Published February 2014 - 24 p.
Versions of Unity.
Pricing.
Features.Installing Unity.
Introduction to the Object-Oriented Paradigm.
Unity Basics.
Unity Entities.
Meshes.
GUI Elements.
Materials.
Lights.
Particle Systems.
Example: Basic Elements of a Game.
Scripting in Unity.
Transform.
Renderer.
Physics.
Collision.
Time Correction.
Audio Sources and Listeners.
Input.
Debugging a Script.
Example: Scripting Pong.
Exploring Documentation / Learning More.
Building Your Game / Compiling.
Closing Notes.