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Overmars Mark. Designing Successful iPhone and Android Games with GameMaker

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Overmars Mark. Designing Successful iPhone and Android Games with GameMaker
2018. — 96 p. — ASIN B07CJVPQJY.
If you have been creating games for a considerable period of time as a hobby, or if you are a student in a game development program, or if you are a starting (semi-) professional game developer, there is a big chance that you dream of creating your own successful games for the iOS platform (iPhone, iPad, iPod Touch) or Android platform. This article will not give you the recipe for success. However, in the first part we will give you a number of hints and ideas that will hopefully help you achieve this goal.
This article assumes you are going to use the GameMaker tool for creating your game and that you plan to have your game published on those devices through YoYo Games. The advantage of using GameMaker is that your game can easily be ported to many different platforms. Also, because the GameMaker runner has been carefully ported to iOS and Android, your game will most likely not experience any technical problems and will easily pass the checks by Apple. The second part of the articles explains how you should use GameMaker to make sure your games can easily be ported to iOS and Android.
In the third part of this article we will give you further information on how to get your games published and what to do to make it a success. By publishing through YoYo Games you will benefit from our extensive experience and network which is crucial in getting your game noticed.
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