Sign up
Forgot password?
FAQ: Login

Moore M. Basics of Game Design

  • pdf file
  • size 40,90 MB
  • added by
  • info modified
Moore M. Basics of Game Design
CRC Press, 2011. — 400 p.
Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design the data sets used to resolve game play for moving, combat, solving puzzles, interacting with NPCs, managing inventory, and much more. Advice on developing stories for games, building maps and levels, and designing the graphical user interface is also included.
  • Sign up or login using form at top of the page to download this file.
  • Sign up
Up