISBN: 9780367707804. As a textbook for learning the fundamentals of modeling, rigging and animating 3D-modeled characters for use in video games, this step-by-step lesson book builds on the reader’s modeling skills acquired from reading Volume I. The reader will model characters for the Castle Environment created in Volume I, which will be rigged...
  • №12
  • 92,45 MB
  • added
Focal Press, 2007. — 330 p. — ISBN13: 978-0240809120. Bring new realism to your visualizations with a command of the mental ray toolset in 3ds Max. mental ray is made simple with an accessible description of its tools and workflows. You can learn the nuts and bolts of applying materials, lighting, and optimizing your renders. Step-by-step tutorials lavishly illustrate the...
  • №13
  • 98,78 MB
  • added
  • info modified
D
Autodesk, 2013. — 682 p. What you need to get up and running on Autodesk Maya 2014 Autodesk Maya is the industry–leading 3D animation and effects software, and this detailed Autodesk Official Press book is the ideal way to get you started using Maya like a studio veteran. Professional visual effects artist and Maya expert Dariush Derakhshani clearly explains the basics of...
  • №14
  • 51,21 MB
  • added
  • info modified
John Wiley & Sons, 2015. — 524 p. — ISBN10: 1119059631, ISBN13: 978-1-119-05963-9. Start modeling right away with this hands–on guide to learning Autodesk Maya 2016. Introducing Autodesk Maya 2016 is the official guide to the most popular and complex 3D application on the market. Building from the ground up, this book combines straightforward text with practical examples that...
  • №15
  • 66,80 MB
  • added
  • info modified
Sybex, 2010. — 664 p. — ISBN10: 0470502169 ISBN13: 978-0470502167 A practical, step-by-step guide to Maya 2011 Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking...
  • №16
  • 18,55 MB
  • added
  • info modified
Sybex, 2015. — 448 p. — ISBN10: 1119059763, ISBN13: 978-1119059769. Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016. Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color...
  • №17
  • 140,82 MB
  • added
  • info modified
Sybex, 2013. — 418 p. — ISBN10: 1118575148, ISBN13: 978-1118575147. Great guide to the fundamentals of Autodesk 3ds Max 2014. This Autodesk Official Press guide is just what you need to learn the basics of Autodesk 3ds Max 2014 quickly and easily. Through a series of cool projects like designing an alarm clock, animating a thrown knife, or lighting a scene, you'll learn the...
  • №18
  • 66,03 MB
  • added
  • info modified
Indianapolis: John Wiley & Sons, 2014. — 400 p. — ISBN10: 1118867211 Get up to speed quickly with this compelling, full–color guide to Autodesk 3ds Max With its real–world, hands–on exercises, Autodesk 3ds Max 2015 Essentials helps new users learn the fundamentals of Autodesk 3ds Max quickly become productive. The task–based tutorials add real–world context that help you become...
  • №19
  • 12,00 MB
  • added
  • info modified
Sybex, 2014. — 402 p. Get up to speed quickly with this compelling, full-color guide to Autodesk 3ds Max With its real-world, hands-on exercises, Autodesk 3ds Max 2015 Essentials helps new users learn the fundamentals of Autodesk 3ds Max quickly become productive. The task-based tutorials add real-world context that help you become familiar with the workflow scenarios of a...
  • №20
  • 17,99 MB
  • added
  • info modified
G
Focal Press, 2011. — 460 p. — ISBN: 978-0-240-81582-4. — Second Edition. The 2nd edition of Andy Gahan's 3ds Max Modeling for Games, covering the latest version of 3ds Max is here. This book features the realistic style of art that the 1st edition covered, with six completely new chapters for the new version of the software. These newly added sections including: an Intro to 3ds...
  • №21
  • 98,59 MB
  • added
  • info modified
Morgan Kaufmann, 2003, -529 p. Maya is, undisputedly, a very powerful tool for creating computer graphics. However, it must also be stated that learning Maya is a daunting task. Its sheer depth and breadth of features alone make it a formidable package to learn, let alone master. There was probably never a time when this was more apparent than the day you first opened it up....
  • №22
  • 6,64 MB
  • added
  • info modified
Morgan Kaufmann, 2005, -737 p. Given the depth and breadth of Maya's programming functionality, it became quickly clear that a single book couldn't possibly cover it all. The first volume focused on giving the reader a solid understanding of how Maya works and on its two programming interfaces: MEL and the C÷÷ application programming interface (API). This book extends on that...
