Arundel John (self-published), 2025. - 123p.
This book assumes no previous knowledge of programming and gently introduces you to Go step-by-step, challenging you to apply each new concept as you learn it. If you’ve used Go before but feel somehow you skipped something important, this book will build your confidence in the fundamentals. Take your first steps toward mastery with my fun, readable, and easy-to-follow guide.
Throughout the book we'll be working together to develop a fun and useful project in Go: an online bookstore called Happy Fun Books. You’ll learn how to use Go to store data about real-world objects such as books, how to write code to manage and modify that data, and how to build useful and effective programs around it.
Each chapter introduces a new feature or concept, and sets you some goals to achieve, with complete, step-by-step explanations of how to solve them, and full code listings with accompanying tests.