2004, 472 p.This book is about storytelling — a new form of storytelling, to be sure, but part of a tradition that stretches back to preliterate times. Storytelling is a magical and powerful craft. Not only can it transport the audience on a thrilling journey into an imaginary world, but it can also reveal dark secrets of human nature or inspire the audience with the desire to do noble deeds. Storytelling can also be pressed into service for more utilitarian goals: to teach, to promote, and to train.
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2nd edition. New Riders, 2009. 700 p. ISBN10: 0321643372; ISBN13: 978-0321643377; To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading...
New Riders, 2012, ISBN: 0321820274, 360 p. This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve...
2005, 491 p. Games are an integral part of all known human cultures. Digital games, in all their various formats and genres, are just a new expression of this ancient method of social interaction. Creating a good game, as noted in the Jung quote above, is a challenging task, one that requires a playful approach but a systematic solution. Part engineer, part entertainer, part...
Paraglyph Press, 2004. - 256 p. ISBN13: 978-1932111972 A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging,...
Focal Press, 2010. — 418 p. Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog-all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for your next project. Write Your Way Into Animation and...