  • №23
  • 8,27 MB
  • added
  • info modified
H
Sybex, 2012, 982 p., ISBN10: 1118129717, ISBN13: 978-1118129715 Get professional training in 3ds Max from this Autodesk Official Training Guide Extremely popular with video game designers as well as architects, 3ds Max offers integrated 3D modeling, animation, rendering, and compositing tools designed to streamline production. If you already have a working knowledge of 3ds Max...
  • №24
  • 52,13 MB
  • added
  • info modified
Packt Publishing, 2016. — 266 p. — ISBN10: 1785283987, ISBN13: 978-1785283987. True PDF Maya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of...
  • №25
  • 1,91 MB
  • added
  • info modified
K
Eric Keller. Mastering Autodesk Maya 2011. Sybex, 2010. - 1048 p. - ISBN: 0-470-63935-0 If you already know the basics of Maya, the latest version of this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction....
  • №26
  • 28,47 MB
  • added
  • info modified
Apress Media LLC, 2022. — 389 p. — ISBN13: 978-1-4842-7856-7. Dive into the nuances of visual effects (VFX) design, from planning to execution, using Autodesk Maya. This book introduces the methods and techniques required for your first foray into 3D FX generation from scratch. You will start with the fundamentals of visual effects, including a history of VFX, tools, and...
  • №27
  • 24,57 MB
  • added
  • info modified
L
Focal Press, 2014. — 328 p. — ISBN10: 041583418X, ISBN13: 978-0-415-83418-6. Produce mind-blowing visual effects with Autodesk Maya. Gain the practical skills and knowledge you need to recreate phenomena critical to visual effects work, including fire, water, smoke, explosions, and destruction, as well as their integration with real-world film and video. In Creating Visual...
  • №28
  • 18,57 MB
  • added
  • info modified
BPB Publications, 2019. — 179 p. Let Your Creativity travel without moving your feet... The book is short, lively, and based on practical platforms. Everything has been given step by step by using real-world and imagined examples. It takes the reader through the content design process explaining everything along the way. Welcome to the world of Autodesk 3ds Max, a 3D modeling,...
  • №29
  • 6,50 MB
  • added
M
Wiley Publishing, Inc., 2006., 251 p., ISBN13: 978-0-470-03857-4. The Ultimate Resource for Professional Game Animators. Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video:game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create...
  • №30
  • 7,58 MB
  • added
  • info modified
CRC Press, 2011 — 408 p. Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for...
  • №31
  • 48,51 MB
  • added
  • info modified
Focal Press, 2011. — 568 p. — ISBN: 978-0-12-385222-9. Explore Disney’s 12 principles of animation, while learning how to animate in Maya. You can develop your own leading digital techniques rooted to traditional workflows. From squash and stretch to timing and appeal, you will enhance your creative toolset with strong classics training and cutting edge techniques. Trusted Maya...
  • №32
  • 84,16 MB
  • added
  • info modified
Packt Publishing, 2012. - 422 p. 1st Edition. Language: English Flex your speed modeling muscles using 3ds Max Learn to speed model in 3ds Max, with an emphasis on hard surfaces Up to date coverage, covering 3ds Max 2013 features Focused explanations with step-driven practical lessons balance learning and action In Detail Production of 3D art is an exciting medium, but the task...
  • №33
  • 44,75 MB
  • added
  • info modified
Title: 3ds Max 2011 Bible Author: Kelly L. Murdock Publisher: Wiley Publishing, Inc. Pages: 1315 Language: English Year: 2010 ISBN: 978-0-470-61777-9 Used by more than 150,000 people, and the winner of more than 65 industry awards, 3ds Max is the world's most popular animation modeling and rendering software for film, television, video games, and design visualization. 3ds Max...
  • №34
  • 87,03 MB
  • added
  • info modified
Title: 4 Bonus Chapter for book "3ds Max 2011 Bible" Author: Kelly L. Murdock Publisher: Wiley Publishing, Inc. Pages: 1315 Language: English Year: 2010 ISBN: 978-0-470-61777-9 Used by more than 150,000 people, and the winner of more than 65 industry awards, 3ds Max is the world's most popular animation modeling and rendering software for film, television, video games, and...
  • №35
  • 9,88 MB
  • added
  • info modified
John Wiley, 2011, -1298 p. My goal in writing this book was to take all my fun years of playing and working in 3D and boil them down into something that’s worthwhile for you, the reader. This goal was compounded by the fact that all you Max-heads out there are at different levels. Luckily, this book is thick enough to include a little something for everyone. The audience level...
