2nd ed. — American Institute of Aeronautics and Astronautics, Inc., Reston, Virginia, 2007. 621 p. — ISBN13: 978-1-56347-875-8 (alk. paper), ISBN10: 1-56347-875-7 (alk. paper).
This book unifies all aspects of flight dynamics for the efficient development of aerospace vehicle simulations. Now in its second edition, its purpose is still to provide the reader with a complete set of tools to build, program, and execute simulations. Unlike other books, it uses tensors for modeling flight dynamics in a form invariant under coordinate transformations. For implementation, the tensors are converted into matrices, resulting in compact computer code.
OverviewVirtual Engineering
Modeling of Flight Dynamics
Simulation of Aerospace Vehicles
Modeling of Flight DynamicsMathematical Concepts in Modeling
Classical Mechanics
Tensor Elements
Modeling of Geometry
Frames and Coordinate SystemsFrames
Coordinate Systems
Kinematics of Translation and RotationRotation Tensor
Kinematics of Changing Times
Attitude Determination
Translational DynamicsLinear Momentum
Newtonian Dynamics
Transformations
Simulation Implementation
Attitude DynamicsInertiaTensor
Angular Momentum
Euler’sLaw
Gyrodynamics
Perturbation EquationsPerturbation Techniques
Linear and Angular Momentum Equations
Aerodynamic Forces and Moments
Perturbation Equations of Steady Flight
Perturbation Equations of Unsteady Flight
Simulation of Aerospace VehiclesThree-Degrees-of-Freedom Simulation
Equations of Motion
Subsystem Models
Simulations
Five-Degrees-of-Freedom SimulationPseudo-Five-DoF Equations of Motion
Subsystem Models
Simulations
Six-Degrees-of-Freedom SimulationSix-DoF Equations of Motion
Subsystem Models
Simulations
Real-Time ApplicationsFlight Simulator
Hardware-in-the-Loop Facility
Monte Carlo Analysis
Wargaming