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Dunlop Renee. Production Pipeline Fundamentals for Film and Games

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Dunlop Renee. Production Pipeline Fundamentals for Film and Games
Focal Press, 2014. — 376 p. — ISBN: 978-0415812290.
Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule.
The Stages of Production
Interlude: Previs and Related Data
Asset Creation for Film
Interlude: LIDAR: Asset Capture on Set
Asset Creation for Games
The Basic Functionality of a Pipeline
Systems Infrastructure
Interlude: Mitigating Risk Through Regular Maintenance and Disaster Planning... 145
Software for a Studio Environment
Diving Deeper Into Data Management
Interlude: Metadata
Asset Management
Interlude: Digital Asset Management at Laika
Production Management
Interlude: Color and Sound
Tying It All Together
Interlude: Virtual Production in Film and Games
Upcoming Trends and Technologies
Interlude: Cloud Computing for VFX
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