Wordware Publishing, 2003. — 378 p. — ISBN: 1556229739
Provides an easy-to-follow process for game designers to express their concepts and begin the development process.
Game Design Foundations
The Game Designer
Pedersen’s Principles on Game Design
War Stories
Game Concepts
Game Genres
Game Ideas
Research
The One Pager Concept Document
Game Art and Animation
The User Interface
The Basics of Programming
3D Game Engines
Artificial Intelligence (AI)
The Basics of Scriptwriting
Audio: Sound and Music
Testing
The Executive Summary (The Five Pager)
The Design Document
Appendix A - Contact Information
Appendix B - An Interview with Roger E. Pedersen
Appendix C - SFX (Sound Effects) Library
Appendix D - CD-ROM Contents