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Thorn Alan. Mastering Unity 5.x

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Thorn Alan. Mastering Unity 5.x
Packt Publishing, 2017. — 576 p. — ISBN: 978-1-78588-074-2. — True PDF.
Do you want to take the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one stop solution to creating mesmerizing games with lifelike features and amazing gameplay.
This book takes an in-depth focus on a practical project with Unity, building a first-person game with many features. You'll dive deep into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; and how to work with version control, and more.
By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence.
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