Apress, 2013. — 316 p. — ISBN: 143026229X.
2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market.
Written in clear and accessible language, Learn Unity for 2D Game Development will show you how to set up a step-by-step 2D workflow in Unity, how to build and import textures, how to configure and work with cameras, how to establish pixel-perfect ratios, and all of this so you can put that infrastructure to work in a real, playable game. Then the final chapters show you how to put what you've already made to work in creating a card-matching game, plus you'll learn how to optimize your game for mobile devices.
What you'll learn:How to create a 2D workflow in Unity.
Customizing the Unity Editor.
How to generate atlas textures and textured quads.
Animation effects and camera configuration.
Handling user input.
Creating a game from start to finish.
Optimizing for mobile devices.
Who this book is for:Game development students and professionals, indie developers, game artists and designers, and Unity developers looking to improve their workflow and effectiveness.