Pmartz, 2011, ISBN: 9781257135912, 136 p.
This book is a concise introduction to OpenSceneGraph (OSG)—the open-source, cross-platform scene graph application programmer interface (API). OSG plays a key role in the 3D application software stack. It's the middleware above the lower-level OpenGL hardware abstraction layer (HAL), providing extensive higher-level rendering, I/O, and spatial organization functionality to the 3D application