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Bouras Aristides S. Python and Algorithmic Thinking for the Complete Beginner: Learn to Think Like a Programmer

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Bouras Aristides S. Python and Algorithmic Thinking for the Complete Beginner: Learn to Think Like a Programmer
3rd Edition. — Independently published, 2024. — 648 p. — ISBN: 979-8863834207.
Completely updated for the latest version of Python, this book offers a comprehensive introduction to programming, assuming no prior knowledge of the subject. It is designed for individuals eager to learn Python from scratch, providing a strong foundation in Algorithmic Thinking — the fundamental skill every aspiring programmer must acquire. Algorithmic Thinking encompasses more than just writing code; it entails mastering the art of problem-solving through coding.
This edition retains all the popular features of its predecessor while introducing a wealth of new exercises, along with extensive revisions and updates. Furthermore, brand-new chapters offer a practical introduction to working with text files.
Python is a widely used general-purpose, high-level computer programming language that allows programmers to create applications, web pages, and many other types of software. Python is often referred to as a scripting language even though the official website says that it's a programming language. The truth, of course, is somewhere in the middle. Python can be used either as a scripting language, or a programming language!
Structured for both classroom use and independent study, each chapter is concluded with a set of questions and exercises designed to reinforce your understanding and apply what you've learned.
With approximately 250 solved and 480 unsolved exercises, 500 true/false questions, 150 multiple-choice questions, and 200 review questions and crosswords (with solutions and answers available online), this book is ideal for:
Novices or intermediate-level programmers pursuing self-study.
High school students.
First-year college or university students.
Educators.
Professors.
Anyone who wants to start learning or teaching computer programming using the best practices and techniques.
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