Defense Technical Information Center, 1974. — 713 p.
A compendium of developments in theater level war gaming, and of major problems in the effort to develop effective theater level models. Contains critiques by a number of high level users of major inadequacies in the U.S. effort at theater level war gaming, and describes possible methods of correcting these weakness.
Agenda of the Panel of Gaming and Simulation
ATWAR Theater Model
RDM - The Combat II Model, A Step Toward An Integrated Combat Assessment
BDM - Combat II, A Methodology for Analysis of Mixed Combined Arms Combat At Theater Level
BDM - Indices of Effectiveness in General Purpose Force Analysis
CEM - CONAF Evaluation Model
Cordesman - The Next Generation of War Games: A Concepts Paper
Cordesman - Improving Theater Level War Games: Presentation Aids
Cordesman - Standardizing Simulation and War Game Attack Generators and Assessors
GRC - Theater Force Evaluation System
GRC - A Hierarchy of Combat Analysis Models
GRC - Carmonette-Division Battle Model Interface
GRC - Analysis and Simulation Techniques
HERO - Quantified Judgment Method of Analysis of Historical
HERO - Application of OJMA to Current Force Assessments
HERO - Tactical Warfare Simulation Program (TWSP II)
IDAGAM I - IDA Ground Model I
IDA - A Summary of IDA Ground-Air Model I (IDAGAM I)
IDA - Tactical Nuclear Warfare (TACNUC) Model
IDA - A Maneuver-Oriented Model of Conventional Ground Combat
IDA - Structure and Organization of VECTOR-1
IDA - Attrition Processes in VECTOR-1
Karber - Modeling and Simulation in Net Assessment
LULEJIAN - Lulejian-I Theater Level Model
RAND - Summary Presentation of the Rand Tally-Totem Theater Level Model
RAND - Measures of Effectiveness and the Tally-Totem Methodology
SAGA - Joint Theater-Combat Model Comparison and Evaluation Study
SAGA - IDAGAM I - Acquisition and Implementation Plan
SRI - Summary of SRI Tactical Operations Models and War Games
SRI - BALFRAM - Balanced Force Requirements Analysis Model
SRI - Balanced Force Requirements Analysis Methodology
SRI - EINFALL: A New Land Battle Simulation
VECTOR - History, Developmental Approach, and Content
of the Vector Series of Theater-Level Combat Models