  • №36
  • 52,08 MB
  • added
  • info modified
John Wiley, 2012. — 843 p. Every time I enter the computer room (which my wife calls the dungeon), my wife still says that I am off to my fun and games. I, as always, flatly deny this accusation, saying that it is serious work that I am involved in. But later, when I emerge with a twinkle in my eye and excitedly ask her to take a look at my latest rendering, I know that she is...
  • №37
  • 22,14 MB
  • added
  • info modified
John Wiley & Sons, Inc., 2014. — ISBN: 978-1-118-75507-5. Getting Started with Autodesk 3ds Max 2014 Quick Start: Adding a Crowd to the City Center Exploring the Interface Controlling and Configuring the Viewports Working with Files, Importing, and Exporting Setting Preferences Manipulating Objects Creating and Editing Primitive Objects Selecting Objects and Using Layers...
  • №38
  • 79,91 MB
  • added
  • info modified
O
1 edition. — CreateSpace Independent Publishing Platform, 2015. — 466 p. The Autodesk 3ds Max 2016 - Modeling and Shading Essentials offers a hands-on exercises based strategy for all those digital artists [no experience required] who have just started working on the 3ds Max and interested in learning modeling, shading, and texturing in 3ds Max. This brilliant guide takes you...
  • №39
  • 19,05 MB
  • added
  • info modified
CreateSpace Independent Publishing, 2015. — 308 p. — ISBN: 9781516985418. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max for hard-surface modeling.
  • №40
  • 58,46 MB
  • added
  • info modified
1 edition. — CreateSpace Independent Publishing Platform, 2015. — 240 p. The Beginner’s Guide to Shading and Texturing in 3ds Max 2016 offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning shading and texturing in 3ds Max. This brilliant guide takes you step-by-step through the whole...
  • №41
  • 30,69 MB
  • added
  • info modified
CRC Press, 2018. — 256 p. — ISBN: 1138617911. Rig it Right! breaks down rigging so that you can achieve a fundamental understanding of the concept. The author will get you up and rigging with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. The concept of a...
  • №42
  • 10,46 MB
  • added
  • info modified
P
Sybex, 2013, ISBN: 1118574966, 1008 p. Autodesk Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, and other genres. If you already know the basics of Maya and are ready to elevate your skills, then this book is for you. Nearly 1,000 p. are packed with organized, professional, and valuable insight on the leading 3D application...
  • №43
  • 162,25 MB
  • added
  • info modified
Sybex, 2014, ISBN: 1118862511, 912 p. Expand your skills with complete Maya mastery Mastering Autodesk Maya is the ultimate guide to the popular 3D animation software. Author Todd Palamar draws on his extensive professional animation experience to help readers take their Maya skills to the next level. Written for those who already know the basics of this enormous program, the...
  • №44
  • 36,63 MB
  • added
  • info modified
Autodesk Official Press, Sybex, 2015. — 864 p. — ISBN: 978-1-119-05982-0. Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects....
  • №45
  • 26,66 MB
  • added
  • info modified
R
Rising Polygon, 2017. — 223 p. — ISBN: 978-1975929374. The 3ds Max 2018 - Getting Started with Standard Materials and Lights textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning texturing and lighting in 3ds Max. This brilliant guide takes you step-by-step...
  • №46
  • 11,30 MB
  • added
  • info modified
Packt Publishing Ltd., 2013. — ISBN: 978-1-84969-820-7. An Arsenal of Tools 5 Lagoon Toolbar The Ellipse tool The Symmetry tools French Curve Steady Stroke The Layers editor Blend modes Lock Layer Brush Palette Color Editor Copic Library Setting Your Preferences and Customization Canvas Brushes Do-It-Yourself Brush Custom texture Customizing the Lagoon tab and the right-click...
  • №47
  • 6,86 MB
  • added
  • info modified
S
CADCIM Technologies, 2018. — 720 p. Autodesk 3ds Max 2019: A Comprehensive Guide textbook aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The textbook caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the textbook first introduces the basic features of 3ds Max...
  • №48
  • 119,86 MB
  • added
  • info modified
CADCIM Technologies, 2017. — 610 p. Welcome to the world of Autodesk Maya 2018. Autodesk Maya 2018 is a powerful, integrated 3D modeling, animation, visual effects, and rendering software developed by Autodesk Inc. This integrated node based 3D software finds its application in the development of films, games, and design projects. A wide range of 3D visual effects, computer...
