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Rose Richard. Flutter and Dart Cookbook: Developing Full-Stack Applications for the Cloud (Final Release)

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Rose Richard. Flutter and Dart Cookbook: Developing Full-Stack Applications for the Cloud (Final Release)
O’Reilly Media, Inc., 2023. — 310 p. — (Final Release). — ISBN: 978-1-098-11951-5.
Learn the essentials of working with Flutter and Dart to build full-stack applications that meet the needs of a cloud-driven world. Together, the Flutter open-source UI software development kit and the Dart programming language for client development provide a unified solution for building applications capable of targeting multiple platforms. Recipes in this cookbook show you how this potent combination provides an efficient approach to application development.
Typically used in frontend development, Flutter helps you develop cross-platform applications for Android, iOS, Linux, Mac, Windows, and the Google Fuchsia operating system. The Dart SDK provides native access to third-party solutions, including APIs, databases, and authentication. When used in concert with Flutter, Dart allows you to compile source code ahead of time to native code.
Welcome to the Flutter and Dart Cookbook. If you haven’t heard of Flutter, it’s the multiplatform framework that is taking the development community by storm. Dart provides a rich software development kit (SDK) underpinning Flutter. Rather than having to learn multiple technologies, Flutter enables you to target Android, iOS, Linux, the web, and Windows from a single code base.
As someone who watches a lot of YouTube, I am always deeply impressed with the example applications created. Flutter and Dart have been instrumental in not only making me love coding again but also allowing me to meet some awesome Flutter community folks.
Learning Dart Variables.
Exploring Control Flow.
Implementing Functions.
Handling Lists and Maps.
Getting Started with Object-Oriented Dart.
Dart Test Cases.
Introducing the Flutter Framework.
Adding Assets.
Working with Widgets.
Developing User Interfaces.
Organizing On-Screen Data.
Flutter Page Navigation.
Handling Data Assets.
Testing the Flutter User Interface.
Working with Firebase and Flutter.
Introducing Cloud Services.
Starting with Game Development.
Appendix: Setting Up Your Environment.
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