This book assumes that readers have a basic competence in C++ programming, and at least know how to create basic Qt applications — for example, having read a good Qt 4 book, and having had some practical experience. Readers are also assumed to be familiar with Qt’s reference documentation, at least as far as being able to navigate it to look up the APIs of classes of interest. In addition, some chapters assume some basic topic-specific knowledge — for example, Chapter 1 assumes some knowledge of JavaScript and web programming, and
the threading chapters assume a basic understanding of threading and Qt’s threading classes.
The book shows best Qt 4.6 practices, and despite Qt 4.6’s numerous new features compared with Qt 4.5.
Publisher: "Addison-Wesley", Upper Saddle River, NJ, Boston, Indianapolis, San Francisco, New York, Toronto, Montreal, London, Munich, Paris, Madrid, Capetown, Sydney, Tokyo, Singapore, Mexico City
Year: 2010
Language: English
Pages: 537
Hybrid Desktop/Internet Applications
Audio and Video
Model/View Table Models
Model/View Tree Models
Model/View Delegates
Model/View Views
Threading with QtConcurrent
Threading with QThread
Creating Rich Text Editors
Creating Rich Text Documents
Creating Graphics/View Windows
Creating Graphics/View Scenes
The Animation and State Machine Frameworks
Epilogue
Selected Bibliography
ISBN13: 978-0-321-63590-7
ISBN10: 0-321-63590-6