Wiley, 2011. — 331 p. — ISBN13: 9781848212589.
The Affective Computing domain, coined by Rosalind Picard in 1997, gathers several scientific areas such as computer science, cognitive science, psychology, design, and art. The human-machine interaction systems are no longer solely fast and efficient. They aim to offer to users affective experiences: the user’s affective state is detected and considered within the interaction; the system displays the affective state; it can reason about their implication to achieve a task or resolve a problem. In this book, we have chosen to cover various domains of research in emotion-oriented systems. Our aim is also to highlight the importance to base the computational model on theoretical foundations and natural data.
Contemporary Theories and Concepts in the Psychology of Emotions.
Emotion and the Brain.
Emotional Corpora: From Acquisition to Modeling.
Visual Emotion Recognition: Status and Key.
Recognition of Acoustic Emotion.
Modeling Facial Expressions of Emotions.
Emotion Perception and Recognition.
The Role of Emotions in Human-Machine Interaction.
Music and Emotions.
Literary Feelings in Interactive Fiction.
The Design of Emotions: How the Digital is Making Us More Emotional.