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Hu Yang. Android Games Design Patterns: Step by step use design pattern to build Android game framework

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Hu Yang. Android Games Design Patterns: Step by step use design pattern to build Android game framework
Independently published, 2020. — 170 p. — ISBN B089B5QXB7.
Android is one of the most popular mobile operating systems. It uses the most popular programming language, Java, as the primary language for building apps of all types.
This book teaches you to build Android games from 0 by design patterns.
What you will learn
Set up a game development environment in Android Studio,and play sound effects
Respond to a player’s touch and program intelligent enemies
Learn game development concepts, such as collision detection, animating sprite sheets, and simple tracking
Animate objects at 50 frames per second and manage multiple independent objects using object-oriented programming. This book briefly explain the concept and real practice examples in games, you will learn easy and fun.
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