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Walters J., Booker A. Learning Objective-C by Developing iPhone Games

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Walters J., Booker A. Learning Objective-C by Developing iPhone Games
Packt Publishing, 2014. — 284 p. — ISBN13: 978-1-84969-610-4
Book Description
The introduction of the Apple Store has empowered thousands, even millions of people to embrace software development. Using Objective-C and the Xcode IDE, you can produce awesome games and launch them on the Apple Store allowing you to make and sell games quickly and easily.
From learning the basics of Objective-C to deploying to the App Store, you'll use this book to learn about game development in a matter-of-fact, helpful manner. Whether you're new to game development, or just want to learn how to leverage Apple's own tools to expand your skill set, you'll quickly move from a beginner to an expert.
The Environment – Installing and Working with Xcode
Programming and Objective-C
iPhone Game Development Basics – The Matching Game
Drawing Pictures – Space Invaders
The Game Engine – Space Invaders Part 2
The Audio Engine – The Simon Memory Game
User Interactivity – Mini Golf
The Galaxy Game
Releasing Your Game
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