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Aung S., Johannes S. Irrlicht 1.7 Realtime 3D Engine Beginner's Guide

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Aung S., Johannes S. Irrlicht 1.7 Realtime 3D Engine Beginner's Guide
Packt Publishing, 2011. - 272 p. (англ.)
Create complete 2D and 3D applications with this cross-platform, high performance engine.
A comprehensive guide for C++ programmers to learn Irrlicht from scratch
Learn to add, manipulate, and animate meshes
Manage scenes, nodes, and cameras
Use particle systems, shaders, and lights for enhancement
Written in beginner's guide style with exhaustive explanations of code and plenty of screenshots added in for ease of learning
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