3DTotal.com Ltd, 2014. — 35 p.
There are many industries that hold a place for digital art, and when it comes to concept design the games industry is one of the giants. Lots of different elements go into making a game, and in many weaponry is an exciting and integral part of gameplay. In this e-book, several artists will reveal how to create weapon concepts for different situations and environments, describing the techniques as they would handle them in the games industry to enable you to learn up-to-date techniques from these leading professionals.
Take your digital painting skills to the next level with a portfolio of fantasy and sci-fi weapon concept designs.
Assault Rifles by Kris Thaler.
Tripod Mounted Weapons by John Park.
Shoulder Mounted Weapons by Brian Sum.
Throwing Blades by Vadim Sverdlov.
Harpoons and Spears by Daniel Baker.