  • №49
  • 31,51 MB
  • added
  • info modified
Focal Press, 2013. — 540 p. — ISBN: 978-0-240-82107-8. For starters, this book is one of the best books on architectural visualization. And if you use 3ds max, there is little reason not to order it. Even if you have real experience. It is complete, well written and well structured. Fully updated book for the most recent version of 3ds Max. Learn time-saving techniques and...
  • №50
  • 52,59 MB
  • added
  • info modified
Wordware Publishing, Inc., 2005., - 584 p., Second Edition, ISBN: 1-55622-088-X In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a...
  • №51
  • 66,05 MB
  • added
  • info modified
T
16th Edition. — CADCIM Technologies USA, 2015. — 800 p. — ISBN10: 1942689047, ISBN13: 978-1-942689-04-1. Autodesk 3ds Max is developed by Autodesk Inc., provides powerful tools for 3D modeling, animation, rendering, dynamics, and compositing. This enables game developers, visual effects artists, architects, designers, engineers, and visualization specialists to create stunning...
  • №52
  • 63,69 MB
  • added
  • info modified
CADCIM Technologies USA, 2015. — 618 p. — ISBN: 1942689055, ISBN: 978-1-942689-05-8. Welcome to the world of Autodesk 3ds Max, a 3D modeling, animation, and rendering software package developed by Autodesk Inc. It is widely used by architects, game developers, design visualization specialists, and visual effects artists. A wide range of modeling and texturing tools make it an...
  • №53
  • 40,78 MB
  • added
  • info modified
19th Ed. — CADCIM Technologies, 2018. — 720 p. Autodesk 3ds Max 2019: A Comprehensive Guide textbook aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The textbook caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the textbook first introduces the basic features...
  • №54
  • 120,02 MB
  • added
  • info modified
CADCIM Technologies, 2017. — 612 p. Welcome to the world of Autodesk 3ds Max, a 3D modeling, animation, and rendering software package developed by Autodesk Inc. It is widely used by architects, game developers, design visualization specialists, and visual effects artists. A wide range of modeling and texturing tools make it an ideal platform for 3D modelers and animators. The...
  • №55
  • 24,43 MB
  • added
  • info modified
CADCIM Technologies, 2017. — 798 p. Autodesk 3ds Max 2018: A Comprehensive Guide textbook aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The textbook caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the textbook first introduces the basic features of 3ds Max...
  • №56
  • 40,42 MB
  • added
  • info modified
CADCIM Technologies, 2016. — 760 p. — ISBN: 978-1-942689-40-9. Welcome to the world of Autodesk Maya 2017. Autodesk Maya 2017 is a powerful, integrated 3D modeling, animation, visual effects, and rendering software developed by Autodesk Inc. This integrated node based 3D software finds its application in the development of films, games, and design projects. A wide range of 3D...
  • №57
  • 35,67 MB
  • added
  • info modified
W
New Riders, 2005. — 832 p. — ISBN: 0-7357-1438-X. Designing Your Character Modeling Kila Finishing and Refining Modeling Details Model Optimization Deformation Testing Modeling Grae Texture Preparation Texture Painting Levels of Detail (LODs) Skeleton Setup Character Rigging Facial Animation Setup Final Character Deformation Finalize and Clean Up Animating for Games Appendix A...
  • №58
  • 47,81 MB
  • added
  • info modified
Wordware Publishing, 2008. — 832 p. — ISBN: 1598220446. 3ds Max Modeling: Bots, Mechs, and Droids offers an unparalleled, project-based learning strategy for anyone who is interested in modeling with 3ds Max. From the very first pages, readers will discover how to use the Max toolset to create sophisticated models, including a spider bot, hunter-killer, battle mech, and android.
  • №59
  • 52,13 MB
  • added
  • info modified
Morgan Kaufmann, 2005, -548 p. In the last three years, the pace of updates to Maya has accelerated. New features seem to appear every few months. However, the foundation of Maya, consisting of MEL and the dependency graph, remains largely unchanged. This second edition serves to bring MEL Scripting for Maya Animators up to date with the interface changes that have taken place...
  • №60
  • 4,55 MB
  • added
  • info modified
There are no files in this category.

Comments

There are no comments.
Up