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Parker James. Python: An Introduction to Programming

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Parker James. Python: An Introduction to Programming
2nd edition. — Mercury Learning & Information, 2021. — 593 p. — ISBN: 978-1-683926-24-5.
This book is an introduction to programming concepts that uses Python 3 as the target language. It covers basic computer concepts such as loops, strings, functions, files, graphics, multimedia, algorithms, classes, writing code, etc. Many examples are based on video games because Python has become the language of choice for basic game development. It follows a practical just in time presentation – material is given to the student when it is needed. Designed as a year one textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience. Companion files with source code, solved programming exercises, projects, and figures from the text are included.
Features
Introduces programming concepts using Python 3
Covers basic computer concepts such as loops, strings, functions, files, graphics, multimedia, algorithms, classes, writing code, etc.
Develops graphics, exercises, and user interface using Pygame
Includes many examples based on video game development
4 color throughout with game demos on the companion files (available to eBook customers by emailing the publisher info@merclearning.com with proof of purchase)
New chapters on parsing (14) and graphics(15)
Instructor ancillaries for use as a textbook
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