Microsoft Press, 2012. — 272 p. — ISBN: 0735663963.
Ready to learn Kinect programming? Start Here!
Learn the fundamentals of programming with the Kinect API — and begin building apps that use motion tracking, voice recognition, and more. If you have experience programming with C#—simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises.
Here’s where you start learning KinectBuild an application to display Kinect video on your PC
Have Kinect take photographs when it detects movement
Draw on a computer screen by moving your finger in the air
Track your body gestures and use them to control a program
Make a program that understands your speech and talks back to you
Play a part in your own augmented reality game
Create an air piano using Kinect with a MIDI device
Getting StartedAn Introduction to Kinect
Getting Started with Kinect
Writing Software for Kinect
Using the Kinect SensorYour First Kinect Application — Video Snapshots
Moving Pictures
Fun with the Depth Sensor
Fun with the Sound Sensor
Creating Advanced User InterfacesBody Tracking with Kinect
Voice Control with Kinect
. Augmented Reality with Kinect
Kinect in the Real WorldReal-World Control with Kinect
Taking Kinect Further